Get Junior

The Witcher 3: Wandering in the Dark walkthrough
This quest is pritty hard if you are at a low level and I must warn you to prepare yourself well before attempting this quest, make sure you are well stocked up on food and drink along with potion/oils since once you enter the cave you will not be able to exit. I advise you to create two saves one before entering and another once inside which is the main one you will use after you complete certain areas of the dungeon. Once you are ready to attempt this quest just follow the witch Keira Matz into the cave and at some point it will trigger a cutscene after which you will be told to walk through it, much to every ones suprise you will be teleported to another area of the cave on your own.

Continue foward from where you have been teleported and kill the three Drowners that are infront of the water, if they have gone underwater you will have no choice but to go after them. You can only use the crossbow whilst underwater but from my experiance it will usually one shot them. Once in the water dive down if you have not already done so and just swim foward untill you get out of the water and into the next area. Continue to move ahead and keep an eye out for a junction on your map with a wall you can break to your right, take the left path and as you walk back into the main hall turn to your left and check behind the wall to find a chest. After looting the chest (and hopefully getting some awesome loot) make your way back to that junction I spoke about and break the wall with Aard or using your sword what ever takes your fancy. After continuing foward you will find a Foglet and if this is your first encounter with one, word of warning there very fast and love sneak attacks. So for this fight I advise you use Quen as much as possible with the odd Aard to blast it back if it gets to close. After you kill this creature which strongly reseambles Gollum from Lord of The Rings, continue onwards and break the next wall you come to. You will eventually reach a room filled with poison greenish yellow gas, best tactic I have found around this is simply cast Igni and itll ignite the gas giving you a small window of time to run past before it fills the area again, also be warned as you probably noticed at the start before you attempted to use the portal, there are several Drowners in this room that you will need to eliminate...oh wait I can use the gas with Igni and blow them up you say...well yes it is plain and simple. Make your way to the central platform where you will find your self with three diffrent paths, the one infront of you will lead you to some loot same with the path on your right after which you will obviously head down the right path and go to the witch's aid in the killing of um...rats!...a witch afraid of rats, now thats a new one haha...well back to the game, you will need to jump down and kill the few rats around Keira after which you will need to climb back up and using Igni destroy the two rats nests. Once this is done head to the next room with Keira for another cutscene.

After the cutscene you will find your self up against some Wraiths, be careful when fighting them as this room is also filled with the exlposive/poison gas but the Wraiths are very easy to kill. Once all the Wraiths are killed use Igni again to remove the gas and push on foward and you will find a large statue which you can loot, mean while Keira will be talking to you about something and will mention a Swallow. Use your Witcher Senses and you will find the image of a Swallow (see image to the left) located on the right side of the room as you entered the room. climb up the ledges and watch the cutscene of the mage giving you a message, If you do by any chance find other images which are not Swallows DO NOT EXAMINE them as one will explode and will do a large chunk of damage and the other will spawn two empowered wraiths in your and Keiras image. Once you finish listening to the message you will now know you are looking for an image of a horse, jump down into the center of the room filled with water and again use your Witcher Senses to find the image of the horse (see image on the bellow).



Dive down and find a path under the water, follow it and at the end of this path you will find another image of a horse. Examin this image and it will activate and open the door to the next area. Continue this path and you will find yourself back in the room you were preivously with Keira.

WARNING!!! before you make your way through the newly opened door save your game, heal yourself and meditate to replenish your bombs ect (boss fight next).

Boss fight: The Golem
Ok so you have your health full, your food and potions equipped and all your bombs refreshed and saved your game?

Well lets go and give this boss a run for his money, Let me start by saying this boss is easy. But when I say easy i mean easy is you do it properly and not just run at him all gun ho, because the bottom line is you will get destroyed by a 2 tone piece of rock. The good thing about this boss is that you have your trusty witch Keira who will serve as your destraction and will also do moderate damage to the boss. Your most useful spell here is Quen, this boss has four moves as follows:- To defeat this boss simply have Quen on, and let Keira attract the Golem's attention. Then when you can run behind him use one or two fast/heavy attacks and roll away, also i find when he is not going for Keira use the pillars in the room as a way to avoid him getting close to you and use Igni to damage him. As stated above when he charges to you wait and roll out of the way when he is close to you if you do not have the pillers between you and the Golem, and keep in mind when getting in close to attack that he does not jump and do his AoE move. Just rince and repeat this tactic and you should have this boss begging for mercy.
 * 1) Normal punch - no need to describe this move.
 * 2) Guard - the golem will crouch down and enter a guard state, when you try to hit him he will stun you and do some damage to you.
 * 3) Charge/flail - the golem will run at you flailing his arms and does a lot of damage, avoid will roll.
 * 4) Area of Effect jump - when you are in close proximity he will jump and punch the ground causing moderate damage.

Once the Golem has been killed you can do you victory dance!, after which search the small room to find several chests to loot and do not forget to loot the boss. After you have looted the area climb up the ledge behind where the boss was at the start of the fight where you will find another chest to loot. Make your way down the corridor as you follow the direction shown to you on the minimap you will find your self at a junction were the map tells you to head left into a small room were you will later open a portal. Well don't instead head straight and save before you continue as you will be fighting a large gargoyle in this small cramped room, it is quite an easy fight if done correctly.

Miniboss: Gargoyle!


The gargoyle is level 6 and is quite slow but has a melee move that will take a massive chunk of health off you if you wonder to close along with an Area of Effect move that he will cast when you are in close proximity, during this fight you will depend on the witch Kiera Metz who will stay at one end of the room whilst you stay at the other end of. She will start casting spells at the gargoyle and grab his attention at the same time keep the sigl Quen cast at all times as the gargoyle also has a ranged move (throws a rock at you) which can be quite anoying when you are at low Health. when the gargoyle is hitting the witch simply get close use strong attacks at least two and then roll away from him before he hits you, then just rince and repete. Once he is head search the room where you will find a chest with some nice loot gratz!

