Ghoul



After the Great War, necrophages generally grew bolder and multiplied in the Northern Kingdoms. Ghouls are the most common corpse-eaters and usually roam around in packs. For a ghoul, a living human is raw material that must be processed before it can become a meal. Shredded to pieces with fangs and claws, the human corpse should then be left to age.

A horrible, low, and nasty beast, this abomination nests in cemeteries, old burial mounds (kurgans), necropolises, and on battlefields. Disgusting in form and character, it emerges to feed usually during the full moon, and well-rotted corpses are a delicacy for it. When driven by hunger, the ghoul will not hesitate to prey on the living. Only by fire, silver, and bright light can harm it. For this reason, it hunts only at night.

Location

 * Outskirts
 * Vizima cemetery
 * Cemetery crypt

Source

 * In Chapter I, an "Old woman" will tell Geralt about Ghouls in exchange for food. The conversation does result in a bestiary entry.
 * Spending a Bronze talent on the Monster Lore option adds bestiary entries for Graveirs, Ghouls, Drowners and Barghests.
 * The Tome of Fear and Loathing, volume I

Monsterbook
''Developer CD Projekt's characterization of the ghoul taken from the monsterbook, which was enclosed with the Collectors Edition of the computer game The Witcher for Poland, Hungary and the Czech Republic:

Ghouls, like drowners, appear often in the game. Geralt frequently has the opportunity to practice his silver sword techniques on this monster. Since the drowner became grotesque, we made the ghoul both scary and a bit pathetic, without rendering him humorous. As a foul scavenger, he has all the necessary attributes: deadly pale, spotted skin, a nose-less head resembling a skull, and a strong jaw capable of cracking open any bone. At bit of artistic trickery and clear connotations went into creating the model for this rather dumb, hideous creature.

The ghoul is no joke — it is stocky, and ready to attack. It loves feasting on human cadavers, but has nothing against fresh warm meat. When it grabs its prey with its apelike arms, there is no escape.

Gallery
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