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The '''[[Frightener]]''' is one of the three classes available in ''[[The Witcher: Versus]]'' browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener's roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.
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The '''[[Frightener]]''' is one of the three classes available in ''[[The Witcher: Versus]]'' browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener’s roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.
 
   
==Frightener skills==
+
== Skills ==
:{| border="2" cellpadding="5" cellspacing="0" width="100%" style="border-collapse:collapse;"
+
{| class="listing sortable" width="100%"
 
|-
 
|-
! width=5% |Image
+
! class="unsortable" width="10%" | Icon
! width=10% |Name
+
! width="15%" | Name
! width=65% |Description
+
! class="unsortable" width="33%" | Description
! width=10% |Style
+
! width="20%" | Style
! width=5% |Fury
+
! width="10%" | Fury
! width=5% |Elements
+
! width="12%" | Elements
 
|-
 
|-
| align="center"| [[Image:Bite.png|32px]] || Bite || Deals 10/13/16 damage. || Strong - Bite ||align="center" | 0 ||align="center" | 0
+
| align="center" |[[File:Bite.png|32px]]
  +
|Bite
  +
|Deals 10/13/16 damage.
  +
|Strong - Bite
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Paralysis.png|32px]]
| align="center"| [[Image:Paralysis.png|32px]] || Paralysis || Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds. || Strong - Bite ||align="center" | 1 ||align="center" | 0
 
  +
|Paralysis
  +
|Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds.
  +
|Strong - Bite
  +
| align="center" |1
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Venom.png|32px]] || Venom || Deals 6/7/8 damage and 7/9/11 for the next two rounds. || Strong - Bite ||align="center" | 2 ||align="center" | 0
+
| align="center" |[[File:Venom.png|32px]]
  +
|Venom
  +
|Deals 6/7/8 damage and 7/9/11 for the next two rounds.
  +
|Strong - Bite
  +
| align="center" |2
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Jump.png|32px]]
| align="center"| [[Image:Jump.png|32px]] || Jump || Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%. || Strong - Evade ||align="center" | 0 ||align="center" | 0
 
  +
|Jump
  +
|Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%.
  +
|Strong - Evade
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Trick.png|32px]]
| align="center"| [[Image:Trick.png|32px]] || Trick ||Defends against strong(12/16/20). If the defense if successful, increases power of fast attack by 3 during the next round/next 2 rounds/current and next 2 rounds. || Strong - Evade ||align="center" | 0 ||align="center" | 0
 
  +
|Trick
  +
|Defends against strong(12/16/20). If the defense if successful, increases power of stron attack by 3 during the next round/next 2 rounds/current and next 2 rounds.
  +
|Strong - Evade
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Elude.png|32px]] || Elude ||Defends against strong(15/20/25) and fast(7/10/13). || Strong - Evade ||align="center" | 1 ||align="center" | 0
+
| align="center" |[[File:Elude.png|32px]]
  +
|Elude
  +
|Defends against strong(15/20/25) and fast(7/10/13).
  +
|Strong - Evade
  +
| align="center" |1
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Pincers.png|32px]]
| align="center"| [[Image:Pincers.png|32px]] || Pincers ||Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18. || Fast - Claws ||align="center" | 0 ||align="center" | 0
 
  +
|Pincers
  +
|Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18.
  +
|Fast - Claws
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Poisoned_pincers.png|32px]] || Poisoned Pincers ||Deal 6/7/8 per round for 3 rounds. || Fast - Claws ||align="center" | 1 ||align="center" | 0
+
| align="center" |[[File:Poisoned_pincers.png|32px]]
  +
|Poisoned Pincers
  +
|
  +
Deals 7/8/9 damage and 5/6/7 per round for 2 rounds.
  +
|Fast - Claws
  +
| align="center" |1
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Sharp_pincers.png|32px]] || Sharp Pincers ||Deals 13/17/19 damage. Has a 30/40/50% chance of crit. || Fast - Claws ||align="center" | 2 ||align="center" | 0
+
| align="center" |[[File:Sharp_pincers.png|32px]]
  +
|Sharp Pincers
  +
|Deals 13/17/19 damage. Has a 30/40/50% chance of crit.
  +
|Fast - Claws
  +
| align="center" |2
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Cover.png|32px]]
| align="center"| [[Image:Cover.png|32px]] || Cover ||Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%. || Fast - Guard ||align="center" | 0 ||align="center" | 0
 
