Talk:The Witcher 3: Wild Hunt - Guide to Alchemy/@comment-82.5.121.210-20150612212201/@comment-70.68.221.255-20180903180941

You can access and drink potions at any time from the pause menu. Having those on quick select is just convenient. Think of the bomb slots as something mounted on a bandolier for quick access. In addition to it being ridiculous to think you could have potentially a hundred grenades to grab and throw without having to pull them out of a bag and the added bother of the interface if you had to sort through a dozen varieties of those bombs on the quick select to find the one you need to throw while time still passes (albeit slowly) careful planning is central to Witcher combat philosophy and a sense of realism is integral to the game experience. Even more than Witcher mutations giving them a physical advantage and their gear being made specifically for the task it's their knowledge and preparation as dedicated professionals of their craft that keeps them alive where others would flail and die. Even mages that could explode people with a dirty look are noted to fail in combat with monsters when caught unprepared.