Inns and taverns

Inns and taverns are found throughout the game, except in Act V, the Epilogue and "The Price of Neutrality". They are excellent places to store, or retrieve, items which are of no immediate use and therefore cluttering up precious inventory slots and to buy or sell other items, like alcohol for potion making, or food. They can also be used as places to meditate which is also necessary in potion making.

They are also social places where one can find entertainment, fistfighting and gambling.

Inns and taverns in Vizima

 * the Inn in the Outskirts (Act I)
 * the Hairy Bear Inn in the Temple Quarter (Acts II and III)
 * the New Narakort Inn in the Trade Quarter (Act III)
 * the Gamblers' Den also in the Trade Quarter (Act III)
 * the Country Inn outside the village of Murky Waters (Act IV)

Mechanics


Storage:
 * To store an item at, or retrieve an item from, an inn or tavern, first speak with the innkeeper
 * Left-click on the "storage" icon (sometimes the storage icon is not immediately visible, so a conversation thread must be followed until it is)
 * In Act V (Old Vizima) and the Epilogue, Dandelion performs this function in a limited way, no other storage possibilities exist.

Meditation:
 * To meditate in inns, first speak with the innkeeper
 * Left-click on the "meditation" icon.

Buying and Selling


Typically these transactions are handled by the waitresses. Just initiate conversation with the waitress and then either ask her using a conversation option what she sells, or just click on the buy/sell icon during dialogue mode. This will open a panel showing you what she has to sell. Also, items she is willing to buy will be highlighted in your own inventory panel on the same screen.

Typical wares include food, drink, as well as some grease. Just double click on an item to either buy or sell. Happy transacting!