  +
|Cover
  +
|Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%.
  +
|Fast - Guard
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Disarm.png|32px]]
| align="center"| [[Image:Disarm.png|32px]] || Disarm ||Defends against fast(12/16/20). Interupts the enemy's attack if uses special attack next round. || Fast - Guard ||align="center" | 0 ||align="center" | 0
 
  +
|Disarm
  +
|Defends against fast(10/14/18). Interrupts the enemy's special attack.
  +
|Fast - Guard
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Predator_instinct.png|32px]]
| align="center"| [[Image:Predator_instinct.png|32px]] || Predator Instinct ||Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by Fast style attacks by 15/25/35% until the end of the fight.|| Fast - Guard ||align="center" | 0 ||align="center" | 1
 
  +
|Predator Instinct
  +
|Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by fast style attacks by 15/25/35% until the end of the fight.
  +
|Fast - Guard
  +
| align="center" |0
  +
| align="center" |1
 
|-
 
|-
| align="center"| [[Image:Scream.png|32px]] || Scream ||Deals 10 damage and 0/4/4 in the next 0/1/2 round(s). || Magic - Screams ||align="center" | 0 ||align="center" | 0
+
| align="center" |[[File:Scream.png|32px]]
  +
|Scream
  +
|Deals 10 damage and 0/4/4 in the next 0/1/2 round(s).
  +
|Magic - Screams
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Battle_scream.png|32px]]
| align="center"| [[Image:Battle_scream.png|32px]] || Battle Scream ||Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round. || Magic - Screams ||align="center" | 0 ||align="center" | 1
 
  +
|Battle Scream
  +
|Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round.
  +
|Magic - Screams
  +
| align="center" |0
  +
| align="center" |1
 
|-
 
|-
  +
| align="center" |[[File:Deafening_scream.png|32px]]
| align="center"| [[Image:Deafening_scream.png|32px]] || Deafening Scream ||Deals 14/18/22 damage. If enemy blocks with a fast defense, this attack has 100% chance of dealing a critical hit. || Magic - Screams ||align="center" | 0 ||align="center" | 2
 
  +
|Deafening Scream
  +
|Deals 14/17/20 damage. If enemy blocks with a fast defense, this attack has 100/120/140% chance of dealing a critical hit.
  +
|Magic - Screams
  +
| align="center" |0
  +
| align="center" |2
 
|-
 
|-
  +
| align="center" |[[File:Armor.png|32px]]
| align="center"| [[Image:Armor.png|32px]] || Armor ||Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%. || Magic - Armor ||align="center" | 0 ||align="center" | 0
 
  +
|Armor
  +
|Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%.
  +
|Magic - Armor
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Combined_armor.png|32px]] || Combined Armor ||Defends against magic(10/13/16) and fast/strong(3/4/5). || Magic - Armor ||align="center" | 0 ||align="center" | 0
+
| align="center" |[[File:Combined_armor.png|32px]]
  +
|Combined Armor
  +
|Defends against magic(9/12/15) and fast/strong(3/4/5).
  +
|Magic - Armor
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Magical_protection.png|32px]] || Magical Protection ||Interupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12. || Magic - Armor ||align="center" | 0 ||align="center" | 1
+
| align="center" |[[File:Magical_protection.png|32px]]
  +
|Magical Protection
  +
|Interrupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12.
  +
|Magic - Armor
  +
| align="center" |0
  +
| align="center" |1
 
|-
 
|-
| align="center"| [[Image:Camouflage.png|32px]] || Camouflage ||Increases power of fast/strong attack by 10/13/16 in the next round. || Special - Experiment ||align="center" | 0 ||align="center" | 0
+
| align="center" |[[File:Camouflage.png|32px]]
  +
|Camouflage
  +
|Increases power of fast/strong attack by 10/13/16 in the next round.
  +
|Special - Experiment
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Adrenaline.png|32px]] || Adrenaline ||Increases damage by 6/7/9 during the next 3 rounds. || Special - Experiment ||align="center" | 1 ||align="center" | 0
+
| align="center" |[[File:Adrenaline.png|32px]]
  +
|Adrenaline
  +
|Increases damage by 6/7/7 and critical hit chance by 0/0/15% during the next 3 rounds.
  +
|Special - Experiment
  +
| align="center" |1
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Battle_steroids.png|32px]] || Battle Steroids ||Reduces chance of being crited by 40% for this and the next 1/2/3 rounds. || Special - Experiment ||align="center" | 0 ||align="center" | 1
+
| align="center" |[[File:Battle_steroids.png|32px]]
  +
|Battle Steroids
  +
|Reduces chance of being crited by 50% for this and the next 1/2/3 rounds.
  +
|Special - Experiment
  +
| align="center" |0
  +
| align="center" |1
 
