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=== Consummables ===
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! width=60 | Fury
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[[cs:Chiméra (Versus)]]
 
[[cs:Chiméra (Versus)]]

Revision as of 15:24, 21 March 2010

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The Frightener is one of the four classes available in The Witcher: Versus browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener’s roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.

Skills

Image Name Description Style Fury Elements
Bite Bite Deals 10/13/16 damage. Strong - Bite 0 0
Paralysis Paralysis Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds. Strong - Bite 1 0
Venom Venom Deals 6/7/8 damage and 7/9/11 for the next two rounds. Strong - Bite 2 0
Jump Jump Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%. Strong - Evade 0 0
Trick Trick Defends against strong(12/16/20). If the defense if successful, increases power of stron attack by 3 during the next round/next 2 rounds/current and next 2 rounds. Strong - Evade 0 0
Elude Elude Defends against strong(15/20/25) and fast(7/10/13). Strong - Evade 1 0
Pincers Pincers Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18. Fast - Claws 0 0
Poisoned pincers Poisoned Pincers

Deals 7/8/9 damage and 5/6/7 per round for 2 rounds.

Fast - Claws 1 0
Sharp pincers Sharp Pincers Deals 13/17/19 damage. Has a 30/40/50% chance of crit. Fast - Claws 2 0
Cover Cover Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%. Fast - Guard 0 0
Disarm Disarm Defends against fast(10/14/18). Interupts the enemy's special attack. Fast - Guard 0 0
Predator instinct Predator Instinct Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by fast style attacks by 15/25/35% until the end of the fight. Fast - Guard 0 1
Scream Scream Deals 10 damage and 0/4/4 in the next 0/1/2 round(s). Magic - Screams 0 0
Battle scream Battle Scream Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round. Magic - Screams 0 1
Deafening scream Deafening Scream Deals 14/17/20 damage. If enemy blocks with a fast defense, this attack has 100/120/140% chance of dealing a critical hit. Magic - Screams 0 2
Armor Armor Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%. Magic - Armor 0 0
Combined armor Combined Armor Defends against magic(9/12/15) and fast/strong(3/4/5). Magic - Armor 0 0
Magical protection Magical Protection Interupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12. Magic - Armor 0 1
Camouflage Camouflage Increases power of fast/strong attack by 10/13/16 in the next round. Special - Experiment 0 0
Adrenaline Adrenaline Increases damage by 6/7/7 and critical hit chance by 0/0/15% during the next 3 rounds. Special - Experiment 1 0
Battle steroids Battle Steroids Reduces chance of being crited by 50% for this and the next 1/2/3 rounds. Special - Experiment 0 1
Resistance Resistance Passive. Reduces all damage taken by 1/2/3. Special - Metabolism 0 0
Regeneration Regeneration Passive. Heals 1/3/5 damage per round. Requires level 5 or higher. Special - Metabolism 0 0
Monstrous toughness Monstrous Toughness Passive. Increases HP by 10/20/30.Requires level 10 or higher. Special - Metabolism 0 0

Gear

Weapons

Image Name Description Min. lvl Fury Elements Cost
(item name) (item description) ## # #

Accessories

Image Name Description Min. lvl Fury Elements Cost
(item name) (item description) ## # #

Consummables

Image Name Description Min. lvl Fury Elements Cost