Talk:Wild at Heart/@comment-24747574-20160607003106/@comment-24747574-20160608091755

@1st: Yeah, no, that is not realistic by any stretch of the imagination. Realism means that both the good and the bad survive or die depending on the situation. Here it is always the bad guys who survive and the good ones that die. That's why it's exactly like GoT by now.

@2nd: Do me a favor and play The Witcher 1 again. The Witch you can save from the lynch mob? Shit, "You can hang her, but if i come back and she isn't around, i will hang every single one of you by the balls" - still one of my favorite lines in any game (even though i might have butchered it a little). Or the vampires in the brothel? There is just nothing like it in Witcher 3. Everything has to be evil, miserable, bleak, sad, pathetic or otherwise negative. There is not a signle fucking bright moment and that's what annoys me the most.

Life doesn't work like that and people would probably just collectively kill themselves if it was ONLY death, hatred and misery and no joy or happy moments. It started in Witcher 2, where you are just doing nothing while they take Philippa's eyes, but then suddenly decide to free yourself and fight the whole bunch anyway. In Witcher 1 im sure you would have had the choice to fight BEFORE they blind her. In Witcher 3 she would have been probably raped as well before you do anything.

It's just that everyone for some reason needs this whiny, emo setting of GoT, so the devs deliver. It made the game one-dimensional and disgustingly standard.