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{{Infobox Element
[[File:Gwent cardart neutral aeromancy.jpg|thumb|300x300px]]
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|Image = Gwent cardart neutral aeromancy.jpg
 
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|Aka = Aer<br>Wind
{{quote
 
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|Plane = Elemental Plane of Air
|text = Air—This most fickle and dynamic element also holds impressive potential. Unlike the element of earth, it is much easier to draw upon and requires less effort. This does not mean, however, that it is simpler, for air's capricious nature demands great skill and knowledge. A sorcerer who lacks the appropriate proficiency will simply be unable to attune himself sufficiently to the element and will not draw a satisfactory amount of the Power. A certain intuition is needed, and that comes only with years of experience and constant practice.
 
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|Genie = [[Djinn]]
|citation = ''[[The World of the Witcher]]''}}
 
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|Prefix = Aero-
'''Air''' is one of the four elements of nature. Mastery over air is the most easily attained of the four disciplines and is drawn from [[intersection]]s. Air genies are known as [[djinn|d'jinni]].
 
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|Adjective =
 
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|Symbol = [[File:Symbol Air.svg|50x50px]]
== Mages with mastery over air ==
 
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|Notable_users = [[Geoffrey Monck]]<br>[[Agnes of Glanville]]<br>[[Detmold]]<ref>{{Tw2}}</ref>}}
* [[Geoffrey Monck]]
 
 
{{quote|text = Air—This most fickle and dynamic element also holds impressive potential. Unlike the element of earth, it is much easier to draw upon and requires less effort. This does not mean, however, that it is simpler, for air's capricious nature demands great skill and knowledge. A sorcerer who lacks the appropriate proficiency will simply be unable to attune himself sufficiently to the element and will not draw a satisfactory amount of the Power. A certain intuition is needed, and that comes only with years of experience and constant practice.|citation = {{TWotW}}}}
* [[Agnes of Glanville]]
 
 
'''Air''' is one of the four elements of nature. Mastery over air is the most easily attained of the four disciplines and is drawn from [[intersection]]s. Air genies are known as [[djinn]]s.
* [[Detmold]]<ref>{{Tw2}}</ref>
 
   
 
== Invocations and spells ==
 
== Invocations and spells ==
{{for|For = the full list of Air abilities|see = :Category:Air magic}}
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{{for|For = the full list of Air-based abilities|see = :Category:Air magic}}
   
 
== References ==
 
== References ==
<references />
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<references />[[pl:Powietrze]]
 
[[pl:Powietrze]]
 
 
[[ru:Воздух]]
 
[[ru:Воздух]]
 
[[Category:Magic]]
 
[[Category:Magic]]

Revision as of 06:40, 2 April 2020

Big Quote Left
Air—This most fickle and dynamic element also holds impressive potential. Unlike the element of earth, it is much easier to draw upon and requires less effort. This does not mean, however, that it is simpler, for air's capricious nature demands great skill and knowledge. A sorcerer who lacks the appropriate proficiency will simply be unable to attune himself sufficiently to the element and will not draw a satisfactory amount of the Power. A certain intuition is needed, and that comes only with years of experience and constant practice.
Big Quote Right
- The World of the Witcher

Air is one of the four elements of nature. Mastery over air is the most easily attained of the four disciplines and is drawn from intersections. Air genies are known as djinns.

Invocations and spells

For the full list of Air-based abilities, see [[::Category:Air magic]].

References