Thread:Mechemik/@comment-3082279-20190206201645/@comment-27075564-20190206224423

No problem!

So what I meant by byte was the size of the page in terms of byte data. While not visible to readers, every character adds "data" to the page which can lead to very heavy data pages, even if on outward appearance it looks small (especially those that use custom styles). While this is normally fine, if it's just 1-2 issues, over time it can add up when it goes unnoticed (and not just with hashtags, but weird editing issues where it doubles a link name if italics is added afterwards and such). So when a subheader is no longer around, it's adding extra data that's no longer used as it just links to the main page (thus making everything after the hashtag unnecessary information).

Yeah, I know "small" is relative here. Generally speaking, I try to balance between if the page is heavy in context or not. For example, I think we can both agree pages like Ciri's are very long so it makes since there to link to the subheaders if needing to reference it on another page. However, pages like Potion bases, where there's only 3 small tables (not like the long tables for the other games) it's relatively fine (especially when some boxes say "any base"). Likewise, for when characters are mentioned, it's best to try and link to the character themselves rather than the location (actually not sure why they don't have a page come to think of it).