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'''Fast Silver''' attribute governs [[Witcher fighting styles|Fast Style combat]] using a [[Silver swords|silver sword]]. There are five basic levels, each with a selection of attributes. The full Fast Silver attribute tree can be found below.
__NOTOC__
 
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{|border="0" cellpadding="5" cellspacing="0" align="right"
 
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<div align="center">[[#Level One|Level 1]] |[[#Level Two|Level 2]] |[[#Level Three|Level 3]] |[[#Level Four|Level 4]] |[[#Level Five|Level 5]]</div>
|-
 
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|
 
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== Attribute tree ==
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Click on any of the attributes below for a more complete description or scroll down to see each level.
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<imagemap>
 
<imagemap>
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File:CharDev Fast silver.png|673px|Fast Silver attribute tree
Image:CharDev_Fast_silver.png|150px
 
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# These circles are for the first level attibutes
default [[Fast Silver attribute tree]]
 
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circle 117 577 35 [[#Level One|Fast Silver (level 1)]]
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circle 144 691 35 [[#Level One|Crippling Pain I]]
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circle 238 740 35 [[#Level One|Flash Cuts I]]
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circle 333 781 35 [[#Level One|Sinister I]]
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# These circles are for the second level attibutes
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circle 311 585 35 [[#Level Two|Fast Silver (level 2)]]
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circle 405 609 35 [[#Level Two|Crippling Pain II]]
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circle 508 669 35 [[#Level Two|Flash Cuts II]]
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circle 614 801 35 [[#Level Two|Sinister II]]
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# These circles are for the third level attibutes
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circle 423 500 35 [[#Level Three|Fast Silver (level 3)]]
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circle 532 517 35 [[#Level Three|Crippling Pain III]]
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circle 638 561 35 [[#Level Three|Flash Cuts III]]
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circle 759 586 35 [[#Level Three|Sinister III]]
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# These circles are for the fourth level attibutes
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circle 466 347 35 [[#Level Four|Fast Silver (level 4)]]
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# These circles are for the fifth level attibutes
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circle 425 203 35 [[#Level Five|Fast Silver (level 5)]]
 
desc none
 
desc none
</imagemap>
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</imagemap>
|}
 
The '''Fast Silver''' attribute governs [[Witcher fighting styles#Fast Style|Fast Style combat]] using a [[Silver swords|silver sword]]. There are five basic levels, each with a selection of attributes. The full Fast Silver '''attribute tree''' can be found '''[[Fast Silver attribute tree|here]]''' or by clicking on the tree icon to the right.
 
   
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== [[File:Talent_bronze.png|24px|Each level 1 attribute requires one Bronze Talent]] Level One ==
{|border="0" cellpadding="5" cellspacing="0" align="center"
 
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<div class="divTable" style="width:100%;">
|-
 
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<div class="divTableBody">
| '''[[#Level One|Level 1]]''' | '''[[#Level Two|Level 2]]''' | '''[[#Level Three|Level 3]]''' | '''[[#Level Four|Level 4]]''' | '''[[#Level Five|Level 5]]'''
 
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<div class="divTableRow">
|}
 
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<div class="divTableCell" style="width:25%;">
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[[File:CharDev_Fast_silver_1.png|Fast Silver (level 1)]]
   
  +
Fast Silver (level 1)
== [[Image:Talent_bronze.png|24px|Each level 1 attribute requires one Bronze Talent]] Level One ==
 
{|border="0" cellpadding="5" cellspacing="0" width="100%"
 
|-
 
! width="25%" |
 
! width="25%" |
 
! width="25%" |
 
! width="25%" |
 
|-valign="top"
 
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_1.png|Fast Silver (level 1)]]
 
|width="75%"|'''Fast Silver (level 1)'''
 
 
* First attack in sequence, consists of two blows
 
* First attack in sequence, consists of two blows
* [[Damage]] '''2&nbsp;-&nbsp;4'''
+
* [[Damage]] 2−4
* Attack '''+&nbsp;100%'''
+
* Attack +100%
* Dodge '''+&nbsp;5%'''
+
* Dodge +5%
* [[Pain]] '''30%'''
+
* [[Pain]] 30%</div>
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<div class="divTableCell" style="width:25%;">
|}
 
