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The '''[[Frightener]]''' is one of the three classes available in ''[[The Witcher: Versus]]'' browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener's roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.
{{stub}}
 
The '''[[Frightener]]''' is one of the four classes available in ''[[The Witcher: Versus]]'' browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener’s roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.
 
   
 
== Skills ==
 
== Skills ==
:{| border="1" cellpadding="5" cellspacing="0" width="100%" class="sorttable"
+
{| class="listing sortable" width="100%"
 
|-
 
|-
! width=40 class="unsortable" | Image
+
! class="unsortable" width="10%" | Icon
! width=150 | Name
+
! width="15%" | Name
! class="unsortable" | Description
+
! class="unsortable" width="33%" | Description
! width=150|Style
+
! width="20%" | Style
! width=60|Fury
+
! width="10%" | Fury
! width=80|Elements
+
! width="12%" | Elements
 
|-
 
|-
|align="center"|[[Image:Bite.png|32px]]
+
| align="center" |[[File:Bite.png|32px]]
 
|Bite
 
|Bite
 
|Deals 10/13/16 damage.
 
|Deals 10/13/16 damage.
 
|Strong - Bite
 
|Strong - Bite
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Paralysis.png|32px]]
+
| align="center" |[[File:Paralysis.png|32px]]
 
|Paralysis
 
|Paralysis
 
|Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds.
 
|Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds.
 
|Strong - Bite
 
|Strong - Bite
|align="center"|1
+
| align="center" |1
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Venom.png|32px]]
+
| align="center" |[[File:Venom.png|32px]]
 
|Venom
 
|Venom
 
|Deals 6/7/8 damage and 7/9/11 for the next two rounds.
 
|Deals 6/7/8 damage and 7/9/11 for the next two rounds.
 
|Strong - Bite
 
|Strong - Bite
|align="center"|2
+
| align="center" |2
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Jump.png|32px]]
+
| align="center" |[[File:Jump.png|32px]]
 
|Jump
 
|Jump
 
|Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%.
 
|Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%.
 
|Strong - Evade
 
|Strong - Evade
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Trick.png|32px]]
+
| align="center" |[[File:Trick.png|32px]]
 
|Trick
 
|Trick
 
|Defends against strong(12/16/20). If the defense if successful, increases power of stron attack by 3 during the next round/next 2 rounds/current and next 2 rounds.
 
|Defends against strong(12/16/20). If the defense if successful, increases power of stron attack by 3 during the next round/next 2 rounds/current and next 2 rounds.
 
|Strong - Evade
 
|Strong - Evade
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Elude.png|32px]]
+
| align="center" |[[File:Elude.png|32px]]
 
|Elude
 
|Elude
 
|Defends against strong(15/20/25) and fast(7/10/13).
 
|Defends against strong(15/20/25) and fast(7/10/13).
 
|Strong - Evade
 
|Strong - Evade
|align="center"|1
+
| align="center" |1
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Pincers.png|32px]]
+
| align="center" |[[File:Pincers.png|32px]]
 
|Pincers
 
|Pincers
 
|Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18.
 
|Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18.
 
|Fast - Claws
 
|Fast - Claws
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Poisoned_pincers.png|32px]]
+
| align="center" |[[File:Poisoned_pincers.png|32px]]
 
|Poisoned Pincers
 
|Poisoned Pincers
 
|
 
|
 
Deals 7/8/9 damage and 5/6/7 per round for 2 rounds.
 
Deals 7/8/9 damage and 5/6/7 per round for 2 rounds.
 
|Fast - Claws
 
|Fast - Claws
|align="center"|1
+
| align="center" |1
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Sharp_pincers.png|32px]]
+
| align="center" |[[File:Sharp_pincers.png|32px]]
 
|Sharp Pincers
 
|Sharp Pincers
 
|Deals 13/17/19 damage. Has a 30/40/50% chance of crit.
 
|Deals 13/17/19 damage. Has a 30/40/50% chance of crit.
 
|Fast - Claws
 
|Fast - Claws
|align="center"|2
+
| align="center" |2
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Cover.png|32px]]
+
| align="center" |[[File:Cover.png|32px]]
 
|Cover
 
|Cover
 
|Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%.
 
|Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%.
 
|Fast - Guard
 
|Fast - Guard
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Disarm.png|32px]]
+
| align="center" |[[File:Disarm.png|32px]]
 
|Disarm
 
|Disarm
|Defends against fast(10/14/18). Interupts the enemy's special attack.
+
|Defends against fast(10/14/18). Interrupts the enemy's special attack.
 
