The Witcher[]
Knockdown is a critical effect with the following characteristics:
- Temporary Knockdown, i.e. knocking an opponent (or an opponent knocking Geralt) to the ground.
- When an enemy is knocked down, it prevents them from launching their next attack as quickly.
- Opponents can kill Geralt with one hit (a finishing blow), making this effect especially dangerous in combat against large, powerful beasts.
Enemies who have less than 33% of their vitality left may be stunned and/or knocked down by any short weapon attack.
Knockdown boosters[]
Opponents who use knockdown[]
- Azar Javed
- Alghouls
- Cemetaurs
- Devourers
- Fleders
- Frighteners
- Giant centipedes
- Golems
- Graveirs
- Ifrits
- Royal wyverns
- Wyverns
Opponents with immunity[]
- Archespores
- Echinopsae
- Frighteners
- Giant centipedes
- Greater brothers
- Kikimore queens
- Mutant assassins
- Wraiths
Opponents with resistance[]
- Alghouls
- Cemetaurs
- Cockatrices (high)
- Devourers
- Graveirs
- Kikimore warriors
- Kikimore workers
- Koshcheys
- Werewolves
Opponents with susceptibility[]
- Barghests
- Dogs
- Drowned dead
- Drowners
- Hellhounds (possible)
- Kikimore workers
- Strigas
Weapons which cause knockdown[]
- Any rune sword with at least one earth rune.
- Holy battle hammer of the Order
- Mahakaman battle hammer
- Order battle hammer