Witcher (Versus)

The Witcher is one of the four classes available in The Witcher: Versus browser game. The witchers are master warriors of the sword. They may combat with either inhuman speed, dazzling an opponent with overwhelmingly fast blows (Cat style) hailing furiously, or dealing wickedly precise, incredibly strong blows (Wolf style). Combat abilities become more intricate and complex with the use of magic signs, which are able to protect Witchers or foil opponents. Magic elixirs escalate combat skill to enhance their abilities or treat wounds.

Skills

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! width=40 class="unsortable" | Image ! width=150 | Name ! class="unsortable" | Description ! width=150 | Style ! width=60 | Fury ! width=80 | Elements
 * align="center"|[[Image:Strong_blow.png|32px]]
 * Strong Blow
 * Strong attack deals 10/13/16 damage.
 * Strong - Wolf Style
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Stab.png|32px]]
 * Stab
 * Deals 10/12/14 damage. Interrupts opponent's special attack next round. Additionally, if not defended, strong attack damage during the next round will be increased by 0/4/6.
 * Strong - Wolf Style
 * align="center"|1
 * align="center"|0
 * align="center"|[[Image:Cleave.png|32px]]
 * Cleave
 * Deals 20/25/30 damage. Makes the witcher unstable, reducing his damage of strong attacks by 5/10/15 next round.
 * Strong - Wolf Style
 * align="center"|2
 * align="center"|0
 * align="center"|[[Image:Dodge.png|32px]]
 * Dodge
 * Defends against Strong. Blocks 10/15/15 damage. Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%
 * Strong - Dodge
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Pirouette.png|32px]]
 * Pirouette
 * Defends against Strong. Blocks 12/16/20 damage. If successful, increases the strength of a fast attack in the next round by 4/6/8.
 * Strong - Dodge
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Feint.png|32px]]
 * Feint
 * Interrupts strong attacks. Reduces fast damage by 0/6/12
 * Strong - Dodge
 * align="center"|1
 * align="center"|0
 * align="center"|[[Image:Cut.png|32px]]
 * Cut
 * Deals 10 damage. Has 0/20/40% chance of dealing double damage.
 * Fast - Cat Style
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Marked_blow.png|32px]]
 * Marked Blow
 * Fast style that is marked as a strong attack. Deals 12/14/16 damage. If the opponent defended against a strong attack, it deals additional 6/12/18 damage.
 * Fast - Cat Style
 * align="center"|1
 * align="center"|0
 * align="center"|[[Image:Twirl_cut.png|32px]]
 * Twirl Cut
 * Deals 10/14/18 damage and interrupts opponent's attack if he uses a fast attack next round.This attack has 15% lower chance of dealing a critical hit.
 * Fast - Cat Style
 * align="center"|1
 * align="center"|1
 * align="center"|[[Image:Parry.png|32px]]
 * Parry
 * Defends against Fast 10/15/15. Additionally, reduces chances of receiving critical hits by fast attacks by 0%/0%/50%
 * Fast - Parry
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Guard.png|32px]]
 * Guard
 * Defends against fast 12/15/18 and strong 5/7/9.
 * Fast - Parry
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Battle_trance.png|32px]]
 * Battle Trance
 * Defends against Strong. Blocks 15/20/25 damage. The Witcher enters a battle trance, reducing the chance to be crited by strong and fast attacks 20/30/40% for the rest of the fight..
 * Fast - Parry
 * align="center"|0
 * align="center"|1
 * align="center"|[[Image:Igni_sign.png|32px]]
 * Igni sign
 * Deals 10/11/12 damage. If the opponent used a magical attack last round, the sign deals an additional 0/6/12 damage.
 * Magic - Signs
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Axii_sign.png|32px]]
 * Axii sign
 * Deals 12/15/18 damage and increases the power of the next attack by 3/5/7.
 * Magic - Signs
 * align="center"|0
 * align="center"|1
 * align="center"|[[Image:Aard_sign.png|32px]]
 * Aard sign
 * Deals 4 critical damage. If not defended increases the chances of a critical hit by 100/120/140%.
 * Magic - Signs
 * align="center"|0
 * align="center"|2
 * align="center"|[[Image:Quen_sign.png|32px]]
 * Quen sign
 * Defends against magic 10/15/15. Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%
 * Magic - Protective Signs
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Medallion.png|32px]]
 * Medallion
 * Defends against magic 12/16/20. If successful, increases magic signs damage by 4/6/8
 * Magic - Protective Signs
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Yrden_sign.png|32px]]
 * Yrden sign
 * Defends against magic 15/20/25. If the enemy uses a strong attack, his blow will be weakened by 7/9/12 for this and the next 2 rounds.
 * Magic - Protective Signs
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Elixir_of_the_wolf.png|32px]]
 * Elixir of the Wolf
 * Increases the damage of all strong and fast attacks by 3/4/5 and chances of dealing critical hit by 5/10/15% until the end of the fight
 * Special - Alchemy
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Swallow.png|32px]]
 * Swallow
 * Heals 5/6/8 damage each round
 * Special - Alchemy
 * align="center"|0
 * align="center"|1
 * align="center"|[[Image:Bindweed.png|32px]]
 * Bindweed
 * Reduces damage taken from magical attacks by 5/7/9 and reduces the chance of being crited by magic style attacks by 30/40/50% until the end of the fight
 * Special - Alchemy
 * align="center"|0
 * align="center"|1
 * align="center"|[[Image:Endurance.png|32px]]
 * Endurance
 * Passive. Increases health by 6/12/20
 * Special - Stamina
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Strength.png|32px]]
 * Strength
 * Passive. Increases damage of all strong and fast attacks by 2/4/6. Requires level 5 or higher.
 * Special - Stamina
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Pain_resistance.png|32px]]
 * Pain Resistance
 * Passive. Reduces damage taken from strong or fast attacks by 3/6/6 reduces chances of getting critical hit by strong and fast attack by 0/0/15%.Requires level 10 or higher.
 * Special - Stamina
 * align="center"|0
 * align="center"|0
 * }
 * align="center"|0
 * align="center"|1
 * align="center"|[[Image:Endurance.png|32px]]
 * Endurance
 * Passive. Increases health by 6/12/20
 * Special - Stamina
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Strength.png|32px]]
 * Strength
 * Passive. Increases damage of all strong and fast attacks by 2/4/6. Requires level 5 or higher.
 * Special - Stamina
 * align="center"|0
 * align="center"|0
 * align="center"|[[Image:Pain_resistance.png|32px]]
 * Pain Resistance
 * Passive. Reduces damage taken from strong or fast attacks by 3/6/6 reduces chances of getting critical hit by strong and fast attack by 0/0/15%.Requires level 10 or higher.
 * Special - Stamina
 * align="center"|0
 * align="center"|0
 * }
 * align="center"|0
 * align="center"|0
 * }