|Fast - Guard
 
|Fast - Guard
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Predator_instinct.png|32px]]
+
| align="center" |[[File:Predator_instinct.png|32px]]
 
|Predator Instinct
 
|Predator Instinct
 
|Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by fast style attacks by 15/25/35% until the end of the fight.
 
|Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by fast style attacks by 15/25/35% until the end of the fight.
 
|Fast - Guard
 
|Fast - Guard
|align="center"|0
+
| align="center" |0
|align="center"|1
+
| align="center" |1
 
|-
 
|-
|align="center"|[[Image:Scream.png|32px]]
+
| align="center" |[[File:Scream.png|32px]]
 
|Scream
 
|Scream
 
|Deals 10 damage and 0/4/4 in the next 0/1/2 round(s).
 
|Deals 10 damage and 0/4/4 in the next 0/1/2 round(s).
 
|Magic - Screams
 
|Magic - Screams
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Battle_scream.png|32px]]
+
| align="center" |[[File:Battle_scream.png|32px]]
 
|Battle Scream
 
|Battle Scream
 
|Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round.
 
|Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round.
 
|Magic - Screams
 
|Magic - Screams
|align="center"|0
+
| align="center" |0
|align="center"|1
+
| align="center" |1
 
|-
 
|-
|align="center"|[[Image:Deafening_scream.png|32px]]
+
| align="center" |[[File:Deafening_scream.png|32px]]
 
|Deafening Scream
 
|Deafening Scream
 
|Deals 14/17/20 damage. If enemy blocks with a fast defense, this attack has 100/120/140% chance of dealing a critical hit.
 
|Deals 14/17/20 damage. If enemy blocks with a fast defense, this attack has 100/120/140% chance of dealing a critical hit.
 
|Magic - Screams
 
|Magic - Screams
|align="center"|0
+
| align="center" |0
|align="center"|2
+
| align="center" |2
 
|-
 
|-
|align="center"|[[Image:Armor.png|32px]]
+
| align="center" |[[File:Armor.png|32px]]
 
|Armor
 
|Armor
 
|Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%.
 
|Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%.
 
|Magic - Armor
 
|Magic - Armor
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Combined_armor.png|32px]]
+
| align="center" |[[File:Combined_armor.png|32px]]
 
|Combined Armor
 
|Combined Armor
 
|Defends against magic(9/12/15) and fast/strong(3/4/5).
 
|Defends against magic(9/12/15) and fast/strong(3/4/5).
 
|Magic - Armor
 
|Magic - Armor
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Magical_protection.png|32px]]
+
| align="center" |[[File:Magical_protection.png|32px]]
 
|Magical Protection
 
|Magical Protection
|Interupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12.
+
|Interrupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12.
 
|Magic - Armor
 
|Magic - Armor
|align="center"|0
+
| align="center" |0
|align="center"|1
+
| align="center" |1
 
|-
 
|-
|align="center"|[[Image:Camouflage.png|32px]]
+
| align="center" |[[File:Camouflage.png|32px]]
 
|Camouflage
 
|Camouflage
 
|Increases power of fast/strong attack by 10/13/16 in the next round.
 
|Increases power of fast/strong attack by 10/13/16 in the next round.
 
|Special - Experiment
 
|Special - Experiment
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Adrenaline.png|32px]]
+
| align="center" |[[File:Adrenaline.png|32px]]
 
|Adrenaline
 
|Adrenaline
 
|Increases damage by 6/7/7 and critical hit chance by 0/0/15% during the next 3 rounds.
 
|Increases damage by 6/7/7 and critical hit chance by 0/0/15% during the next 3 rounds.
 
|Special - Experiment
 
|Special - Experiment
|align="center"|1
+
| align="center" |1
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Battle_steroids.png|32px]]
+
| align="center" |[[File:Battle_steroids.png|32px]]
 
|Battle Steroids
 
|Battle Steroids
|Reduces chance of being crited by 50% for this and the next 1/2/3 rounds.
+
|Reduces chance of being crited by 50% for this and the next 1/2/3 rounds.
 
|Special - Experiment
 
|Special - Experiment
|align="center"|0
+
| align="center" |0
|align="center"|1
+
| align="center" |1
 
|-
 
|-
|align="center"|[[Image:Resistance.png|32px]]
+
| align="center" |[[File:Resistance.png|32px]]
 
|Resistance
 
|Resistance
 
|Passive. Reduces all damage taken by 1/2/3.
 
|Passive. Reduces all damage taken by 1/2/3.
 
