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+ | {{tocright}} |
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− | [[Category:The Witcher (computer game)]] |
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− | [[Category:Modding]] |
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− | [[Category:File Formats]] |
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==Conventions== |
==Conventions== |
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− | When a path starts with a backslash character ('\'), it means that the installation directory has been omitted from the path. For example, |
+ | When a path starts with a backslash character ('\'), it means that the installation directory has been omitted from the path. For example, assuming that you have installed the game to the {{Code Font|Code = C:\Program Files\The Witcher}} directory, {{Code Font|Code = \DATA}} would mean {{Code Font|Code = C:\Program Files\The Witcher\DATA}} |
==Layout== |
==Layout== |
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===\DATA=== |
===\DATA=== |
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− | The \DATA directory contains all game data that will be loaded by the game at some point. |
+ | The {{Code Font|Code = \DATA}} directory contains all game data that will be loaded by the game at some point. |
===\LAUNCHER=== |
===\LAUNCHER=== |
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− | The \LAUNCHER directory contains a collection of PNG images that are used for localization of the launcher. |
+ | The {{Code Font|Code = \LAUNCHER}} directory contains a collection of {{Code Font|Code = PNG}} images that are used for localization of the launcher. |
− | The launcher itself is \LAUNCHER.EXE |
+ | The launcher itself is {{Code Font|Code = \LAUNCHER.EXE}}. |
===\REGISTER=== |
===\REGISTER=== |
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− | The \REGISTER directory contains a collection of PNG images and |
+ | The {{Code Font|Code = \REGISTER}} directory contains a collection of {{Code Font|Code = PNG}} images and {{Code Font|Code = DLL}}s for localization of the registration tool. |
− | The registration tool itself is \REGISTER.EXE. |
+ | The registration tool itself is {{Code Font|Code = \REGISTER.EXE}}. |
===\SYSTEM=== |
===\SYSTEM=== |
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− | The \SYSTEM directory contains several things: |
+ | The {{Code Font|Code = \SYSTEM}} directory contains several things: |
− | + | * the font cache |
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− | + | * {{Code Font|Code = MSS}} (Miles Sound System) {{Code Font|Code = DLL}}s and files |
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− | + | * scripts ({{Code Font|Code = .LUC}} and {{Code Font|Code = .BFX}}) |
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− | + | * game {{Code Font|Code = EXE}} and {{Code Font|Code = DLL}}s |
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− | + | * copy-protection {{Code Font|Code = EXE}} and {{Code Font|Code = DLL}}s |
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==Points of interest== |
==Points of interest== |
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− | For modders: the \DATA and \SYSTEM\SCRIPTS directories. See [[Modding]] |
+ | * For modders: the {{Code Font|Code = \DATA}} and {{Code Font|Code = \SYSTEM\SCRIPTS}} directories. {{Color Font|Colored text = See}} [[Modding]] |
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[[Category:Modding]] |
[[Category:Modding]] |
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[[Category:File Formats]] |
[[Category:File Formats]] |
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− | [[Category:The Witcher |
+ | [[Category:The Witcher technical aspects]] |
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+ | [[de:Game Layout]] |
Revision as of 03:10, 11 August 2018
This article describes the directory structure of The Witcher.
Conventions
When a path starts with a backslash character ('\'), it means that the installation directory has been omitted from the path. For example, assuming that you have installed the game to the directory, would mean
Layout
Once you have completed installation, you will have the following directory structure:
\
The root, containing a few files.
\DATA
The directory contains all game data that will be loaded by the game at some point.
\LAUNCHER
The directory contains a collection of images that are used for localization of the launcher.
The launcher itself is .
\REGISTER
The directory contains a collection of images and s for localization of the registration tool.
The registration tool itself is .
\SYSTEM
The directory contains several things:
- the font cache
- (Miles Sound System) s and files
- scripts ( and )
- game and s
- copy-protection and s
Points of interest
- For modders: the and directories. Modding
- For casual wanderers: directory contains a bunch of movies. BIK format