Weapons

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! width=40 class="unsortable" | Image ! width=150 | Name ! class="unsortable" | Description ! width=70 | Min. lvl ! width=60 | Fury ! width=80 | Elements ! width=50 | Cost Strong style: Damage: +1, Critical defence: +10%
 * align="center"| || (item name) || (item description) || align="center" | ## || align="center" | # || align="center" | # || align="right" |
 * align="center"|
 * Cheap Sword
 * Common Sword
 * align="center"|05
 * align="center"|1
 * align="center"|0
 * align="right"|100
 * align="center"|
 * Common Sword
 * Common Sword
 * align="center"|05
 * align="center"|0
 * align="center"|1
 * align="right"|100
 * align="center"|
 * Rusty steel sword of strength
 * Uncommon Sword
 * align="center"|
 * Rusty steel sword of strength
 * Uncommon Sword
 * Uncommon Sword

Magic style: Critical defence: +10%, Defence: +3 Strong style: Damage: +1, Critical defence: +10%
 * align="center"|08
 * align="center"|1
 * align="center"|0
 * align="right"|200
 * align="center"|
 * Rusty steel sword of strength
 * Uncommon Sword
 * Uncommon Sword

Magic style: Critical defence: +10%, Defence: +3 Fast style: Damage: +1, Critical defence: +10%
 * align="center"|08
 * align="center"|1
 * align="center"|0
 * align="right"|200
 * align="center"|
 * Rusty steel sword of speed
 * Uncommon Sword
 * Uncommon Sword

Strong style: Critical defence: +10%, Defence: +3 Magic style: Damage: +1, Critical defence: +10%
 * align="center"|08
 * align="center"|1
 * align="center"|0
 * align="right"|200
 * align="center"|
 * Rusty steel sword of power
 * Uncommon Sword
 * Uncommon Sword

Fast style: Critical defence: +10%, Defence: +3 Strong style: Damage: +2, Critical defence: +10%
 * align="center"|08
 * align="center"|0
 * align="center"|1
 * align="right"|200
 * align="center"|
 * Inferior Sword
 * Common Sword
 * align="center"|10
 * align="center"|1
 * align="center"|1
 * align="right"|400
 * align="center"|
 * Rusty heavy sword
 * Common Sword
 * align="center"|10
 * align="center"|2
 * align="center"|0
 * align="right"|400
 * align="center"|
 * Old knight's sword
 * Common Sword
 * align="center"|10
 * align="center"|0
 * align="center"|2
 * align="right"|400
 * align="center"|
 * Blunt sword of might
 * Uncommon Sword
 * align="center"|
 * Blunt sword of might
 * Uncommon Sword
 * Uncommon Sword

Magic style: Critical defence: +10%, Defence: +5 Fast style: Damage: +2, Critical defence: +10%
 * align="center"|10
 * align="center"|2
 * align="center"|0
 * align="right"|600
 * align="center"|
 * Blunt sword of finesse
 * Uncommon Sword
 * Uncommon Sword

Strong style: Critical defence: +10%, Defence: +5 Magic style: Damage: +2, Critical defence: +10%
 * align="center"|10
 * align="center"|1
 * align="center"|1
 * align="right"|600
 * align="center"|
 * Blunt sword of penetration
 * Uncommon Sword
 * Uncommon Sword

Fast style: Critical defence: +10%, Defence: +5
 * align="center"|10
 * align="center"|0
 * align="center"|2
 * align="right"|{price|600}
 * }

Accessories

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! width=40 class="unsortable" | Image ! width=150 | Name ! class="unsortable" | Description ! width=70 | Min. lvl ! width=60 | Fury ! width=80 | Elements
 * align="center"| || (item name) || (item description) || align="center" | ## || align="center" | # || align="center" | #
 * }
 * }

Zaklínač (Versus) Hexer (Versus)