|Special - Metabolism
 
|Special - Metabolism
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Regeneration.png|32px]]
+
| align="center" |[[File:Regeneration.png|32px]]
 
|Regeneration
 
|Regeneration
 
|Passive. Heals 1/3/5 damage per round. Requires level 5 or higher.
 
|Passive. Heals 1/3/5 damage per round. Requires level 5 or higher.
 
|Special - Metabolism
 
|Special - Metabolism
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|-
 
|-
|align="center"|[[Image:Monstrous_toughness.png|32px]]
+
| align="center" |[[File:Monstrous_toughness.png|32px]]
 
|Monstrous Toughness
 
|Monstrous Toughness
 
|Passive. Increases HP by 10/20/30.Requires level 10 or higher.
 
|Passive. Increases HP by 10/20/30.Requires level 10 or higher.
 
|Special - Metabolism
 
|Special - Metabolism
|align="center"|0
+
| align="center" |0
|align="center"|0
+
| align="center" |0
 
|}
 
|}
   
 
== Gear ==
 
== Gear ==
=== Weapons ===
+
=== Consumables ===
:{| border="1" cellpadding="5" cellspacing="0" width="100%" class="sorttable"
+
{| class="listing sortable" width="100%"
 
! width="20%" | Name
 
! class="unsortable" width="55%" | Description
 
! width="13%" | Min. lvl
 
! width="12%" | Cost
 
|-
 
|-
  +
|Broken stone
! width=40 class="unsortable" | Image
 
  +
|Not much of use
! width=150 | Name
 
  +
Strong style: Damage: +1
! class="unsortable" | Description
 
 
| align="center" |5
! width=70 | Min. lvl
 
  +
| align="right" |5 {{mandrake}}
! width=60 | Fury
 
! width=80 | Elements
 
! width=50 | Cost
 
 
|-
 
|-
  +
|Common stone
| align="center"| || (item name) || (item description) || align="center" | ## || align="center" | # || align="center" | # ||
 
  +
|Found by the road
|}
 
  +
Fast style:
  +
Damage: +1
 
| align="center" |5
  +
| align="right" |5 {{mandrake}}
 
|-
  +
|Magical stone
  +
|Stone taken from a place of power
  +
Magic style:
  +
Damage: +1
  +
| align="center" |5
  +
| align="right" |5 {{mandrake}}
 
|-
  +
|Broken whetstone
  +
|Damaged, but still usable
  +
Strong style:
  +
Critical hit: +5%
   
  +
Fast style:
=== Accessories ===
 
  +
Armour: +1
:{| border="1" cellpadding="5" cellspacing="0" width="100%" class="sorttable"
 
  +
| align="center" |8
  +
| align="right" |5 {{mandrake}}
 
|-
 
|-
  +
|Used whetstone
! width=40 class="unsortable" | Image
 
  +
|Almost as new
! width=150 | Name
 
  +
Strong style:
! class="unsortable" | Description
 
  +
Armour: +2
! width=70 | Min. lvl
 
  +
! width=60 | Fury
 
  +
Fast style:
! width=80 | Elements
 
  +
Armour: +2
! width=50 | Cost
 
  +
| align="center" |10
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Dirty whetstone
| align="center"| || (item name) || (item description) || align="center" | ## || align="center" | # || align="center" | # ||
 
  +
|Clean before use
|}
 
  +
Strong style:
  +
Damage: +1
  +
Defence: +2
   
  +
Fast style:
=== Consummables ===
 
  +
Damage: +1
:{| border="1" cellpadding="5" cellspacing="0" width="100%" class="sorttable"
 
  +
Defence: +2
! width=40 class="unsortable" | Image
 
  +
| align="center" |13
! width=150 | Name
 
  +
| align="right" |10 {{mandrake}}
! class="unsortable" | Description
 
 
|-
! width=80 | Min. lvl
 
  +
|Magical whetstone
! width=50 | Cost
 
  +
|Result of a magical experiment. Some say of a failed magical experiment...
  +
Magic style:
  +
Damage: +2
  +
Armour: +2
  +
| align="center" |13
  +
| align="right" |10 {{mandrake}}
 