|-
 
|-
| align="center"| [[Image:Resistance.png|32px]] || Resistance ||Passive. Reduces all damage taken by 1/2/3. || Special - Metabolism ||align="center" | 0 ||align="center" | 0
+
| align="center" |[[File:Resistance.png|32px]]
  +
|Resistance
  +
|Passive. Reduces all damage taken by 1/2/3.
  +
|Special - Metabolism
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
| align="center"| [[Image:Regeneration.png|32px]] || Regeneration ||Passive. Heals 3/4/5 damage per round. || Special - Metabolism ||align="center" | 0 ||align="center" | 0
+
| align="center" |[[File:Regeneration.png|32px]]
  +
|Regeneration
|-
 
  +
|Passive. Heals 1/3/5 damage per round. Requires level 5 or higher.
| align="center"| [[Image:Monstrous_toughness.png|32px]] || Monstrous Toughness ||Passive. Increases HP by 15/25/35. || Special - Metabolism ||align="center" | 0 ||align="center" | 0
 
  +
|Special - Metabolism
  +
| align="center" |0
  +
| align="center" |0
 
|-
 
|-
  +
| align="center" |[[File:Monstrous_toughness.png|32px]]
  +
|Monstrous Toughness
  +
|Passive. Increases HP by 10/20/30.Requires level 10 or higher.
  +
|Special - Metabolism
  +
| align="center" |0
  +
| align="center" |0
 
|}
 
|}
   
==Frightener Gear==
+
== Gear ==
=== Accessories ===
+
=== Consumables ===
:{| border="2" cellpadding="5" cellspacing="0" width="100%" style="border-collapse:collapse;"
+
{| class="listing sortable" width="100%"
  +
! width="20%" | Name
  +
! class="unsortable" width="55%" | Description
  +
! width="13%" | Min. lvl
  +
! width="12%" | Cost
 
|-
 
|-
  +
|Broken stone
! width="5%"|'''Image'''
 
  +
|Not much of use
! width="15%"|'''Name'''
 
  +
Strong style: Damage: +1
! width="65%"|'''Description'''
 
  +
| align="center" |5
! width="5%"|'''Minimum Level'''
 
  +
| align="right" |5 {{mandrake}}
! width="5%"|'''Fury'''
 
! width="5%"|'''Element'''
 
 
|-
 
|-
  +
|Common stone
|align="center" | [[Image:Bronze_blades.png|32px]] || Bronze Blades || Basic blades worn on front limbs of a Frightener ||align="center" | 1 ||align="center" | 0 ||align="center" | 0
 
  +
|Found by the road
  +
Fast style:
  +
Damage: +1
  +
| align="center" |5
  +
| align="right" |5 {{mandrake}}
 
|-
 
|-
  +
|Magical stone
|align="center" | [[Image:Bronze_jaws.png|32px]] || Bronze Jaws || Basic jaws, increasing strength of Frightener bites ||align="center" | 1 ||align="center" | 1 ||align="center" | 0
 
  +
|Stone taken from a place of power
  +
Magic style:
  +
Damage: +1
  +
| align="center" |5
  +
| align="right" |5 {{mandrake}}
 
|-
 
|-
  +
|Broken whetstone
|align="center" | [[Image:Bronze_blades.png|32px]] || Bronze Trimmed Blades || Basic blades enhanced to deal more damage. Increase damage dealt with Claws Style attacks by 1, increase critical hit chance by 5 ||align="center" | 3 ||align="center" | 0 ||align="center" | 0
 
  +
|Damaged, but still usable
  +
Strong style:
  +
Critical hit: +5%
  +
  +
Fast style:
  +
Armour: +1
  +
| align="center" |8
  +
| align="right" |5 {{mandrake}}
 
|-
 
|-
  +
|Used whetstone
|align="center" | [[Image:Bronze_jaws.png|32px]] || Bronze Trimmed Jaws || Basic jaws enhanced to deal more damage. Increase damage dealt with Bite Style attacks by 1, increase critical hit chance by 5 ||align="center" | 3 ||align="center" | 0 ||align="center" | 0
 
