Aard



The Aard Sign is a simple magical sign used by witchers. It is comprised of a telekinetic thrust that can stun, repel, knock down or disarm opponents, as well as remove barriers and other objects.

Aard is the first Sign Geralt 'learns' over the course of the game; one cannot finish the Prologue without it as it is necessary to break through a wall of debris to exit the witchers' laboratory. Its icon is based on the alchemical symbol for Air. It is the sign that the witcher uses the most. Outside of combat, Aard is most often used to clear a path, either by blowing down a wall or blowing apart a pile of debris. During combat it can stun, knockdown or disarm an opponent.

The witcher's skill with the sign is developed through the allocation of talents.

Mechanics

 * To use the Aard sign, right-click on the desired target
 * Endurance is used whenever the sign is cast, if the overall level is too low, Geralt will not be able to cast the sign


 * Tip: Knocked-down or stunned opponents are easy to kill with a single strike.

Later on, visiting the Circles of Elements attributed to Aard grants Geralt the Blessing of Air.

Examples of obstructions that are "Aard-able"

 * {| border="0" cellpadding="5" cellspacing="0"


 * [[Image:Aard-able wall.png|150px|an "Aard-able" wall]] [[Image:Aard-able wall 2.png|150px|an "Aard-able" cave-in]] [[Image:Aard-able wall 3.png|150px|another "Aard-able" cave-in]]
 * }
 * }

Circles of Elements
Circles of Elements dedicated to the Aard sign and bestowing the Blessing of Air include:
 * Circle of Whispering Stones in the Prologue
 * Circle of the Windy Wanderer in the Outskirts of Vizima
 * Circle of Lifeless Air in the Sewers of Vizima
 * Circle of the Winter Storm in the Fields
 * Circle of Mute Thunder in the Swamp Cemetery

There are only two circles of elements in "The Price of Neutrality" and only one of them is for Aard. It has no special name.
 * Circle of Elements southwest of the Camp.