|-
  +
|Common whetstone
  +
|Every smith uses such a whetstone
  +
All styles:
  +
Damage: +1
  +
Armour: +1
  +
| align="center" |15
  +
| align="right" |10 {{mandrake}}
  +
|-
  +
|Witcher's oil
  +
|Basic equipment of every Kaer Morhen adept
  +
All styles:
  +
Critical hit: +10%
  +
| align="center" |15
  +
| align="right" |20 {{mandrake}}
  +
|-
  +
|Broken polisher stone
  +
|Useless for a weaponsmith, but still has some value...
  +
Strong style:
  +
Damage: +2
  +
Critical defence: +10%
  +
Defence: +4
  +
  +
Fast style:
  +
Critical defence: +10%
  +
Defence: +4
  +
| align="center" |18
  +
| align="right" |10 {{mandrake}}
  +
|-
  +
|Quality whetstone
  +
|Created for skilled duelists
  +
Fast style:
  +
Damage: +2
  +
Critical defence: +10%
  +
Defence: +4
  +
  +
Magic style:
  +
Critical defence: +10%
  +
Defence: +4
  +
| align="center" |18
  +
| align="right" |10 {{mandrake}}
  +
|-
  +
|Wodo runic stone
  +
|Remains from some mysterious cult
  +
Magic style:
  +
Damage: +2
  +
Critical defence: +10%
  +
Defence: +4
  +
  +
Strong style:
  +
Critical defence: +10%
  +
Defence: +4
  +
| align="center" |18
  +
| align="right" |10 {{mandrake}}
  +
|-
  +
|Soldier's poteen
  +
|Gives extra motivation and power before the fight
  +
Regeneration: +1
  +
  +
All styles:
  +
Damage: +1
  +
Armour: +1
  +
| align="center" |20
  +
| align="right" |20 {{mandrake}}
  +
|-
  +
|Whetstone of gnome masters
  +
|Can be only bought in Carbon mountain workshops
  +
Strong style:
  +
Damage: +2
  +
  +
Fast style:
  +
Damage: +2
  +
Critical armour: +10%
  +
| align="center" |23
  +
| align="right" |20 {{mandrake}}
  +
|-
  +
|Swarog
  +
|Powerful runestone
  +
Magic style:
  +
Critical hit: +10%
  +
Damage: +2
  +
Critical defence: +10%
  +
Defence: +5
  +
| align="center" |23
  +
| align="right" |20 {{mandrake}}
  +
|-
  +
|Old whetstone of gnome masters
  +
|Can be only bought in Carbon mountain workshops
  +
Strong style:
  +
Damage: +2
  +
  +
Fast style:
  +
Damage: +2
  +
Critical armour: +5%
  +
| align="center" |23
  +
| align="right" |20 {{mandrake}}
  +
|-
  +
|Diamond dust
  +
|Costs a fortune – but worth it
  +
All styles:
  +
Damage: +1
  +
Armour: +4
  +
| align="center" |25
  +
| align="right" |20 {{mandrake}}
 
|-
 
|-
  +
|Common polisher stone
|align="center"|
 
  +
|Every decent weaponsmith uses such tool
|
 
  +
Strong and fast style:
|
 
  +
Damage: +3
|align="center"|
 
|align="right"|
+
| align="center" |28
  +
| align="right" |10 {{mandrake}}
 
|-
 
|-
  +
|Percival Schuttenbach's polisher stone
  +
|This famous smith uses only highest quality tools
  +
Strong and fast style:
  +
Critical hit: +20%
  +
| align="center" |30
  +
| align="right" |20 {{mandrake}}
 
|}
 
|}
   
 
[[cs:Chiméra (Versus)]]
 
[[cs:Chiméra (Versus)]]
 
[[de:Furchtbringer (Versus)]]
 
[[de:Furchtbringer (Versus)]]
[[it:Frightener (Versus)]]
+
[[it:Frightener (classe)]]
 
[[Category:The Witcher: Versus]]
 
[[Category:The Witcher: Versus]]
  +
[[Category:Pages with tables]]

Revision as of 00:00, 22 April 2019

The Frightener is one of the three classes available in The Witcher: Versus browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener's roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.

Skills

Icon Name Description Style Fury Elements
Bite Bite Deals 10/13/16 damage. Strong - Bite 0 0
Paralysis Paralysis Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds. Strong - Bite 1 0
Venom Venom Deals 6/7/8 damage and 7/9/11 for the next two rounds. Strong - Bite 2 0
Jump Jump Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%. Strong - Evade 0 0
Trick Trick Defends against strong(12/16/20). If the defense if successful, increases power of stron attack by 3 during the next round/next 2 rounds/current and next 2 rounds. Strong - Evade 0 0
Elude Elude Defends against strong(15/20/25) and fast(7/10/13). Strong - Evade 1 0
Pincers Pincers Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18. Fast - Claws 0 0
Poisoned pincers Poisoned Pincers

Deals 7/8/9 damage and 5/6/7 per round for 2 rounds.

