Board Thread:General Discussion/@comment-86.61.25.51-20160924174400/@comment-86.61.25.51-20160925101308

Also I have some ideas for different leader abilities for NR leaders:

-RADOVID:

1.) Opponent must play 2 cards in a row (even if he passed). It would reflect Radovid's militry genious. You could use this tactic when you want ta pass a round and have an opponent play as many cards as possible.

2.) Destroy all mage cards (Yen,Triss,Philipa...) on opponents (and maybe yours) side. No matter if there are hero cards. It would reflect Radovid's hatred for mages.

-HENSELT:

1.) Begin match with an extra card (I always thought that Henselt has a really big army and likes war and he attacked Aedrin with large army with constant reinforcements while Sakia had peasents with dwarfs and some Scoia'tael.

2.)Playing Henselt leader card gives all your cards on board +2 (on all rows,not heros). So if you have 4 cards you get +8 and if you have 10 cards you get +20. It would reflect his love for war and how he was always in the middle of it with his troops and he inspired them. At least that was the filling I got when playing W2.

-DEMAVEND:

1.) Playing Demavend's leader card spawans his archers who are immune to impenetrable fog (heros?). A refrence to W2 intro where Demavend's archers demonstrated their arching skills (they failed to save thier king thou).

2.) Destroying the strongest Scoia'tael units on board (but it would only work againgst Scoia'teal). It would reflect his hatred for nonhumans.