Monstrum, or Description of the Witcher (also translated as Monstrum, or a description of a witcher) is an anonymous piece of hate literature which purports to be about witchers.
And Kaer Morhen, where these infamous beings nestle, where they perform their foul practices, must be wiped from the surface of this earth, and all trace of it strewn with salt and saltpetre.
- Monstrum, or a Portrayal of Witchers
- "Indeed, there is nothing more repulsive than these monsters that defy nature and are known by the name of witcher, as they are the offspring of foul sorcery and witchcraft. They are unscrupulous scoundrels without conscience and virtue, veritable creatures from hell capable only of taking lives. They have no place amongst decent and honest folk.
- And this Kaer Morhen where these villains nest and practice foul rituals must be wiped off the face of the earth, and all evil traces of it need be treated with salt and saltpeter to complete the deed."
- Glossary: Witchers
- a crate in the armory on the second floor of Kaer Morhen
- Antiquary in the Outskirts' Inn
- Antiquary in the Temple Quarter
- Bookshelf in Triss Merigold's house in the Trade Quarter (Act III)
- Once as numerous as the beasts they fought, today the witchers are seen as a relic of times long gone. The exact nature of their training remains a mystery. It is known it consists, among others, of the Trails – processes that transform the organism using a specific combination of secret herbs and infusions. Those who survive them gain superhuman reflexes, speed of reaction, the ability to see in the dark and many other traits making them lethal foes. During their training they learn swordplay and basics of magic, known as Signs. Armed in this set of abilities, the witchers can effectively fulfill their objective, that is protect humans from the monsters inhabiting our world.
There are two volumes of this work in the third game: