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[[Image:Places_Monoliths_Veenah_unlit.png|right|300px| 'Veen'ah monolith]]
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{{SpoilerBanner}}[[File:Places_Monoliths_Veenah_unlit.png|right|300px| 'Veen'ah monolith]]
[[Image:Places_Monoliths_Oth.png|right|300px| 'Oth monolith with sephirah]]
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[[File:Places_Monoliths_Oth.png|right|300px| 'Oth monolith with sephirah]]
 
In [[The Witcher (computer game)|''The Witcher'']] there are ten strange [[obelisks]], or '''monoliths''', scattered about the [[swamp]] outside [[Vizima]]. They are covered in illegible markings and are obviously not naturally occurring. They are:
 
In [[The Witcher (computer game)|''The Witcher'']] there are ten strange [[obelisks]], or '''monoliths''', scattered about the [[swamp]] outside [[Vizima]]. They are covered in illegible markings and are obviously not naturally occurring. They are:
   
: [[Image:Quest_Items_Sephirot_Maalkad.png|23px|Maal'kad]] '''Maal'kad'''
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*[[File:Quest_Items_Sephirot_Maalkad.png|23px|Maal'kad]] '''Maal'kad'''
: [[Image:Quest_Items_Sephirot_Ghevrath.png|23px|Ghe'vrath]] '''Ghe'vrath'''
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*[[File:Quest_Items_Sephirot_Ghevrath.png|23px|Ghe'vrath]] '''Ghe'vrath'''
: [[Image:Quest_Items_Sephirot_Oth.png|23px|'Oth]] ''' 'Oth'''
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*[[File:Quest_Items_Sephirot_Oth.png|23px|'Oth]] ''' 'Oth'''
: [[Image:Quest_Items_Sephirot_Yesath.png|23px|Y'esath]] '''Y'esath'''
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*[[File:Quest_Items_Sephirot_Yesath.png|23px|Y'esath]] '''Y'esath'''
: [[Image:Quest_Items_Sephirot_Veenah.png|23px|Veenah]] '''Veenah'''
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*[[File:Quest_Items_Sephirot_Veenah.png|23px|Veenah]] '''Veenah'''
: [[Image:Quest_Items_Sephirot_Tipperath.png|23px|Tipperath]] '''Tipperath'''
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*[[File:Quest_Items_Sephirot_Tipperath.png|23px|Tipperath]] '''Tipperath'''
: [[Image:Quest_Items_Sephirot_Choccmah.png|23px|Chocc'mah]] '''Chocc'mah'''
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*[[File:Quest_Items_Sephirot_Choccmah.png|23px|Chocc'mah]] '''Chocc'mah'''
: [[Image:Quest_Items_Sephirot_Nehtza.png|23px|Neh'tza]] '''Neh'tza'''
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*[[File:Quest_Items_Sephirot_Nehtza.png|23px|Neh'tza]] '''Neh'tza'''
: [[Image:Quest_Items_Sephirot_Kezath.png|23px|Kezath]] '''Kezath'''
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*[[File:Quest_Items_Sephirot_Kezath.png|23px|Kezath]] '''Kezath'''
: [[Image:Quest_Items_Sephirot_Kethaar.png|23px|Keth'aar]] '''Keth'aar'''
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*[[File:Quest_Items_Sephirot_Kethaar.png|23px|Keth'aar]] '''Keth'aar'''
   
 
[[File:Map_Swamp_monoliths.png|300px|thumb|placement of the obelisks]]
{{spoiler}}
 
{|align="right"
 
|-
 
|
 
<imagemap>
 
Image:Map_Swamp_monoliths.png|300px|placement of the obelisks
 
# each circle represents one of the monolith markers
 
circle 248 441 15 [[Monolith|Keth'aar]]
 
circle 333 572 15 [[Monolith|Veenah]]
 
circle 448 580 15 [[Monolith|Ghe'vrath]]
 
circle 555 606 15 [[Monolith|'Oth]]
 
circle 363 345 15 [[Monolith|Chocc'mah]]
 
circle 489 354 15 [[Monolith|Kezath]]
 
circle 596 363 15 [[Monolith|Neh'tza]]
 
circle 526 488 15 [[Monolith|Tipperath]]
 
circle 672 508 15 [[Monolith|Y'esath]]
 
circle 765 528 15 [[Monolith|Maal'kad]]
 
desc none
 
</imagemap>
 
|}
 
   
 
These large stones pulse with magic, but initially their purpose is unknown. This does not last long, however, as [[Geralt]] learns more and more about Vizima, its surroundings, its inhabitants, and of course the [[Salamandra|criminal element]]. Our hero soon learns that these monoliths, and the correspondingly named [[sephirot]] are the key to opening the strange, abandoned [[Mage's tower]].
 
These large stones pulse with magic, but initially their purpose is unknown. This does not last long, however, as [[Geralt]] learns more and more about Vizima, its surroundings, its inhabitants, and of course the [[Salamandra|criminal element]]. Our hero soon learns that these monoliths, and the correspondingly named [[sephirot]] are the key to opening the strange, abandoned [[Mage's tower]].
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==Note==
 
==Note==
 
* The distribution of the monoliths on the map resembles to the diagram of the [http://en.wikipedia.org/wiki/Sephirot Tree of Life], from which these standing stones are inspired.
 
* The distribution of the monoliths on the map resembles to the diagram of the [http://en.wikipedia.org/wiki/Sephirot Tree of Life], from which these standing stones are inspired.
 
{{endspoiler}}
 
   
 
[[Category:Magical items]]
 
[[Category:Magical items]]

Revision as of 22:39, 21 July 2017

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'Veen'ah monolith
'Oth monolith with sephirah

In The Witcher there are ten strange obelisks, or monoliths, scattered about the swamp outside Vizima. They are covered in illegible markings and are obviously not naturally occurring. They are:

  • Maal'kad Maal'kad
  • Ghe'vrath Ghe'vrath
  • 'Oth 'Oth
  • Y'esath Y'esath
  • Veenah Veenah
  • Tipperath Tipperath
  • Chocc'mah Chocc'mah
  • Neh'tza Neh'tza
  • Kezath Kezath
  • Keth'aar Keth'aar
Map Swamp monoliths

placement of the obelisks

These large stones pulse with magic, but initially their purpose is unknown. This does not last long, however, as Geralt learns more and more about Vizima, its surroundings, its inhabitants, and of course the criminal element. Our hero soon learns that these monoliths, and the correspondingly named sephirot are the key to opening the strange, abandoned Mage's tower.

Note: If you hover your mouse over the red markers on the map to the right, the name of the obelisk will appear.

Associated quests

Note

  • The distribution of the monoliths on the map resembles to the diagram of the Tree of Life, from which these standing stones are inspired.