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Ifrit

Ifrits or afreets (in Danusia Stok's translation of The Last Wish) are genies from the Plane of Fire. When summoned, they generally do not grant wishes, unless the summoning party wishes to die or to have someone killed. These creatures are undoubtedly intelligent, but mortals cannot penetrate their minds. That is just as well, because their visions of an all-encompassing inferno would most certainly drive any human mad.

"An ifrit is a minor genie of fire, or, as some say, an elemental. It does not fulfill wishes, build palaces or make anyone rich, but it serves mages who research the element of fire if they can force the creature to be obedient.
Ifrits can only be captured by a mage who intimately understands the nature of flames and has devoted himself completely to learning their secret. The creatures, with their connection to the element of fire, will judge their summoner and, if they find him worthy, will loyally serve him in all matters." - in-game journal entry

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Occurrence

Ifrits inhabit the Plane of Fire; mages who have achieved mastery in controlling the element of fire are able to summon them and force them into servitude.

Immunity

Immune to most effects, especially to incineration; ifrits come from another world, but they cannot be knocked down or stunned.

Susceptibility

Sensitive to silver and Specter Oil.

Tactics

Float in the air; use fire in combat.

Alchemy

Pyrite and Ectoplasm.

Location

Source

Trivia

  • Also called Omen of Fire.
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