  +
|Almost as new
  +
Strong style:
  +
Armour: +2
  +
  +
Fast style:
  +
Armour: +2
  +
| align="center" |10
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Dirty whetstone
|align="center" | [[Image:Iron_Blades.png|32px]] || Iron Blades || Strong, but a bit old blades. Allow use of basic combat maneuvers. Increase critical hit chance of Claws Style attacks by 5 ||align="center" | 5 ||align="center" | 1 ||align="center" | 0
 
  +
|Clean before use
  +
Strong style:
  +
Damage: +1
  +
Defence: +2
  +
  +
Fast style:
  +
Damage: +1
  +
Defence: +2
  +
| align="center" |13
  +
| align="right" |10 {{mandrake}}
 
|-
 
|-
  +
|Magical whetstone
|align="center" | [[Image:Iron_Jaws.png|32px]] || Iron Jaws || Strong jaws. A bit squeaky. Increase critical hit chance of Bite Style attacks by 5 ||align="center" | 5 ||align="center" | 1 ||align="center" | 0
 
  +
|Result of a magical experiment. Some say of a failed magical experiment...
  +
Magic style:
  +
Damage: +2
  +
Armour: +2
  +
| align="center" |13
  +
| align="right" |10 {{mandrake}}
 
|-
 
|-
  +
|Common whetstone
|align="center" | [[Image:Iron_Blades.png|32px]] || Iron Hardened Blades || A bit too large blades. Enable use of some harder attacks, but they also hurt the Frightener and reduce its health by 3 ||align="center" | 8 ||align="center" | 1 ||align="center" | 1
 
  +
|Every smith uses such a whetstone
  +
All styles:
  +
Damage: +1
  +
Armour: +1
  +
| align="center" |15
  +
| align="right" |10 {{mandrake}}
 
|-
 
|-
  +
|Witcher's oil
|align="center" | [[Image:Iron_Jaws.png|32px]] || Iron Hardened Jaws || Excellent quality blades. Reduce chance of being hit critically with any attack by 10 ||align="center" | 8 ||align="center" | 1 ||align="center" | 0
 
  +
|Basic equipment of every Kaer Morhen adept
  +
All styles:
  +
Critical hit: +10%
  +
| align="center" |15
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Broken polisher stone
|align="center" | [[Image:Steel_Blades.png|32px]] || Steel Blades || Steel, razor-sharp blades. Frightener can tear through any armor using those. Increase health by 4 ||align="center" | 10 ||align="center" | 0 ||align="center" | 1
 
  +
|Useless for a weaponsmith, but still has some value...
  +
Strong style:
  +
Damage: +2
  +
Critical defence: +10%
  +
Defence: +4
  +
  +
Fast style:
  +
Critical defence: +10%
  +
Defence: +4
  +
| align="center" |18
  +
| align="right" |10 {{mandrake}}
 
|-
 
|-
  +
|Quality whetstone
|align="center" | [[Image:Steel_Jaws.png|32px]] || Steel Jaws || Steel jaws. Not pretty, but very deadly. Increase chance of scoring critical hit using Bite Style attacks by 15 ||align="center" | 10 ||align="center" | 1 ||align="center" | 0
 
  +
|Created for skilled duelists
  +
Fast style:
  +
Damage: +2
  +
Critical defence: +10%
  +
Defence: +4
  +
  +
Magic style:
  +
Critical defence: +10%
  +
Defence: +4
  +
| align="center" |18
  +
| align="right" |10 {{mandrake}}
 
|-
 
|-
  +
|Wodo runic stone
|align="center" | [[Image:Steel_Blades.png|32px]] || Tempered Steel Blades || These blades are really hard. They increase critical hit chance of Claws Style attacks ||align="center" | 13 ||align="center" | 0 ||align="center" | 0
 
  +
|Remains from some mysterious cult
  +
Magic style:
  +
Damage: +2
  +
Critical defence: +10%
  +
Defence: +4
  +
  +
Strong style:
  +
Critical defence: +10%
  +
Defence: +4
  +
| align="center" |18
  +
| align="right" |10 {{mandrake}}
 
|-
 
|-
  +
|Soldier's poteen
|align="center" | [[Image:Steel_Jaws.png|32px]] || Tempered Steel Jaws || These Jaws enable some harder brutal attacks. Increase critical hit chance of bite and claw styles attacks by 5 ||align="center" | 13 ||align="center" | 2 ||align="center" | 0
 
