Scavenger Hunt: Grandmaster Griffin Gear

Scavenger Hunt: Grandmaster Griffin Gear is a treasure hunt quest in the Blood and Wine expansion. It is part of a series of Scavenger Hunt quests given by Lafargue which concerns the obtainment of the grandmaster sets of witcher gear. This particular quest is to do with the Grandmaster set of the Griffin School of witchers.

Objectives

 * Go to the ruins of Fort Ussar
 * Find all the diagrams in the set: 0/6
 * Explore the ruins of Fort Ussar
 * Read Captain Augustus Fierebras' report
 * Go to the castle on Mont Crane
 * Explore Moreau's quarters
 * Read Moreau's notes
 * Put the activating crystal in its place
 * Power the activating crystal using the Aard Sign
 * Defeat the golem
 * Enter the portal
 * Explore Jerome's prison

Note: The order in which these objectives appear may differ depending on the order in which the locations are visited.

Journal entry

 * Our tale of diagrams for grandmaster level gear of the School of the Griffin is a sad one. But so be it, as not all tales need to be happy. If you are curious to read on, you should start by knowing that it began long ago, when a certain witcher was summoned to Fort Ussar.


 * This witcher's name was Jerome, and the monster contract dangled before him had been nothing but a pretext designed to lure him. For Jerome's father had simply decided he wanted his son back, a son who had turned his back on his parents. The problem lay in the fact that Jerome has despised his father, who was a cruel madman despite claiming to have only the best intentions. Their meeting did not end well for either, and though in discovering its nature Geralt managed to assemble a full set of School of the Griffin grandmaster level diagrams, he could not help but recall a grim adage - that good intentions did, indeed, pave hell's floor.