Thread:Mechemik/@comment-40194178-20190718190313/@comment-27075564-20190718201628

Hi no problem, I forgot to write up why on that, sorry.

So essentially you want to write the walkthroughs from the moment that quest begins. There's no need to note what quest it begins after for main quests unless it's one that'll only become available if certain actions were taken in other quests (like Reason of State). Also you just want to stick to the quest itself and not give personal recommendations like going off to completely unrelated quests (as players reach that quest at different times, it's impractical to try and suggest such as some may do the main quests only after all other secondary ones are done, or some might just want to bulldoze through :) ).

And the other minor thing was most cases, we just put what can happen if a dialogue choice is chosen beside the choice, especially if it's can be kept to a very short explanation.

Of course, that quest itself is a little weird, but mostly because it's an umbrella quest, so it won't have as much of a walkthrough as others.