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In order to "Complete" this quest, after having a fight with the [[Kingslayer]], simply go back to [[Flotsam]] and accept [[Roche]]'s next plan which would lead up to "[[Death to the Traitor!]]". Beware, this will cause the quest "[[At a Crossroads: Scoia'tael]]" to fail and cause you to lose favor among the [[Scoia'tael]].
 
In order to "Complete" this quest, after having a fight with the [[Kingslayer]], simply go back to [[Flotsam]] and accept [[Roche]]'s next plan which would lead up to "[[Death to the Traitor!]]". Beware, this will cause the quest "[[At a Crossroads: Scoia'tael]]" to fail and cause you to lose favor among the [[Scoia'tael]].
   
There is also a sepia-tone cutscene showing an encounter between Roche and Iorveth and the player controls Vernon for a brief fight sequence. Once Iorveth is knocked down, Vernon goes to kill him but hears other Scoia'tael coming and is forced to leave without finishing off the elf.
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There is also a sepia-tone cutscene showing an encounter between Roche and Iorveth and the player controls Vernon for a brief fight sequence. Once Iorveth (who hadn't been captured AT ALL that very same day and is shown walking in the forest out of prison for no apparent reason and without any explanation) is knocked down, Vernon goes to kill him but hears other Scoia'tael coming and is forced to leave without finishing off the elf. He does, however, have time to speak a few lines with him before parting. Because hey, making a small swing through the elf's neck does take longer than talking to him for 30 seconds or so.
   
 
== Journal entry ==
 
== Journal entry ==

Revision as of 15:59, November 3, 2011

At a Crossroads: Vernon Roche is a quest in The Witcher 2: Assassins of Kings

Walkthrough

In order to "Complete" this quest, after having a fight with the Kingslayer, simply go back to Flotsam and accept Roche's next plan which would lead up to "Death to the Traitor!". Beware, this will cause the quest "At a Crossroads: Scoia'tael" to fail and cause you to lose favor among the Scoia'tael.

There is also a sepia-tone cutscene showing an encounter between Roche and Iorveth and the player controls Vernon for a brief fight sequence. Once Iorveth (who hadn't been captured AT ALL that very same day and is shown walking in the forest out of prison for no apparent reason and without any explanation) is knocked down, Vernon goes to kill him but hears other Scoia'tael coming and is forced to leave without finishing off the elf. He does, however, have time to speak a few lines with him before parting. Because hey, making a small swing through the elf's neck does take longer than talking to him for 30 seconds or so.

Journal entry

Have I mentioned Geralt is not good at taking decisions? He's all about lunging forward without thought, not minding the dangersm not caring for the consequences - in truth he's unequalled at that. He is thoughtful enough, however, to consult his friends in the most important cases. After the kingslayer's escape we had a serious talk, and though the final decision was his, I think I managed to explain a few things to him. To find Triss, Geralt had to ask either Vernon Roche or Iorveth for help. Cooperating with on excluded good relations with the other. Geralt went to make his choice. But did he choose Roche?
If Geralt chooses Roche:
Yes he did. Geralt agreed to help Roche in relieving Flotsam of it's troubles (the problem had a name: Loredo). After dealing with the commander both wanted to start searching for Triss.
If Geralt chooses Iorveth (the quest fails):
No he didn't. Our hero decided to cooperate with Iorveth. Rest assured, however, that the witcher will cross paths with Vernon Roche again.
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