  +
|Gives extra motivation and power before the fight
  +
Regeneration: +1
  +
  +
All styles:
  +
Damage: +1
  +
Armour: +1
  +
| align="center" |20
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Whetstone of gnome masters
|align="center" | [[Image:Carbon_Steel_Blades.png|32px]] || Carbon Steel Blades || Blades for best Frighteners, breed for combat. Increase health by 4 ||align="center" | 15 ||align="center" | 1 ||align="center" | 1
 
  +
|Can be only bought in Carbon mountain workshops
  +
Strong style:
  +
Damage: +2
  +
  +
Fast style:
  +
Damage: +2
  +
Critical armour: +10%
  +
| align="center" |23
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Swarog
|align="center" | [[Image:Carbon_Steel_Jaws.png|32px]] || Carbon Steel Jaws || Jaws for selected Frighteners. Increase damage of Bite Style attacks by 1 ||align="center" | 15 ||align="center" | 2 ||align="center" | 0
 
  +
|Powerful runestone
  +
Magic style:
  +
Critical hit: +10%
  +
Damage: +2
  +
Critical defence: +10%
  +
Defence: +5
  +
| align="center" |23
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Old whetstone of gnome masters
|align="center" | [[Image:Carbon_Steel_Blades.png|32px]] || Dwarven Hammered Steel Blades || Brand new product of dwarven masters. They increase damage of Claws Style attacks by 1 and increase chance of critical hit by 5 ||align="center" | 18 ||align="center" | 1 ||align="center" | 1
 
  +
|Can be only bought in Carbon mountain workshops
|-
 
  +
Strong style:
|align="center" | [[Image:Carbon_Steel_Jaws.png|32px]] || Dwarven Hammered Steel Jaws || They usually go in a set with blades. Increase Frightener's health by 7 ||align="center" | 18 ||align="center" | 2 ||align="center" | 0
 
  +
Damage: +2
|-
 
|align="center" | [[Image:Adamant_Blades.png|32px]] || Dwarven Secret Alloy Blades || Special delivery from dwarven masters. Increase chance of critical hit using Claws Style attack by 5 ||align="center" | 20 ||align="center" | 1 ||align="center" | 2
 
|-
 
|align="center" | [[Image:Adamant_Jaws.png|32px]] || Dwarven Secret Alloy Jaws || Dwarven endurance and gnomish technique - those jaws will tear through everything. Increase chance of critical hit using Bite Style attack by 5 ||align="center" | 20 ||align="center" | 2 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Adamant_Blades.png|32px]] || Adamant Blades || Very powerful blades of precious metal, that increase damage of Claws Style attacks by 2 and critical hit chance by 5 ||align="center" | 23 ||align="center" | 2 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Adamant_Jaws.png|32px]] || Adamant Jaws || Magically imbued jaws, allowing deadly precision on the arena. Increase critical hit chance of Bite Style attacks by as much as 35 ||align="center" | 23 ||align="center" | 1 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Runic_Blades.png|32px]] || Runic Blades || Blades made of the most powerful of common metals. Increase damage of any attack by 1 ||align="center" | 25 ||align="center" | 3 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Runic_Jaws.png|32px]] || Runic Jaws || Magically enhanced jaws. Increase damage of any attack by 2 ||align="center" | 25 ||align="center" | 1 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Runic_Blades.png|32px]] || Runic Trimmed Blades || Masterpiece of hammering art. Claws made especially for universal use. Enable most powerful kinds of attacks, increase damage of Claws Style attacks by 1 ||align="center" | 28 ||align="center" | 2 ||align="center" | 2
 
|-
 
|align="center" | [[Image:Runic_Jaws.png|32px]] || Runic Trimmed Jaws || Any dentist would be proud to wear them.They enable most sophisticated brutal attacks, increase damage of Bite Style attacks by 1 ||align="center" | 28 ||align="center" | 3 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Substances_Cemetaur_jaw.png|32px]] || Dwimeryt Blades || Blades made of dwimeryt - only for most powerful (and richest) Frightener's owners. They grant power of using multiple strong attacks, increase health by 7 ||align="center" | 30 ||align="center" | 4 ||align="center" |0
 
|-
 
|align="center" | [[Image:Dwimeryt_Jaws.png|32px]] || Dwimeryt Jaws || Those jaws can bite out everything. Watch your tongue! Increase both bite and claw style attacks by 2 ||align="center" | 30 ||align="center" | 2 ||align="center" | 1
 
|}
 
   
  +
Fast style:
=== Snacks ===
 
  +
Damage: +2
:{| border="2" cellpadding="5" cellspacing="0" width="100%" style="border-collapse:collapse;"
 