Ok now make your way back to the junction and head right into the small room indicated by your minimap. Once in this room you will examine the image of the Swallow again using your Witcher Senses which in turn will activate a portal. When you go through this portal Keira will inform you that this portal has taken you to the other side of the broken path were the wild hunt were seen. Continue this path and pass by the frozen Golums as you do so remember to use your Witcher Senses as you will find some herbs to pick and some chests to loot. Climb the stairs either side will do as both lead to the same place, continue down the path untill you reach a cutscene.

You will have entered a massive hall and after the cutscene will be under a large storm. Keira will cast a dome shield in which you must remain in order to stay alive in this room. Keira will move and so will you, she will walk and stop opposite the first portal were she will begin to cast a spell to close the rift. Whilst Keira attempts to close the rift, the said rift will spawn various Wild Hunt Hounds which you need to allow into the shield and kill them before they attack Keira. Use caution when attacking the hounds and use single fast attacks as using combos will usually get you out of the shilded area and in my experiance will prove to be fatal, this will be repeated for all three rifts. Once the three rifts are closed a short cutscene will be shown to you at which point you will be presented with a timed reply to Keiras sudden collapse I decided to ell her not to faint (not sure what effect this has with the story), Continue down the corridor and check the wall to your right you will find you can break it using Aard after which you will need to use Igni to get rid of the poison gas, check the area well as you will find a container you can loot hidden behind a wall. have a look around the area and find a ledge you can climb to find yet another room in which you will see a chest, be warned as soon as you open it you will be once again attacked by a dam Foglet. When you kill it and loot the chest make your way back to the corridor and continue down the path to the next room, and get ready for the next boss fight. Make sure you get your health bar filled, equip your potions and food and use meditate to replenish your bombs. Oh and dont forget to save your game!!

Boss Fight: Nithral!
I found this fight to be very easy and straight foward, this boss has few moves : Ok so the above are his moves now on to the tactics, as the previous boss you will use Keira to your advantage allowing her to act as the boss's punch bag. However in this fight it is a bit diffrent as Keira's attacks will often lead the boss to have his back against the wall and making it hard for you to attack him without having to go head on with him. This boss's melee attacks are slow so slow, use this to your advantage get close to him and as he starts to swing roll back then run back in and use two fast attacks whilst he is open then roll out quickly before he uses another attack. As with all other boss's always have Quen up because if you get hit by his melee it will take a chunk of health off you. I also found that using Igni when I already had my shield up was a nice way to cut his health down, you could also use Ygren to slow his movements down even more but i found no need for it. Also watch him closely as Keira's spell will also stun him from time to time. When the boss gets to about half his health he will kneel at this point get away from him as he has a nasty area of effect attack that hurts a lot, he will then teleport to the center of the room and shield him self....DO NOT I repeat do not hit him whilst he is shielded as it will stun you and take a large amount of health from you! Whilst he is in his shield he will heal and fast, he will also summon three or four hounds which you need to kill in order to remove his shield so it is imperative you kill the hounds as quick as possible to avoid him getting back to full health. Once his shield is down do the same again untill the boss is dead.
 * 1) Normal Melee - As the name states a normal slow heavy attack which deals moderate damage.
 * 2) Teleport/shield - He will kneel and after that teleport to the center of the room and puts a shield around him.
 * 3) Summon hounds - when he has his shield up he will summon several hounds.
 * 4) Heal - whilst in his shield he will heal him self.

Once Nithral is dead loot the boss obviously and then look around the room to find several loot containers then make your way to the next waypoint by climbing up to the mage's Laboratory. After looking around the area it will trigger a cutscene after which you will have obtained a medallion of sorts to remove illusions. Before you use it on the door infront of you, run back to were you fought Nithral and make you way to the back of the room were you jumped down at the begining of the fight and go to the left corner. using your witcher sences you will see a door with a red outline, use Aard on it to break it. After which you will see a cavein which in this case is an illusion "hint hint" use that new medallion you obtained to remove it. On now head into the water and use your senses to loot all the chests down there I believe it was 4 or 5, after which make you way left and up some stairs. In this small room you will find a single chest but beware as you approch yet another Foglet will appear and congrats you now have some awesome loot including the Maugrim Silver Sword!!

Now back to the story, when you remove the illusion from the door there will be another cut scene in which guess what you are told the next place you need to visit for this quest tada.....oh and Kiera will tell you she needs to look for a magic lamp she lent the mage. Do as you wish but if you choose to help here you will be able to get an ability point and after fighting another easier golum you will get a secret treasure. If you have chosen to help her you will come across a puzzle of sorts, you will have to light four fires each infront of a diffrent statue. There is a riddle which Kiera will translate for you and you can then light the fires. If it is done in the wrong order it will bring fourth several wraiths so beware, incase you cannot be arsed to find the order out i will be kind enough to give you it. --->

After kiera has found the lamp turn left and climb up the wall to find as Geralt says "a place of power" use the stone to gain a buff and an ability point. Continue foward and as you might have already guessed from the strange noises you have been hearing, you will come to fight another Golem but this time he is a docile little puppy, well not quite but he is far easier than his older brother. Use the same tactics as the boss we killed earlier and when he is dead search the room for the hidden treasures!

Finally make your way back to the junction and follow the quests waypoint to find the way out of the cave and on to the next quest! congratulations you have now completed the quest.