Thread:Bizippo/@comment-24448826-20180602075712/@comment-27075564-20180610174708

Categories are meant to be beneficial in sorting large amounts of pages/information, but they lose that benefit when we end up having categories for every little thing. For example, splitting up game items into subcategories (like quest items, paintings, etc.) was benefical because otherwise we had over 200+ items in a very generalized category. Occupations though, not so much. Imagine if we had a category for every job ever mentioned in the witcher: it'd get so flooded with generalized information the category would lose it's usefulness because now there's 50+ subcategories, and most with only 1-2 pages in each.

As for barbers, have to ask is there any benefit that the main page doesn't add, and to me it doesn't. Barbers aren't like merchants who have special stores and additional info for their pages. They all offer the same cuts, so again, nothing new, and there's few of them that's easily found on their main page. Plus, we'd then have to refine and remove the template off some of them because while some are labeled as a barber, their services aren't actually available except during a specific event (like the one at the very beginning).