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== {{Tw1}} ==
[[Image:Effect_Bleeding.png|80px|Bleeding]]
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[[File:Effect_Bleeding.png|thumb|80px|Bleeding]]
 
 
'''Bleeding''' is a [[critical effect]] with the following characteristics:
 
'''Bleeding''' is a [[critical effect]] with the following characteristics:
:* Continuous loss of vitality.
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* Continuous loss of vitality.
:* Attack efficiency reduced — reduced hit, parry and dodge efficiency.
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* Attack efficiency reduced.
:* Chance of dodging and parrying opponent attacks reduced.
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* Chance of dodging and parrying opponent attacks reduced.
:* Susceptibility to Pain critical effect increased.
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* Susceptibility to [[Pain]] critical effect increased.
   
  +
=== Weapons ===
== Complimentary attributes ==
 
  +
The following weapons all increase bleeding as a critical effect:
* [[Stamina]]
 
* [[Strength]]
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* [[Illegal sword]]
 
* Meteorite sword with [[The Witcher meteorite swords|three red meteorite pieces]].
* [[Strong Silver]]
 
 
* Meteorite sword with [[The Witcher meteorite swords|three yellow meteorite pieces]].
* [[Strong Steel]]
 
 
* [[Mahakaman two-handed axe]]
 
* [[Two-handed steel axe]]
   
== Opponents who use bleeding ==
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=== Bleeding boosters ===
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{| class="sortable listing" width="100%"
* Human attackers using weapons that cause bleeding.
 
  +
|-
  +
! width="60%" | Talent
  +
! width="20%" | Provides resistance
  +
! width="20%" | Increases chance of inflicting
  +
|-
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| [[File:CharDev Stamina 4 3.png|32px|link=Altered Metabolism]] || {{Tw1 yes}} ||
  +
|-
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| [[File:CharDev Strength 1.png|32px|link=Strength|Strength (level 1)]] [[File:CharDev Strength 2.png|32px|link=Strength|Strength (level 2)]] [[File:CharDev Strength 3.png|32px|link=Strength|Strength (level 3)]] [[File:CharDev Strength 4.png|32px|link=Strength|Strength (level 4)]] [[File:CharDev Strength 4 1.png|32px|link=Strength|Resistance to Bleeding]] [[File:CharDev Strength 5.png|32px|link=Strength|Strength (level 5)]] || {{Tw1 yes}} ||
  +
|-
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| [[File:CharDev Strong silver 1.png|32px|link=Strong Silver|Strong Silver (level 1)]] [[File:CharDev Strong silver 1 1.png|32px|link=Strong Silver|Deep Cut I]] [[File:CharDev Strong silver 2.png|32px|link=Strong Silver|Strong Silver (level 2)]] [[File:CharDev Strong silver 2 1.png|32px|link=Strong Silver|Deep Cut II]] [[File:CharDev Strong silver 3.png|32px|link=Strong Silver|Strong Silver (level 3)]] [[File:CharDev Strong silver 3 1.png|32px|link=Strong Silver|Deep Cut III]] [[File:CharDev Strong silver 4.png|32px|link=Strong Silver|Strong Silver (level 5)]] || || {{Tw1 yes}}
  +
|-
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| [[File:CharDev Strong steel 1.png|32px|link=Strong Steel|Strong Steel (level 1)]] [[File:CharDev Strong steel 1 1.png|32px|link=Strong Steel|Cut at the Jugular I]] [[File:CharDev Strong steel 2.png|32px|link=Strong Steel|Strong Steel (level 2)]] [[File:CharDev Strong steel 2 1.png|32px|link=Strong Steel|Cut at the Jugular II]] [[File:CharDev Strong steel 3.png|32px|link=Strong Steel|Strong Steel (level 3)]] [[File:CharDev Strong steel 3 1.png|32px|link=Strong Steel|Cut at the Jugular III]] [[File:CharDev Strong steel 5.png|32px|link=Strong Steel|Strong Steel (level 5)]] || || {{Tw1 yes}}
  +
|}
   
== Opponents with immunity ==
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=== Opponents ===
  +
{| class="sortable listing" width="100%"
* [[Archespore]]s
 
  +
|-
* [[Drowned dead]]
 