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[[File:CharDev_Fast_silver_1_1.png|Crippling Pain I]]
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_1_1.png|Crippling Pain I]]
 
|width="75%"|'''Crippling Pain I'''
 
* [[Pain]] '''+&nbsp;15%'''
 
|}
 
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_1_2.png|Flash Cuts I]]
 
|width="75%"|'''Flash Cuts I'''
 
* [[Damage]] '''+&nbsp;20%'''
 
|}
 
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_1_3.png|Sinister I]]
 
|width="75%"|'''Sinister I'''
 
* [[Damage]] '''+&nbsp;40%'''
 
* Works only when enemy is affected by [[Blinding]]
 
|}
 
|}
 
   
  +
Crippling Pain I
== [[Image:Talent_bronze.png|24px|Each level 2 attribute requires one Bronze Talent]] Level Two ==
 
  +
* [[Pain]] +15%</div>
{|border="0" cellpadding="5" cellspacing="0" width="100%"
 
  +
<div class="divTableCell" style="width:25%;">
|-
 
  +
[[File:CharDev_Fast_silver_1_2.png|Flash Cuts I]]
! width="25%" |
 
  +
! width="25%" |
 
  +
Flash Cuts I
! width="25%" |
 
  +
* [[Damage]] +20%</div>
! width="25%" |
 
  +
<div class="divTableCell" style="width:25%;">
|-valign="top"
 
  +
[[File:CharDev_Fast_silver_1_3.png|Sinister I]]
||
 
  +
{|border="0" cellpadding="5" cellspacing="0"
 
  +
Sinister I
|-
 
  +
* [[Damage]] +40%
|-valign="top"
 
  +
* Works only when enemy is affected by [[Blinding]]</div>
|width="25%" align="center"|[[Image:CharDev_Fast_silver_2.png|Fast Silver (level 2)]]
 
  +
</div></div></div>
|width="75%"|'''Fast Silver (level 2)'''
 
  +
  +
== [[File:Talent_bronze.png|24px|Each level 2 attribute requires one Bronze Talent]] Level Two ==
  +
<div class="divTable" style="width:100%;">
  +
<div class="divTableBody">
  +
<div class="divTableRow">
  +
<div class="divTableCell" style="width:25%;">
  +
[[File:CharDev_Fast_silver_2.png|Fast Silver (level 2)]]
  +
  +
Fast Silver (level 2)
 
* Second attack in sequence, consists of five blows
 
* Second attack in sequence, consists of five blows
* [[Damage]] '''5&nbsp;-&nbsp;10'''
+
* [[Damage]] 5−10
* Attack '''+&nbsp;100%'''
+
* Attack +100%
* Dodge '''+&nbsp;5%'''
+
* Dodge +5%
* [[Pain]] '''40%'''
+
* [[Pain]] 40%</div>
  +
<div class="divTableCell" style="width:25%;">
|}
 
  +
[[File:CharDev_Fast_silver_2_1.png|Crippling Pain II]]
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_2_1.png|Crippling Pain II]]
 
|width="75%"|'''Crippling Pain II'''
 
* [[Pain]] '''+&nbsp;15%'''
 
|}
 
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_2_2.png|Flash Cuts II]]
 
|width="75%"|'''Flash Cuts II'''
 
* [[Damage]] '''+&nbsp;25%'''
 
|}
 
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_2_3.png|Sinister II]]
 
|width="75%"|'''Sinister II'''
 
* [[Damage]] '''+&nbsp;50%'''
 
* Works only when enemy is affected by [[Blinding]]
 
|}
 
|}
 
   
  +
Crippling Pain II
== [[Image:Talent_silver.png|24px|Each level 3 attribute requires one Silver Talent]] Level Three ==
 
  +
* [[Pain]] +15%</div>
{|border="0" cellpadding="5" cellspacing="0" width="100%"
 
  +
<div class="divTableCell" style="width:25%;">
|-
 
  +
[[File:CharDev_Fast_silver_2_2.png|Flash Cuts II]]
! width="25%" |
 
  +
! width="25%" |
 
  +
Flash Cuts II
! width="25%" |
 
  +
* [[Damage]] +25%</div>
! width="25%" |
 
  +
<div class="divTableCell" style="width:25%;">
|-valign="top"
 
  +
[[File:CharDev_Fast_silver_2_3.png|Sinister II]]
||
 
  +
{|border="0" cellpadding="5" cellspacing="0"
 
  +
Sinister II
|-
 
  +
* [[Damage]] +50%
|-valign="top"
 
  +
* Works only when enemy is affected by [[Blinding]]</div>
|width="25%" align="center"|[[Image:CharDev_Fast_silver_3.png|Fast Silver (level 3)]]
 
  +
</div></div></div>
|width="75%"|'''Fast Silver (level 3)'''
 
  +
  +
== [[File:Talent_silver.png|24px|Each level 3 attribute requires one Silver Talent]] Level Three ==
  +
<div class="divTable" style="width:100%;">
  +
<div class="divTableBody">
  +
<div class="divTableRow">
  +
<div class="divTableCell" style="width:25%;">
  +
[[File:CharDev_Fast_silver_3.png|Fast Silver (level 3)]]
  +
  +
Fast Silver (level 3)
 
* Third attack in sequence, consists of five blows
 
* Third attack in sequence, consists of five blows
* [[Damage]] '''10&nbsp;-&nbsp;20'''
+
* [[Damage]] 10−20
* Attack '''+&nbsp;100%'''
+
* Attack +100%
* Dodge '''+&nbsp;5%'''
+
* Dodge +5%
* [[Pain]] '''50%'''
+
* [[Pain]] 50%</div>
  +
<div class="divTableCell" style="width:25%;">
|}
 
  +
[[File:CharDev_Fast_silver_3_1.png|Crippling Pain III]]
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_3_1.png|Crippling Pain III]]
 
|width="75%"|'''Crippling Pain III'''
 
* [[Pain]] '''+&nbsp;20%'''
 
|}
 
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_3_2.png|Flash Cuts III]]
 
|width="75%"|'''Flash Cuts III'''
 
* [[Damage]] '''+&nbsp;30%'''
 
|}
 
||
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="25%" align="center"|[[Image:CharDev_Fast_silver_3_3.png|Sinister III]]
 
|width="75%"|'''Sinister III'''
 
* [[Damage]] '''+&nbsp;60%'''
 
* Works only when enemy is affected by [[Blinding]]
 
|}
 
|}
 
   
  +
Crippling Pain III
== [[Image:Talent_silver.png|24px|Each level 4 attribute requires one Silver Talent]] Level Four ==
 
  +
* [[Pain]] +20%</div>
{|border="0" cellpadding="5" cellspacing="0"
 
  +
<div class="divTableCell" style="width:25%;">
|-valign="top"
 
  +
[[File:CharDev_Fast_silver_3_2.png|Flash Cuts III]]
{|border="0" cellpadding="5" cellspacing="0"
 
  +
|-
 
  +
Flash Cuts III
|-valign="top"
 
  +
* [[Damage]] +30%</div>
|width="10%" align="center"|[[Image:CharDev_Fast_silver_4.png|Fast Silver (level 4)]]
 
  +
<div class="divTableCell" style="width:25%;">
|width="90%"|'''Fast Silver (level 4)'''
 
  +
[[File:CharDev_Fast_silver_3_3.png|Sinister III]]
  +
  +
Sinister III
  +
* [[Damage]] +60%
  +
* Works only when enemy is affected by [[Blinding]]</div>
  +
</div></div></div>
  +
  +
== [[File:Talent_silver.png|24px|Each level 4 attribute requires one Silver Talent]] Level Four ==
  +
[[File:CharDev_Fast_silver_4.png|Fast Silver (level 4)]]
  +
  +
Fast Silver (level 4)
 
* Piercing Light - a special attack consisting of three blows
 
* Piercing Light - a special attack consisting of three blows
* Attack '''+&nbsp;100%'''
+
* Attack +100%
* [[Damage]] '''33&nbsp;-&nbsp;45'''
+
* [[Damage]] 33−45
* Dodge '''+&nbsp;10%'''
+
* Dodge +10%
* [[Blinding]] '''+&nbsp;75%'''
+
* [[Blinding]] +75%
 
