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"I shall organize, see to everything and whip the house into order."
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Metinna is one of the kingdoms to the south of Amell, currently a vassal to Nilfgaardian Empire and part of the Metinna Province.[2] Comprised in large part of Mag Deira plains, for ages it has been a homeland for skilled cavalrymen and famous horse breeders.[3]

History

Ancient

The original inhabitants of these lands were werebbubbs, members of sophisticated race whose homelands comprised of modern-day Metinna, Nazair and Mag Turga. During the Age of Migration, they were driven out by elves who began to built their own civilization.

The Elder Folk inhabited primarily the Land of a Hundred Lakes, or Centloch. To this day the ruins of their palaces are haunted by elven ghosts of the past.[4][5] One of the most well-known structures was probably the legendary basalt tower of Tor Zireael on the north shore of Tarn Mira, but by the 13th century all that remained of it were only few stones. However, it was probably only an illusion, as the tower appeared at least twice: first time for Buyvid Backhuysen when he was shown the tower by Avallac'h and the second time few ages later, when the Wild Hunt protected Ciri from Leo Bonhart so that she could escape to Tir ná Lia through the portal in the tower.[6]

TBA

In the past, Metinna was an independent land ruled by sovereign monarchs like Queen Zivelina.[7] This, however, changed in the 13th century when the Nilfgaardian Army took over.[8] To soothe situation, a local dynasty was allowed to govern with relative autonomy.[6] In return, they supply hirelings during times of conflict.[2]

National Emblems

Metinnese symbols are towers,[9] a moon[10] and a helmet.[3] Emblems in the infobox are based on Wiedźmin: Gra Wyobraźni.

The following illustrations have been created by Wiki editors basing on official description and/or depictions. a moon a helmet

The following illustration has been used in CD Projekt's The Witcher franchise. Mboro's concept used in BaW

Geography

It is bordered by the Ebbing (and possibly the Great Sea) in the west, Geso to the east, the province of Nazair to the north, and Maecht, with which it forms the Province of Metinna, to the south. The region, one third of which is comprised of the plains of Mag Deira, is bounded to the north by the Yelena and to the south by the Sylte river.

Notable people

Monarchs

Aristocracy


Notable locations

Notes

References

  1. The Witcher Role-Playing Game uses "Mettinese" but it's unclear if this was a misspelling or intentional
  2. 2.0 2.1 Time of Contempt
  3. 3.0 3.1 The Witcher Role-Playing Game
  4. Wiedźmin: Gra Wyobraźni
  5. While Wiedźmin: Gra Wyobraźni refer to these elves as "Aen Seidhe", The Tower of the Swallow indicates that the area was inhabited by Aen Elle, or at least a fraction of elves closely associated to them. However, given that Aen Elle stayed some time on the Continent before they left for other worlds, it is possible that the two tribes coexisted in this region.
  6. 6.0 6.1 The Tower of the Swallow
  7. The Last Wish
  8. Genealogy of Ciri - Crispin Kameny
  9. Wiedźmin: Gra Wyobraźni
  10. Blood and Wine expansion, originally designed by Mboro
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