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Revision as of 13:01, 11 August 2009
In The Witcher there are ten strange obelisks, or monoliths, scattered about the swamp outside Vizima. They are covered in strange markings and are obviously not naturally occurring. They are:
- Maal'kad
- Ghe'vrath
- 'Oth
- Y'esath
- Veenah
- Tipperath
- Chocc'mah
- Neh'tza
- Kezath
- Keth'aar
Template:Spoiler These large stones pulse with magic, but initially their purpose is unknown. This doesn't last long, however, as Geralt learns more and more about Vizima, it's surroundings, it's inhabitants, and of course the criminal element. Our hero soon learns that these monoliths, and the correspondingly named sephirot are the key to opening the strange, abandoned Mage's tower.
Associated quests
Template:Endspoiler