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For casual wonderers: \DATA directory contains a bunch of BIK movies. See [[BIK format]].
 
For casual wonderers: \DATA directory contains a bunch of BIK movies. See [[BIK format]].
   
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[[Category:The Witcher (computer game)]]
 
 
[[Category:Modding]]
 
[[Category:Modding]]
 
[[Category:File Formats]]
 
[[Category:File Formats]]
 
[[Category:The Witcher (computer game) technical aspects]]

Revision as of 15:42, 27 March 2008

This article describes the directory structure of The Witcher computer game.

Conventions

When a path starts with a backslash character ('\'), it means that the installation directory has been omitted from the path. For example, assuminf that you have installed the game to the C:\Program Files\The Witcher directory, \DATA would mean C:\Program Files\The Witcher\DATA

Layout

Once you have completed installation, you will have the following directory structure:

\

The root, containing a few files.

\DATA

The \DATA directory contains all game data that will be loaded by the game at some point.

\LAUNCHER

The \LAUNCHER directory contains a collection of PNG images that are used for localization of the launcher.

The launcher itself is \LAUNCHER.EXE).

\REGISTER

The \REGISTER directory contains a collection of PNG images and DLLs for localization of the registration tool.

The registration tool itself is \REGISTER.EXE.

\SYSTEM

The \SYSTEM directory contains several things:

- the font cache
- MSS (Miles Sound System) DLLs and files
- scripts (.LUC and .BFX)
- game EXE and DLLs
- copy-protection EXE and DLLs

Points of interest

For modders: the \DATA and \SYSTEM\SCRIPTS directories. See Modding.

For casual wonderers: \DATA directory contains a bunch of BIK movies. See BIK format.