  +
! width="40%" | Opponent
* [[Drowner]]s
 
  +
! width="20%" | Immune
* [[Echinops]]ae
 
  +
! width="20%" | Resistant
* [[Frightener]]s
 
  +
! width="20%" | Susceptible
* [[Giant centipede]]s
 
  +
|-
* [[Golem]]s
 
  +
| [[Archespore]]s || {{Tw1 yes}} || || {{Tw1 no}}
* [[Hellhound]]s
 
  +
|-
* [[Ifrit]]s
 
  +
| [[Drowned dead]] || {{Tw1 yes}} || || {{Tw1 no}}
* [[Kikimore queen]]s
 
  +
|-
* [[Kikimore warrior]]s
 
  +
| [[Drowner]]s || {{Tw1 yes}} || || {{Tw1 no}}
* [[Kikimore worker]]s
 
  +
|-
* [[Nightwraith]]s
 
  +
| [[Echinops]]ae || {{Tw1 yes}} || || {{Tw1 no}}
* [[Noonwraith]]s
 
  +
|-
* [[Wraith]]s
 
  +
| [[Frightener]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Giant centipede]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Golem]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Hellhound]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Ifrit]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Kikimore queen]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Kikimore warrior]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Kikimore worker]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Nightwraith]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Noonwraith]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
  +
| [[Wraith]]s || {{Tw1 yes}} || || {{Tw1 no}}
  +
|-
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| [[Koshchey]]s || {{Tw1 no}} || {{Tw1 yes}} ||
  +
|-
 
| [[Werewolf|Werewolves]] || {{Tw1 no}} || {{Tw1 yes}} ||
  +
|-
  +
| [[Striga]]s || {{Tw1 no}} || {{Tw1 no}} || {{Tw1 yes}}
  +
|-
  +
| [[Zeugl]]s presumably || {{Tw1 no}} || {{Tw1 no}} || {{Tw1 yes}}
  +
|}
   
  +
== {{Tw2}} ==
== Opponents with resistance ==
 
  +
[[File:Tw2_effect_bleed.png|Bleeding]]
* [[Koshchey]]s
 
 
=== Opponents ===
* [[Werewolf|Werewolves]]
 
  +
* [[Gargoyle]], immune
  +
* [[Rotfiend]], immune
 
* [[Wraith]], immune
 
* [[Drowner]], immune
  +
* [[Bruxa]], immune
  +
* [[Bullvore]], immune
   
  +
=== Items ===
== Opponents with susceptibility ==
 
  +
* [[Brown Oil]], increases chance of inflicting
* [[Striga]]s
 
* [[Zeugl]]s presumably
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* [[Clawer]], causes bleeding
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* [[Brock]], lowers resistance to bleeding, increases chance of inflicting
  +
* [[Maribor Forest (potion)|Maribor Forest]], reduces bleeding
  +
* [[Virga]], increases resistance to but reduces chance of inflicting bleeding
  +
* [[Wolf (potion)|Wolf]], increases chance of inflicting
  +
* [[Ysgith rune]], increases chance of inflicting
  +
  +
=== Armor ===
  +
* [[Blue Stripes combat jacket]], increases chance of inflicting bleeding
  +
* [[Armor of Tir na Lia]], provides resistance to bleeding
  +
  +
=== Weapons ===
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* [[Aerondight]]
  +
* [[Arbitrator]]
  +
* [[Bastard sword]]
  +
* [[Blood sword]]
  +
* [[Dwarven axe]]
  +
* [[Elven sword]]
 
* [[Gwyhyr]]
  +
* [[Harpy (sword)|Harpy]]
  +
* [[Jagged blade]]
  +
* [[Kaedweni black sword]]
  +
* [[Long sword]]
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* [[Longsword]]
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* [[Moonblade]]
  +
* [[Negotiator]]
  +
* [[Robust Kaedweni sword]]
  +
* [[Robust witchers' silver sword]]
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* [[Rusty dagger]]
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* [[Short elven sihil]]
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* [[Stennis' sword]]
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* [[Superb witchers' silver sword]]
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* [[Sword of Creyden]]
  +
* [[Sword of Kaer Morhen]]
  +
* [[Witchers' silver sword]]
  +
* [[Zerrikanterment (sword)|Zerrikanterment]]
  +
  +
== {{TWRPG}} ==
  +
Your wound opens a vein, causing horrible bleeding. You take 2 points of damage each turn until the bleeding is stopped. You can end the bleeding by either casting a Healing spell on it or making a successful First Aid check at a DC:15 which takes 1 action.
  +
=== Weapons ===
  +
The following weapons have a chance to cause bleeding if deal damage to a target:
  +
* Kord (25%)
  +
* Torrwr (50%)
  +
* Berserker's Axe (25%)
  +
=== Ammunition ===
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The following ammunition have a chance to cause bleeding if deal damage to a target:
  +
* [[Broadhead bolt]] (100%)
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* Elven Burrower (100%)
  +
=== Traps ===
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The following traps have a chance to cause bleeding if deal damage to a target:
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* [[Clawer]] (80%)
  +
=== Armor ===
  +
The following armor provide resistance to bleeding:
  +
* [[Raven's armor]]
  +
* [[Draug armor]]
   
== Weapons which cause bleeding ==
 
* [[Illegal Sword]]
 
* Meteorite sword with [[Meteorite swords#Three Red Meteorite sword|three red meteorite pieces]].
 
