In the course of playing The Witcher, the player character, Geralt, earns XP, or punti esperienza. Completing quests and defeating monsters is the primary way to earn XP, but sometimes simply speaking to the right NPC at the right time also results in XP.
By accumulating these points, Geralt periodically increases in level. The first level requires 1000 XP, and each subsequent level increase requires 1000 more XP than the last. Each time this occurs, Geralt receives an increase to his Vitality and Endurance, as well as new talents. These talents can then be allocated in the hero panel during meditation and can be used to learn new skills.
Every ten levels, he also increases in rank, although this does not really confer any additional benefits other than the title.
Rank progression
- Novitiate Witcher: Levels 1 – 9
- Rising Witcher: Levels 10 – 19
- Skilled Witcher: Levels 20 – 29
- Seasoned Witcher: Levels 30 – 39
- Master Witcher: Levels 40 – 49
- Legendary Witcher: Levels 50+
This table contains the cumulative experience required for each level along with the type and number of talents received upon reaching each one:
Curiostià
- There are 111 Bronze talents, 102 Silver talents and 33 Gold talents.
- Of these, 11 Bronze talents are first level style and sign talents which are given free of charge
- Two extra Bronze talents are obtained as story abilities
- Another 4 Bronze talents are available only via Pozioni mutagene
- An additional distributable 2 Bronze talents, 3 Silver talents and 2 Gold talents can be attained via mutagenic potions
- One extra Silver talent is obtained after completing Increspature
- When reaching level 50 and drinking all mutagenic potions, Geralt can reach 111/111 Bronze talents, 80/102 Silver talents and 25/33 Gold talents
See also
- Massimizzare i punti esperienza (spoilers!)
- Talent point balance mod
- Full Combat Rebalance
- Crescita del personaggio