Siege cards are a type of gwent card in The Witcher 3: Wild Hunt that occupies the third row and is weak to Rain. Note that the Skellige cards are only available with the Blood and Wine expansion.
|Arachas Behemoth||Unit||6||Muster: Find any cards with the same name in your deck and play them instantly.|
|Catapult||Unit||8||Tight Bond: Place next to a card with the same name to double the strength of both cards.|
|Draig Bon-Dhu||Unit||2||Commander's Horn: Doubles the strength of all unit cards in that row. Limited to 1 per row.|
|Dun Banner Medic||Unit||5||Medic: Choose one card from your discard pile and play it instantly (no Heroes or Special Cards).|
|Gaunter O'Dimm||Unit||2||Muster: Find any cards with the same name in your deck and play them instantly.||Neutral|
|Heavy Zerrikanian Fire Scorpion||Unit||10|
|Kaedweni Siege Expert||Unit||1||Morale boost: Adds +1 to all units in the row (excluding itself).|
|Morvran Voorhis||Hero||10||Hero: Not affected by any Special Cards or abilities.|
|Schirrú||Unit||8||Scorch - Siege: Destroys your enemy's strongest Siege Combat unit(s) if the combined strength of all his or her Siege Combat units is 10 or more.|
|Siege Technician||Unit||0||Medic: Choose one card from your discard pile and play it instantly (no Heroes or Special Cards).|
|Thaler||Unit||1||Spy: Place on your opponent's battlefield (counts towards opponent's total) and draw 2 cards from your deck.|
|War Longship||Unit||6||Tight Bond: Place next to a card with the same name to double the strength of both cards.|
|Zerrikanian Fire Scorpion||Unit||5|
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