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The Witcher[]

Bleeding

Bleeding is a critical effect with the following characteristics:

  • Continuous loss of vitality.
  • Attack efficiency reduced.
  • Chance of dodging and parrying opponent attacks reduced.
  • Susceptibility to Pain critical effect increased.

Weapons[]

The following weapons all increase bleeding as a critical effect:

Bleeding boosters[]

Talent Provides resistance Increases chance of inflicting
CharDev Stamina 4 3.png Quest complete.png
Strength (level 1) Strength (level 2) Strength (level 3) Strength (level 4) Resistance to Bleeding Strength (level 5) Quest complete.png
Strong Silver (level 1) Deep Cut I Strong Silver (level 2) Deep Cut II Strong Silver (level 3) Deep Cut III Strong Silver (level 5) Quest complete.png
Strong Steel (level 1) Cut at the Jugular I Strong Steel (level 2) Cut at the Jugular II Strong Steel (level 3) Cut at the Jugular III Strong Steel (level 5) Quest complete.png

Opponents[]

Opponent Immune Resistant Susceptible
Archespores Quest complete.png Quest failed.png
Drowned dead Quest complete.png Quest failed.png
Drowners Quest complete.png Quest failed.png
Echinopsae Quest complete.png Quest failed.png
Frighteners Quest complete.png Quest failed.png
Giant centipedes Quest complete.png Quest failed.png
Golems Quest complete.png Quest failed.png
Hellhounds Quest complete.png Quest failed.png
Ifrits Quest complete.png Quest failed.png
Kikimore queens Quest complete.png Quest failed.png
Kikimore warriors Quest complete.png Quest failed.png
Kikimore workers Quest complete.png Quest failed.png
Nightwraiths Quest complete.png Quest failed.png
Noonwraiths Quest complete.png Quest failed.png
Wraiths Quest complete.png Quest failed.png
Koshcheys Quest failed.png Quest complete.png
Werewolves Quest failed.png Quest complete.png
Strigas Quest failed.png Quest failed.png Quest complete.png
Zeugls presumably Quest failed.png Quest failed.png Quest complete.png

The Witcher 2: Assassins of Kings[]

Bleeding

Opponents[]

Items[]

  • Brown Oil, increases chance of inflicting
  • Clawer, causes bleeding
  • Brock, lowers resistance to bleeding, increases chance of inflicting
  • Maribor Forest, reduces bleeding
  • Virga, increases resistance to but reduces chance of inflicting bleeding
  • Wolf, increases chance of inflicting
  • Ysgith rune, increases chance of inflicting

Armor[]

Weapons[]

The Witcher Role-Playing Game[]

Your wound opens a vein, causing horrible bleeding. You take 2 points of damage each turn until the bleeding is stopped. You can end the bleeding by either casting a Healing spell on it or making a successful First Aid check at a DC:15 which takes 1 action.

Weapons[]

The following weapons have a chance to cause bleeding if deal damage to a target:

  • Kord (25%)
  • Torrwr (50%)
  • Berserker's Axe (25%)

Ammunition[]

The following ammunition have a chance to cause bleeding if deal damage to a target:

Traps[]

The following traps have a chance to cause bleeding if deal damage to a target:

Armor[]

The following armor provide resistance to bleeding:

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