  +
Critical armour: +5%
  +
| align="center" |23
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Diamond dust
! width="5%"|'''Image'''
 
  +
|Costs a fortune – but worth it
! width="15%"|'''Name'''
 
  +
All styles:
! width="65%"|'''Description'''
 
  +
Damage: +1
! width="5%"|'''Minimum Level'''
 
  +
Armour: +4
! width="5%"|'''Fury'''
 
  +
| align="center" |25
! width="5%"|'''Element'''
 
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Common polisher stone
|align="center" | [[Image:Substances_Drowned_deads_tongue.png|32px]] || Carcass || If you are very, very hungry... || align="center" | 1 || align="center" | 0 || align="center" | 1
 
  +
|Every decent weaponsmith uses such tool
  +
Strong and fast style:
  +
Damage: +3
  +
| align="center" |28
  +
| align="right" |10 {{mandrake}}
 
|-
 
|-
  +
|Percival Schuttenbach's polisher stone
|align="center" | [[Image:Substances_Sulfur.png|32px]] || Live Rodents || Not very tasty, but easy to catch || align="center" | 1 || align="center" | 1 || align="center" | 0
 
  +
|This famous smith uses only highest quality tools
|-
 
  +
Strong and fast style:
|align="center" | [[Image:Substances_Drowned_deads_tongue.png|32px]] || Laboratory Mice || Mice caught by the master himself! Reduce incoming damage by 1 and reduce chances of being critically hit by 5 || align="center" | 3 || align="center" | 0 || align="center" | 0
 
  +
Critical hit: +20%
|-
 
  +
| align="center" |30
|align="center" | [[Image:Substances_Sulfur.png|32px]] || Sewer Rats || It came in, so I eat it... Reduces health by 3, but also reduces incoming damage by 2 || align="center" | 3 || align="center" | 0 || align="center" | 0
 
  +
| align="right" |20 {{mandrake}}
|-
 
|align="center" | [[Image:Horseflesh.png|32px]] || Meat || Basic food for every frightener. Reduces chances of being critically hit by Fast style attacks by 10 || align="center" | 5 || align="center" | 0 || align="center" | 1
 
|-
 
|align="center" | [[Image:Substances_Beast_liver.png|32px]] || Live Chicken || Tasty chicken. Reduces chances of being critically hit by strong style attacks by 10 ||align="center" | 5 ||align="center" | 1 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Horseflesh.png|32px]] || Horseflesh || Common food in times of war. Reduces incoming fast style damage by 1 ||align="center" | 8 ||align="center" | 1 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Substances_Beast_liver.png|32px]] || Butcher's Waste || Cheap food. Reduces incoming strong style damage by 1 ||align="center" | 8 ||align="center" | 0 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Live_lambs.png|32px]] || Live Lamb || Live lamb. As good as chicken, but bigger. Increases magical attacks damage by 1 ||align="center" | 10 ||align="center" | 0 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Substances_Shimmering_dust.png|32px]] || Fresh Meat || Raw meat. Delicious! Reduces incoming magical damage by 1 ||align="center" | 10 ||align="center" | 1 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Substances_Shimmering_dust.png|32px]] || Mahakamian Tourist || He could grow taller. Reduces life by 5 ||align="center" | 13 ||align="center" | 1 ||align="center" | 2
 
|-
 
|align="center" | [[Image:Live_lambs.png|32px]] || Bony Priest || It still smells like incense. Inceases life by 13 ||align="center" | 13 ||align="center" | 0 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Substances_Graveir_bone.png|32px]] || Ribs || Tasty ribs. Best served with garlic. Increases chance of critical hit by 6 ||align="center" | 15 ||align="center" | 1 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Substances_Alghoul_marrow.png|32px]] || Live Cow || Maybe old and sinewy, but a lot of meat. Reduces incoming magical damage by 1 ||align="center" | 15 ||align="center" | 0 ||align="center" | 2
 
|-
 
|align="center" | [[Image:Substances_Alghoul_marrow.png|32px]] || Stinky Flounders || Fish caught some time ago ||align="center" | 18 ||align="center" | 1 ||align="center" | 2
 
