Talk:Without a Trace/@comment-99.237.144.68-20180605103743/@comment-35089194-20190731173944

"Except they didn't kill anyone."

Literally every piece of the woman's dialogue is carefully manufactured to make it obvious to the player that she's a compulsive liar, and her husband a worse one. Even when her life is threatened, she tries to justify her crimes by saying they had no choice, despite the fact that just looking through their window shows that they have plenty of food, and get this... none of it's made of humans. I'd go as far as to say that the developers did everything in their power to make this couple mirror the St. Johns in The Walking Dead.

They weren't in a plane crash, and their victims weren't already dead. They had a human cage and the hut was covered in signs of a struggle for a reason.