"There is circumstantial evidence that the sorcerers responsible for creating and developing the process of witcher mutations countless years ago were Cosimo Malaspina and his apprentice, Alzur. Their activities, particularly in the field of magical experimentation, remain highly controversial. Some even go so far as to name them renegades. We cannot forget, however, the stupendous role these sorcerers played in the development of magical lore. Spells such as Alzur's Shield and Alzur's Thunder are still remembered by sorcerers today 'and are likely to be so forever. Nor could any forget the cautionary tale of Alzur's own death- massacred in Maribor by the very viy (a type of giant centipede, for those who do not practice the witcher's trade) he had created. Once free of its master's control, the beast managed to ruin half the city before it fled to Riverdell's forests. Legend has it that the creature prowls them to this day."- Master Istredd of Aed Gynvael, draft of "The Controversies of the Magical Art"
"Only once have I crossed the border of that beautiful and dangerous land, when I hurried to bring news of great import to my friend Geralt, whom the dryads were healing after he had Suffered grievous wounds in battle. I owe my life, and the success of my mission, only to my lucky star, my protector, Art. For only my supreme dedication to my Art allowed me to captivate the dryads with my music, to the point that not only did they spare my life, but also took me to my friend so that I could deliver my crucial message. That is how, after completing my embassy, I was able to leave Brokilon in one piece."-Dandelion, Half a Century of Poetry
"Gnomes, though shorter than dwarves and not as strong, are equally resistant to hardship and much more agile. This ancient and noble race is characterized by their long, pointy noses, in which they take great pride ... Like dwarves, they. love their handiwork, and are particularly adept at the arts of the metallurgist, the armorer, the jeweler, and the goldsmith. Not many, however, elect to ply their trade beyqnd their native lands, since their grand mastery, and the profits which it brings, 'inevitably becomes the object of envy and thus human aversion, which ends in slander at best and pogroms at worst."- Reverend ]arre of Ellander the Elder, "The Truthful Description of the Elder Races"
"You can run through the Path a hundred times, and still break your neck on the hundred-and-first run. Things are always changing, always in motion. The fallen trees that form natural catwalks over stony ravines decay with time, or plummet into the chasm. In spring the snowmelt dislodges stones from narrow mountain paths. Winter ice makes every second step potentially fatal. More seasoned urchins have broken their bones or lost their lives in the Gauntlet than there are whores in Novigrad's brothels. If you've ever been to Novigrad, that statistic speaks for itself." - Witcher Lambert
"Despite popular opinion, the term Aen Saevherne is not simply the equivalent of 'elven sorcerer', but has a much deeper meaning. The closest possible translation would be 'sages'. Indeed, if rumor is to be believed, the Aen Saevherne command not only an impressive knowledge of magic, but also -as implausible as it seems- a comprehension of other worlds, time, and space. These Sages form a separate caste among elven sorcerers, mysterious even to their brethren and greatly respected by all, including the most powerful among them."-Geoffrey Monck, "The Magic of the Elder Folk"