|-
 
|align="center" | [[Image:Substances_Graveir_bone.png|32px]] || Swordfish || Grilled swordfish. Reduces incoming damage from strong and fast style attacks by 3 ||align="center" | 18 ||align="center" | 1 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Live_people.png|32px]] || Live People || Delicacy. There are some spoiled one, but most are delicious. Increases power of all attacks by 1 ||align="center" | 20 ||align="center" | 0 ||align="center" | 2
 
|-
 
|align="center" | [[Image:Substances_Optima_mater.png|32px]] || Enriched Fodder || Special fodder for Frighteners. Best results if used regularly. Order today! Increase life by 2 ||align="center" | 20 ||align="center" | 3 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Substances_Optima_mater.png|32px]] || Sinewy Sorceress || She's not the best food. Increases power of magical attacks by 3, Reduces life by 5 ||align="center" | 23 ||align="center" | 0 ||align="center" | 2
 
|-
 
|align="center" | [[Image:Live_people.png|32px]] || Elderly Quack || Reduces incoming Strong and fast style damage by 2 ||align="center" | 23 ||align="center" |1 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Substances_Pituitary_gland.png|32px]] || Live Virgins || Eating virgins increases your magic resistance. But they are so hard to find! Reduce damage taken from magical attacks by 4 ||align="center" | 25 ||align="center" | 1 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Substances_Golems_obsidian_heart.png|32px]] || Experimental Fodder || Special fodder, enriched with experimental materials. Allows to breed Frighteners with extraordinary magical capabilities. Reduces chance of being hit critically with fast style attacks by 2 ||align="center" | 25 ||align="center" | 2 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Magical_fodder.png|32px]] || Magically Empowered Fodder || Magical fodder for your magical puppy. Reduces chances of being critically hit by 25 ||align="center" | 30 ||align="center" | 0 ||align="center" | 4
 
|-
 
|align="center" | [[Image:Live_witchers.png|32px]] || Live Witchers || Hardest catch. And very precious. Increases chances of critical hit when using Fast style attacks by 25 ||align="center" | 30 ||align="center" | 3 ||align="center" | 1
 
|-
 
|align="center" | [[Image:Substances_Golems_obsidian_heart.png|32px]] || Smoked Golem || Heavy duty fodder. For special occasions! Increases damage of all attacks by 1 and reduces incoming damage by 1 ||align="center" | 28 ||align="center" | 3 ||align="center" | 0
 
|-
 
|align="center" | [[Image:Substances_Pituitary_gland.png|32px]] || Mages' Brains || Fodder for most choosy Frighteners. The very idea of delicicacies. Reduces damage taken from all types of attacks by 2 ||align="center" | 28 ||align="center" | 2 ||align="center" | 3
 
 
|}
 
|}
   
  +
[[cs:Chiméra (Versus)]]
  +
[[de:Furchtbringer (Versus)]]
  +
[[it:Frightener (classe)]]
 
[[Category:The Witcher: Versus]]
 
[[Category:The Witcher: Versus]]
  +
[[Category:Pages with tables]]
 
[[de:Furchtbringer (Versus)]]
 

Revision as of 00:00, 22 April 2019

The Frightener is one of the three classes available in The Witcher: Versus browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener's roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.

Skills

Icon Name Description Style Fury Elements
Bite Bite Deals 10/13/16 damage. Strong - Bite 0 0
Paralysis Paralysis Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds. Strong - Bite 1 0
Venom Venom Deals 6/7/8 damage and 7/9/11 for the next two rounds. Strong - Bite 2 0
Jump Jump Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%. Strong - Evade 0 0
Trick Trick Defends against strong(12/16/20). If the defense if successful, increases power of stron attack by 3 during the next round/next 2 rounds/current and next 2 rounds. Strong - Evade 0 0
Elude Elude Defends against strong(15/20/25) and fast(7/10/13). Strong - Evade 1 0
Pincers Pincers Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18. Fast - Claws 0 0
Poisoned pincers Poisoned Pincers

Deals 7/8/9 damage and 5/6/7 per round for 2 rounds.