* Meteorite sword with [[Meteorite swords#Three Yellow Meteorite sword|three yellow meteorite pieces]].
 
* [[Heavy weapons#Mahakaman two-handed axe|Mahakaman two-handed axe]]
 
* [[Heavy weapons#Two-handed steel axe|Two-handed steel axe]]
 
 
[[cs:Krvácení]]
 
[[cs:Krvácení]]
 
[[de:Bluten]]
 
[[de:Bluten]]
 
[[fr:Saignement]]
 
[[fr:Saignement]]
 
[[it:Sanguinamento]]
 
[[hu:Vérzés]]
 
[[hu:Vérzés]]
 
[[pl:Krwawienie]]
 
[[pl:Krwawienie]]
 
 
[[Category:The Witcher combat]]
 
[[Category:The Witcher combat]]
  +
[[Category:The Witcher 2 combat]]
 
  +
[[Category:Pages with tables]]
[[it:Sanguinamento]]
 

Revision as of 01:12, 27 December 2019

The Witcher

Effect Bleeding

Bleeding

Bleeding is a critical effect with the following characteristics:

  • Continuous loss of vitality.
  • Attack efficiency reduced.
  • Chance of dodging and parrying opponent attacks reduced.
  • Susceptibility to Pain critical effect increased.

Weapons

The following weapons all increase bleeding as a critical effect:

Bleeding boosters

Talent Provides resistance Increases chance of inflicting
CharDev Stamina 4 3 Quest complete
Strength (level 1) Strength (level 2) Strength (level 3) Strength (level 4) Resistance to Bleeding Strength (level 5) Quest complete
Strong Silver (level 1) Deep Cut I Strong Silver (level 2) Deep Cut II Strong Silver (level 3) Deep Cut III Strong Silver (level 5) Quest complete
Strong Steel (level 1) Cut at the Jugular I Strong Steel (level 2) Cut at the Jugular II Strong Steel (level 3) Cut at the Jugular III Strong Steel (level 5) Quest complete

Opponents

Opponent Immune Resistant Susceptible
Archespores Quest complete Quest failed
Drowned dead Quest complete Quest failed
Drowners Quest complete Quest failed
Echinopsae Quest complete Quest failed
Frighteners Quest complete Quest failed
Giant centipedes Quest complete Quest failed
Golems Quest complete Quest failed
Hellhounds Quest complete Quest failed
Ifrits Quest complete Quest failed
Kikimore queens Quest complete Quest failed
Kikimore warriors Quest complete Quest failed
Kikimore workers Quest complete Quest failed
Nightwraiths Quest complete Quest failed
Noonwraiths Quest complete Quest failed
Wraiths Quest complete Quest failed
Koshcheys Quest failed Quest complete
Werewolves Quest failed Quest complete
Strigas Quest failed Quest failed Quest complete
Zeugls presumably Quest failed Quest failed Quest complete

The Witcher 2: Assassins of Kings

Bleeding

Opponents

Items

  • Brown Oil, increases chance of inflicting
  • Clawer, causes bleeding
  • Brock, lowers resistance to bleeding, increases chance of inflicting
  • Maribor Forest, reduces bleeding
  • Virga, increases resistance to but reduces chance of inflicting bleeding
  • Wolf, increases chance of inflicting
  • Ysgith rune, increases chance of inflicting

Armor

Weapons

The Witcher Role-Playing Game

Your wound opens a vein, causing horrible bleeding. You take 2 points of damage each turn until the bleeding is stopped. You can end the bleeding by either casting a Healing spell on it or making a successful First Aid check at a DC:15 which takes 1 action.

Weapons

The following weapons have a chance to cause bleeding if deal damage to a target:

  • Kord (25%)
  • Torrwr (50%)
  • Berserker's Axe (25%)

Ammunition

The following ammunition have a chance to cause bleeding if deal damage to a target:

Traps

The following traps have a chance to cause bleeding if deal damage to a target:

Armor

The following armor provide resistance to bleeding: