| align="center"| [[Image:Disarm.png|32px]] || Disarm ||Defends against fast(12/16/20). Interupts the enemy's attack if uses special attack next round. || Fast - Guard ||align="center" | 0 ||align="center" | 0
| align="center"| [[Image:Disarm.png|32px]] || Disarm ||Defends against fast(12/16/20). Interupts the enemy's attack if uses special attack next round. || Fast - Guard ||align="center" | 0 ||align="center" | 0
|-
|-
−
| align="center"| [[Image:Predator_instince.png|32px]] || Predator Instinct ||Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by Fast style attacks by 10/15/20% until the end of the fight.|| Fast - Guard ||align="center" | 0 ||align="center" | 0
+
| align="center"| [[Image:Predator_instinct.png|32px]] || Predator Instinct ||Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by Fast style attacks by 10/15/20% until the end of the fight.|| Fast - Guard ||align="center" | 0 ||align="center" | 0
|-
|-
| align="center"| [[Image:Scream.png|32px]] || Scream ||Deals 10 damage and 0/4/4 in the next 0/1/2 round(s). || Magic - Screams ||align="center" | 0 ||align="center" | 0
| align="center"| [[Image:Scream.png|32px]] || Scream ||Deals 10 damage and 0/4/4 in the next 0/1/2 round(s). || Magic - Screams ||align="center" | 0 ||align="center" | 0
Revision as of 14:28, 2 May 2008
The Frightener is one of the three classes available in The Witcher: DuelMail browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener’s roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.
Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds.
Strong - Bite
1
0
Venom
Deals 6/7/8 damage and 7/9/11 for the next two rounds.
Strong - Bite
2
0
Jump
Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%.
Strong - Evade
0
0
Trick
Defends against strong(12/16/20). If the defense if successful, increases power of fast attack by 3 during the next 1/2/3 turn(s).
Strong - Evade
0
0
Elude
Defends against strong(15/19/23) and fast(6/8/10).
Strong - Evade
0
0
Pincers
Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18.
Fast - Claws
0
0
Poisoned Pincers
Deal 6/7/8 per round for 3 rounds.
Fast - Claws
1
0
Sharp Pincers
Deals 13/17/19 damage. Has a 30/40/50% chance of crit.
Fast - Claws
2
0
Cover
Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%.
Fast - Guard
0
0
Disarm
Defends against fast(12/16/20). Interupts the enemy's attack if uses special attack next round.
Fast - Guard
0
0
Predator Instinct
Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by Fast style attacks by 10/15/20% until the end of the fight.
Fast - Guard
0
0
Scream
Deals 10 damage and 0/4/4 in the next 0/1/2 round(s).
Magic - Screams
0
0
Battle Scream
Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round.
Magic - Screams
0
1
Deafening Scream
Deals 14/18/22 damage. If enemy blocks with a fast defense, this attack crits.
Magic - Screams
0
2
Armor
Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%.
Magic - Armor
0
0
Combined Armor
Defends against magic(10/13/16) and fast/strong(4/6/8).
Magic - Armor
0
0
Magical Protection
Interupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12.
Magic - Armor
0
0
Camouflage
Increases power of fast/strong attack by 10/13/16 in the next round.
Special - Experiment
0
0
Adrenaline
Increases damage by 6/7/9 during the next 3 rounds.
Special - Experiment
1
0
Battle Steroids
Reduces chance of being crited by 40% for the next 1/2/3 rounds.
Special - Experiment
0
0
Resistance
Passive. Reduces all damage taken by 1/2/3.
Special - Metabolism
0
0
Regeneration
Passive. Heals 3/4/5 damage per round.
Special - Metabolism
0
0
Monstrous Toughness
Passive. Increases HP by 15/25/35.
Special - Metabolism
0
0
Frightener Gear
Accessories
Image
Name
Description
Minimum Level
Fury
Element
Bronze Blades
Basic blades worn on front limbs of a Frightener
1
0
0
Bronze Jaws
Basic jaws, increasing strength of Frightener bites
1
1
0
Bronze Trimmed Blades
Basic blades enhanced to deal more damage. Increase damage dealt with Claws Style attacks by 1, increase critical hit chance by 5
3
0
0
Bronze Trimmed Jaws
Basic jaws enhanced to deal more damage. Increase damage dealt with Bite Style attacks by 1, increase critical hit chance by 5
3
0
0
Iron Blades
Strong, but a bit old blades. Allow use of basic combat maneuvers. Increase critical hit chance of Claws Style attacks by 5
5
1
0
Iron Jaws
Strong jaws. A bit squeaky. Increase critical hit chance of Bite Style attacks by 5
5
1
0
Iron Hardened Blades
A bit too large blades. Enable use of some harder attacks, but they also hurt the Frightener and reduce its health by 3
8
1
1
Iron Hardened Jaws
Excellent quality blades. Reduce chance of being hit critically with any attack by 10
8
1
0
Steel Blades
Steel, razor-sharp blades. Frightener can tear through any armor using those. Increase health by 4
10
0
1
Steel Jaws
Steel jaws. Not pretty, but very deadly. Increase chance of scoring critical hit using Bite Style attacks by 15
10
1
0
Tempered Steel Blades
These blades are really hard. They increase critical hit chance of Claws Style attacks
13
0
0
Tempered Steel Jaws
These Jaws enable some harder brutal attacks. Increase critical hit chance of bite and claw styles attacks by 5
13
2
0
Carbon Steel Blades
Blades for best Frighteners, breed for combat. Increase health by 4
15
1
1
Carbon Steel Jaws
Jaws for selected Frighteners. Increase damage of Bite Style attacks by 1
15
2
0
Dwarven Hammered Steel Blades
Brand new product of dwarven masters. They increase damage of Claws Style attacks by 1 and increase chance of critical hit by 5
18
1
1
Dwarven Hammered Steel Jaws
They usually go in a set with blades. Increase Frightener's health by 7
18
2
0
Dwarven Secret Alloy Blades
Special delivery from dwarven masters. Increase chance of critical hit using Claws Style attack by 5
20
1
2
Dwarven Secret Alloy Jaws
Dwarven endurance and gnomish technique - those jaws will tear through everything. Increase chance of critical hit using Bite Style attack by 5
20
2
1
Adamant Blades
Very powerful blades of precious metal, that increase damage of Claws Style attacks by 2 and critical hit chance by 5
23
2
0
Adamant Jaws
Magically imbued jaws, allowing deadly precision on the arena. Increase critical hit chance of Bite Style attacks by as much as 35
23
1
1
Runic Blades
Blades made of the most powerful of common metals. Increase damage of any attack by 1
25
3
0
Runic Jaws
Magically enhanced jaws. Increase damage of any attack by 2
25
1
1
Runic Trimmed Blades
Masterpiece of hammering art. Claws made especially for universal use. Enable most powerful kinds of attacks, increase damage of Claws Style attacks by 1
28
2
2
Runic Trimmed Jaws
Any dentist would be proud to wear them.They enable most sophisticated brutal attacks, increase damage of Bite Style attacks by 1
28
3
1
Dwimeryt Blades
Blades made of dwimeryt - only for most powerful (and richest) Frightener's owners. They grant power of using multiple strong attacks, increase health by 7
30
4
0
Dwimeryt Jaws
Those jaws can bite out everything. Watch your tongue! Increase both bite and claw style attacks by 2
30
2
1
Snacks
Image
Name
Description
Minimum Level
Fury
Element
Carcass
If you are very, very hungry...
1
0
1
Live Rodents
Not very tasty, but easy to catch
1
1
0
Laboratory Mice
Mice caught by the master himself! Reduce incoming damage by 1 and reduce chances of being critically hit by 5
3
0
0
Sewer Rats
It came in, so I eat it... Reduces health by 3, but also reduces incoming damage by 2
3
0
0
Meat
Basic food for every frightener. Reduces chances of being critically hit by Fast style attacks by 10
5
0
1
Live Chicken
Tasty chicken. Reduces chances of being critically hit by strong style attacks by 10
5
1
0
Horseflesh
Common food in times of war. Reduces incoming fast style damage by 1
8
1
0
Butcher's Waste
Cheap food. Reduces incoming strong style damage by 1
8
0
1
Live Lamb
Live lamb. As good as chicken, but bigger. Increases magical attacks damage by 1
10
0
1
Fresh Meat
Raw meat. Delicious! Reduces incoming magical damage by 1
10
1
0
Mahakamian Tourist
He could grow taller. Reduces life by 5
13
1
2
Bony Priest
It still smells like incense. Inceases life by 13
13
0
0
Ribs
Tasty ribs. Best served with garlic. Increases chance of critical hit by 6
15
1
1
Live Cow
Maybe old and sinewy, but a lot of meat. Reduces incoming magical damage by 1
15
0
2
Stinky Flounders
Fish caught some time ago
18
1
2
Swordfish
Grilled swordfish. Reduces incoming damage from strong and fast style attacks by 3
18
1
0
Live People
Delicacy. There are some spoiled one, but most are delicious. Increases power of all attacks by 1
20
0
2
Enriched Fodder
Special fodder for Frighteners. Best results if used regularly. Order today! Increase life by 2
20
3
0
Sinewy Sorceress
She's not the best food. Increases power of magical attacks by 3, Reduces life by 5
23
0
2
Elderly Quack
Reduces incoming Strong and fast style damage by 2
23
1
1
Live Virgins
Eating virgins increases your magic resistance. But they are so hard to find! Reduce damage taken from magical attacks by 4
25
1
1
Experimental Fodder
Special fodder, enriched with experimental materials. Allows to breed Frighteners with extraordinary magical capabilities. Reduces chance of being hit critically with fast style attacks by 2
25
2
1
Magically Empowered Fodder
Magical fodder for your magical puppy. Reduces chances of being critically hit by 25
30
0
4
Live Witchers
Hardest catch. And very precious. Increases chances of critical hit when using Fast style attacks by 25
30
3
1
Smoked Golem
Heavy duty fodder. For special occasions! Increases damage of all attacks by 1 and reduces incoming damage by 1
28
3
0
Mages' Brains
Fodder for most choosy Frighteners. The very idea of delicicacies. Reduces damage taken from all types of attacks by 2