Talk:Saved game import/@comment-25404606-20190611124145/@comment-109.120.225.237-20190915212432

They're not small, but The Witcher was their first game-series and they were working with group-zero tools for TW1, and have been developing the engine over their entire existence. CP2077 will run on the new iteration of it, and that's why and what they do good. Save-games aren't easy to port even over similar games on near-same engines (Gamebryo excluded because it's compatibility stems from fear of change), let alone iterations seperated by 3-5 years of development. It isn't fun, but many core functions and maps/list change drastically or transform radically in that time.

TL;DR Don't judge them too hard, they're doing as best as they can, imo.