Fast - Claws 1 0
Sharp pincers Sharp Pincers Deals 13/17/19 damage. Has a 30/40/50% chance of crit. Fast - Claws 2 0
Cover Cover Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%. Fast - Guard 0 0
Disarm Disarm Defends against fast(10/14/18). Interrupts the enemy's special attack. Fast - Guard 0 0
Predator instinct Predator Instinct Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by fast style attacks by 15/25/35% until the end of the fight. Fast - Guard 0 1
Scream Scream Deals 10 damage and 0/4/4 in the next 0/1/2 round(s). Magic - Screams 0 0
Battle scream Battle Scream Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round. Magic - Screams 0 1
Deafening scream Deafening Scream Deals 14/17/20 damage. If enemy blocks with a fast defense, this attack has 100/120/140% chance of dealing a critical hit. Magic - Screams 0 2
Armor Armor Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%. Magic - Armor 0 0
Combined armor Combined Armor Defends against magic(9/12/15) and fast/strong(3/4/5). Magic - Armor 0 0
Magical protection Magical Protection Interrupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12. Magic - Armor 0 1
Camouflage Camouflage Increases power of fast/strong attack by 10/13/16 in the next round. Special - Experiment 0 0
Adrenaline Adrenaline Increases damage by 6/7/7 and critical hit chance by 0/0/15% during the next 3 rounds. Special - Experiment 1 0
Battle steroids Battle Steroids Reduces chance of being crited by 50% for this and the next 1/2/3 rounds. Special - Experiment 0 1
Resistance Resistance Passive. Reduces all damage taken by 1/2/3. Special - Metabolism 0 0
Regeneration Regeneration Passive. Heals 1/3/5 damage per round. Requires level 5 or higher. Special - Metabolism 0 0
Monstrous toughness Monstrous Toughness Passive. Increases HP by 10/20/30.Requires level 10 or higher. Special - Metabolism 0 0

Gear

Consumables

Name Description Min. lvl Cost
Broken stone Not much of use

Strong style: Damage: +1

5 5 Mandrake versus
Common stone Found by the road

Fast style: Damage: +1

5 5 Mandrake versus
Magical stone Stone taken from a place of power

Magic style: Damage: +1

5 5 Mandrake versus
Broken whetstone Damaged, but still usable

Strong style: Critical hit: +5%

Fast style: Armour: +1

8 5 Mandrake versus
Used whetstone Almost as new

Strong style: Armour: +2

Fast style: Armour: +2

10 20 Mandrake versus
Dirty whetstone Clean before use

Strong style: Damage: +1 Defence: +2

Fast style: Damage: +1 Defence: +2

13 10 Mandrake versus
Magical whetstone Result of a magical experiment. Some say of a failed magical experiment...

Magic style: Damage: +2 Armour: +2

13 10 Mandrake versus
Common whetstone Every smith uses such a whetstone

All styles: Damage: +1 Armour: +1

15 10 Mandrake versus
Witcher's oil Basic equipment of every Kaer Morhen adept

All styles: Critical hit: +10%

15 20 Mandrake versus
Broken polisher stone Useless for a weaponsmith, but still has some value...

Strong style: Damage: +2 Critical defence: +10% Defence: +4

Fast style: Critical defence: +10% Defence: +4

18 10 Mandrake versus
Quality whetstone Created for skilled duelists

Fast style: Damage: +2 Critical defence: +10% Defence: +4

Magic style: Critical defence: +10% Defence: +4

18 10 Mandrake versus
Wodo runic stone Remains from some mysterious cult

Magic style: Damage: +2 Critical defence: +10% Defence: +4

Strong style: Critical defence: +10% Defence: +4

18 10 Mandrake versus
Soldier's poteen Gives extra motivation and power before the fight

Regeneration: +1

All styles: Damage: +1 Armour: +1

20 20 Mandrake versus
Whetstone of gnome masters Can be only bought in Carbon mountain workshops

Strong style: Damage: +2

Fast style: Damage: +2 Critical armour: +10%

23 20 Mandrake versus
Swarog Powerful runestone

Magic style: Critical hit: +10% Damage: +2 Critical defence: +10% Defence: +5

23 20 Mandrake versus
Old whetstone of gnome masters Can be only bought in Carbon mountain workshops

Strong style: Damage: +2

Fast style: Damage: +2 Critical armour: +5%

23 20 Mandrake versus
Diamond dust Costs a fortune – but worth it

All styles: Damage: +1 Armour: +4

25 20 Mandrake versus
Common polisher stone Every decent weaponsmith uses such tool

Strong and fast style: Damage: +3

28 10 Mandrake versus
Percival Schuttenbach's polisher stone This famous smith uses only highest quality tools

Strong and fast style: Critical hit: +20%

30 20 Mandrake versus