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* Team up with powerful allies to take down the beast terrorizing the kingdom, or turn a blind eye to what’s going on and play Gwent with an all-new [[Skellige Gwent deck|Skellige deck]].
 
* Team up with powerful allies to take down the beast terrorizing the kingdom, or turn a blind eye to what’s going on and play Gwent with an all-new [[Skellige Gwent deck|Skellige deck]].
 
* Meet [[Regis]].
 
* Meet [[Regis]].
  +
  +
== Gameplay ==
  +
  +
=== Gameplay ===
  +
The new region of Toussaint has never before been seen in The Witcher series and contains:
  +
* Over 90 new quests.
  +
* Over 40 new points of interest.
  +
* Over 30 hours of new adventures.
  +
* Dynamic Point of Interest system – interacting with the main POI of a given area will affect adjacent points of interest (e.g. killing bandits in their main hideout located in a ruined castle will affect the number of enemies in surrounding camps).
  +
* 14000 lines of dialogue (Hearts of Stone had 6000 lines).
  +
* 100 individual pieces of armour (this includes new witcher sets).
  +
* More than 30 new weapons.
  +
* More than 20 new monsters.
  +
* New Game+ maximum level increased to 100.
  +
* All new armour dye mechanic – every piece of witcher gear can have its color changed by using a dye. Dyes can be obtained in various ways: they can be bought from the new dye merchant; crafted from a recipe; dropped as loot. Dyes can only be obtained in Toussaint.
  +
  +
=== Mutations ===
  +
12 new game-changing abilities. Obtained through new research mechanics. Their true potential can be unlocked by playing NG+ mode.
  +
  +
Example mutations:
  +
* A sign can land critical hits. Enemies killed with a critical hit from a sign explode.
  +
* Instead of dying, the Player is healed and gets damage immunity.
  +
* Opponents knocked down by AARD freeze and die instantly. Opponents that were not knocked down become frozen.
  +
  +
=== User interface ===
  +
The user interface (UI) has been greatly redesigned:
   
 
== Quests ==
 
== Quests ==

Revision as of 17:31, 10 May 2016

Template:InfoboxgameBlood and Wine is the second add-on adventure for The Witcher 3: Wild Hunt. Announced on April 7th, 2015, along with Hearts of Stone, it will be released on May 31, 2016 for all three platforms: PC, PlayStation 4 and Xbox One. [1]

Official statement

Blood and wine, a 20-hour-plus tale that will introduce the all-new in-game region of Toussaint, will take Geralt to a land untainted by war, where an atmosphere of carefree indulgence and knightly ritual masks an ancient, bloody secret. [2]

Features

  • Explore an entirely new part of The Witcher’s vast open world – the land of wine, Toussaint.
  • Embark on over 30 hours of new adventures and discover a land unlike anything you’ve seen in Wild Hunt or Hearts of Stone.
  • Visit new points of interest and set out on new side-quests in a realm rivalling No Man’s Land or Novigrad in size.
  • Kick back and relax in your very own vineyard, a real home away from home.
  • Hunt down an elusive beast terrorizing the kingdom.
  • Unravel the mystery of the strange killings – investigate a series of brutal murders and decipher the pattern to predict who’s going to die next.
  • Discover the dirty secrets of Toussaint’s capital, Beauclair – explore the city by day, ask questions by night.
  • Use new gear, items, and combine them with your skill to slay monsters never before seen in the series.
  • Embark on your final quest in a world still brimming with things to do.
  • Visit a world of fairytales gone wrong and battle surreal creatures you know from children’s tales and books.
  • Dye witcher armors in different colors thanks to an all-new game mechanic.
  • Take on knights in a grand tourney to show your true fighting skill, or set out to discover the gruesome mystery behind a spoon-collecting creature known as a wight.
  • Team up with powerful allies to take down the beast terrorizing the kingdom, or turn a blind eye to what’s going on and play Gwent with an all-new Skellige deck.
  • Meet Regis.

Gameplay

Gameplay

The new region of Toussaint has never before been seen in The Witcher series and contains:

  • Over 90 new quests.
  • Over 40 new points of interest.
  • Over 30 hours of new adventures.
  • Dynamic Point of Interest system – interacting with the main POI of a given area will affect adjacent points of interest (e.g. killing bandits in their main hideout located in a ruined castle will affect the number of enemies in surrounding camps).
  • 14000 lines of dialogue (Hearts of Stone had 6000 lines).
  • 100 individual pieces of armour (this includes new witcher sets).
  • More than 30 new weapons.
  • More than 20 new monsters.
  • New Game+ maximum level increased to 100.
  • All new armour dye mechanic – every piece of witcher gear can have its color changed by using a dye. Dyes can be obtained in various ways: they can be bought from the new dye merchant; crafted from a recipe; dropped as loot. Dyes can only be obtained in Toussaint.

Mutations

12 new game-changing abilities. Obtained through new research mechanics. Their true potential can be unlocked by playing NG+ mode.

Example mutations:

  • A sign can land critical hits. Enemies killed with a critical hit from a sign explode.
  • Instead of dying, the Player is healed and gets damage immunity.
  • Opponents knocked down by AARD freeze and die instantly. Opponents that were not knocked down become frozen.

User interface

The user interface (UI) has been greatly redesigned:

Quests

For a complete list of the quests in the expansion, see: Blood and Wine quests.

Trivia

Videos

Gallery

Notes & references