Fast - Claws 1 0
Sharp pincers Sharp Pincers Deals 13/17/19 damage. Has a 30/40/50% chance of crit. Fast - Claws 2 0
Cover Cover Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%. Fast - Guard 0 0
Disarm Disarm Defends against fast(10/14/18). Interrupts the enemy's special attack. Fast - Guard 0 0
Predator instinct Predator Instinct Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by fast style attacks by 15/25/35% until the end of the fight. Fast - Guard 0 1
Scream Scream Deals 10 damage and 0/4/4 in the next 0/1/2 round(s). Magic - Screams 0 0
Battle scream Battle Scream Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round. Magic - Screams 0 1
Deafening scream Deafening Scream Deals 14/17/20 damage. If enemy blocks with a fast defense, this attack has 100/120/140% chance of dealing a critical hit. Magic - Screams 0 2
Armor Armor Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%. Magic - Armor 0 0
Combined armor Combined Armor Defends against magic(9/12/15) and fast/strong(3/4/5). Magic - Armor 0 0
Magical protection Magical Protection Interrupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12. Magic - Armor 0 1
Camouflage Camouflage Increases power of fast/strong attack by 10/13/16 in the next round. Special - Experiment 0 0
Adrenaline Adrenaline Increases damage by 6/7/7 and critical hit chance by 0/0/15% during the next 3 rounds. Special - Experiment 1 0
Battle steroids Battle Steroids Reduces chance of being crited by 50% for this and the next 1/2/3 rounds. Special - Experiment 0 1
Resistance Resistance Passive. Reduces all damage taken by 1/2/3. Special - Metabolism 0 0
Regeneration Regeneration Passive. Heals 1/3/5 damage per round. Requires level 5 or higher. Special - Metabolism 0 0
Monstrous toughness Monstrous Toughness Passive. Increases HP by 10/20/30.Requires level 10 or higher. Special - Metabolism 0 0

Gear

Consumables

Name Description Min. lvl Cost
Broken stone Not much of use

Strong style: Damage: +1

5 5 Mandrake versus
Common stone Found by the road

Fast style: Damage: +1

5 5 Mandrake versus
Magical stone Stone taken from a place of power

Magic style: Damage: +1

5 5 Mandrake versus
Broken whetstone Damaged, but still usable

Strong style: Critical hit: +5%

Fast style: Armour: +1

8 5 Mandrake versus
Used whetstone Almost as new

Strong style: Armour: +2

Fast style: Armour: +2

10 20 Mandrake versus
Dirty whetstone Clean before use

Strong style: Damage: +1 Defence: +2

Fast style: Damage: +1 Defence: +2

13 10 Mandrake versus
Magical whetstone Result of a magical experiment. Some say of a failed magical experiment...

Magic style: Damage: +2 Armour: +2

13 10 Mandrake versus
Common whetstone Every smith uses such a whetstone

All styles: Damage: +1 Armour: +1

15 10 Mandrake versus
Witcher's oil Basic equipment of every Kaer Morhen adept

All styles: Critical hit: +10%

15 20 Mandrake versus
Broken polisher stone Useless for a weaponsmith, but still has some value...

Strong style: Damage: +2 Critical defence: +10% Defence: +4

Fast style: Critical defence: +10% Defence: +4

18 10 Mandrake versus
Quality whetstone Created for skilled duelists

Fast style: Damage: +2 Critical defence: +10% Defence: +4

Magic style: Critical defence: +10% Defence: +4

18 10 Mandrake versus
Wodo runic stone Remains from some mysterious cult

Magic style: Damage: +2 Critical defence: +10% Defence: +4

Strong style: Critical defence: +10% Defence: +4

18 10 Mandrake versus
Soldier's poteen Gives extra motivation and power before the fight

Regeneration: +1

All styles: Damage: +1 Armour: +1

20 20 Mandrake versus
Whetstone of gnome masters Can be only bought in Carbon mountain workshops

Strong style: Damage: +2

Fast style: Damage: +2 Critical armour: +10%

23 20 Mandrake versus
Swarog Powerful runestone

Magic style: Critical hit: +10% Damage: +2 Critical defence: +10% Defence: +5

23 20 Mandrake versus
Old whetstone of gnome masters Can be only bought in Carbon mountain workshops

Strong style: Damage: +2

Fast style: Damage: +2 Critical armour: +5%

23 20 Mandrake versus
Diamond dust Costs a fortune – but worth it

All styles: Damage: +1 Armour: +4

25 20 Mandrake versus
Common polisher stone Every decent weaponsmith uses such tool

Strong and fast style: Damage: +3

28 10 Mandrake versus
Percival Schuttenbach's polisher stone This famous smith uses only highest quality tools

Strong and fast style: Critical hit: +20%

30 20 Mandrake versus