* Left-click and hold to perform special attack
 
* Left-click and hold to perform special attack
* Requires [[Dexterity#Level Three|level 3 Dexterity]]
+
* Requires [[Dexterity|level 3 Dexterity]]
  +
== [[File:Talent_gold.png|24px|Each level 5 attribute requires one Gold Talent]] Level Five ==
|}
 
  +
[[File:CharDev_Fast_silver_5.png|Fast Silver (level 5)]]
|}
 
   
  +
Fast Silver (level 5)
== [[Image:Talent_gold.png|24px|Each level 5 attribute requires one Gold Talent]] Level Five ==
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-valign="top"
 
{|border="0" cellpadding="5" cellspacing="0"
 
|-
 
|-valign="top"
 
|width="10%" align="center"|[[Image:CharDev_Fast_silver_5.png|Fast Silver (level 5)]]
 
|width="90%"|'''Fast Silver (level 5)'''
 
 
* Fourth attack in sequence, consists of five blows
 
* Fourth attack in sequence, consists of five blows
* [[Damage]] '''40&nbsp;-&nbsp;60'''
+
* [[Damage]] 40−60
* Attack '''+&nbsp;105%'''
+
* Attack +105%
* Dodge '''+&nbsp;15%'''
+
* Dodge +15%
* [[Pain]] '''+&nbsp;75%'''
+
* [[Pain]] +75%
* Requires [[Dexterity#Level Four|level 4 Dexterity]]
+
* Requires [[Dexterity|level 4 Dexterity]]
|}
 
|}
 
 
[[Category:Character development|Fast Silver]]
 
[[Category:Combat]]
 
   
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[[cs:Stříbrný rychlý]]
 
[[de:Schneller Kampfstil Silber (Fertigkeiten)]]
 
[[de:Schneller Kampfstil Silber (Fertigkeiten)]]
  +
[[fr:Argent Rapide]]
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[[it:Sviluppo di Argento Veloce]]
  +
[[pl:Szybki Srebrny (styl walki mieczem)]]
  +
[[ru:Быстрый стиль с серебряным мечом]]
  +
[[Category:The Witcher character development]]
  +
[[Category:The Witcher combat]]

Revision as of 02:07, 16 April 2019

Fast Silver attribute governs Fast Style combat using a silver sword. There are five basic levels, each with a selection of attributes. The full Fast Silver attribute tree can be found below.

Attribute tree

Click on any of the attributes below for a more complete description or scroll down to see each level.

Fast Silver (level 1)Crippling Pain IFlash Cuts ISinister IFast Silver (level 2)Crippling Pain IIFlash Cuts IISinister IIFast Silver (level 3)Crippling Pain IIIFlash Cuts IIISinister IIIFast Silver (level 4)Fast Silver (level 5)Fast Silver attribute tree

Each level 1 attribute requires one Bronze Talent Level One

Fast Silver (level 1)

Fast Silver (level 1)

  • First attack in sequence, consists of two blows
  • Damage 2−4
  • Attack +100%
  • Dodge +5%
  • Pain 30%

Crippling Pain I

Crippling Pain I

Flash Cuts I

Flash Cuts I

Sinister I

Sinister I

Each level 2 attribute requires one Bronze Talent Level Two

Fast Silver (level 2)

Fast Silver (level 2)

  • Second attack in sequence, consists of five blows
  • Damage 5−10
  • Attack +100%
  • Dodge +5%
  • Pain 40%

Crippling Pain II

Crippling Pain II

Flash Cuts II

Flash Cuts II

Sinister II

Sinister II

Each level 3 attribute requires one Silver Talent Level Three

Fast Silver (level 3)

Fast Silver (level 3)

  • Third attack in sequence, consists of five blows
  • Damage 10−20
  • Attack +100%
  • Dodge +5%
  • Pain 50%

Crippling Pain III

Crippling Pain III

Flash Cuts III

Flash Cuts III

Sinister III

Sinister III

Each level 4 attribute requires one Silver Talent Level Four

Fast Silver (level 4)

Fast Silver (level 4)

  • Piercing Light - a special attack consisting of three blows
  • Attack +100%
  • Damage 33−45
  • Dodge +10%
  • Blinding +75%
  • Left-click and hold to perform special attack
  • Requires level 3 Dexterity

Each level 5 attribute requires one Gold Talent Level Five

Fast Silver (level 5)

Fast Silver (level 5)