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{{Infobox_Kingdom
 
{{Infobox_Kingdom
|flag = Flag Ofir.svg
+
|Flag = Flag Ofir.svg
|coa = COA Ofir.svg
+
|COA = COA Ofir.svg
|other_names = Ofier<ref name="HoS" />
+
|Aka = Ofier<ref name="HoS" />
|form-of-government = Monarchy
+
|Government_type = Monarchy
|status = Set of various kingdoms under a [[Malliq|single ruler]]
+
|Status = Set of various kingdoms under a [[Malliq|single ruler]]
|ruler = Malliq [[Nibras]]
+
|Ruler = [[Nibras]]
|official-language = [[Ofiri tongue]]<br>few other unknown languages<ref name="HoS" />
+
|Official_language = [[Ofiri tongue]]<br>Few other unknown languages<ref name="HoS" />
|demonym = Ofiri<br>Ofieri
+
|Demonym = Ofiri<br>Ofieri
|religious = Various, including beliefs in the First Mare and God the World<ref name="HoS" />
+
|Religion = [[#Religion|Ofiri pantheon]]<ref name="HoS" />
}}'''Ofir''' or '''Ofier''' is a landmass in the region known to [[Nordling]]s as "[[beyond the seas]]" near [[Zangvebar]],<ref name="SoD">{{SoD}}</ref> south of the [[Nilfgaardian Empire]]. It consisted of various fallen empires, kingdoms and tribes, which were unified by [[malliq]]s before {{Year|canon = no|year = 1272}}.<ref name="HoS">{{HoS}}</ref>
+
}}'''Ofir''' or '''Ofier''' is a landmass in the region known to [[Nordling]]s as "[[beyond the seas]]" near [[Zangvebar]],<ref name="SoD">{{SoD}}</ref> south of the [[Nilfgaardian Empire]]. It consisted of various fallen empires, kingdoms and tribes, which were unified by [[malliq]]s before the 1270s.<ref name="HoS">{{HoS}}</ref>
   
 
Not counting trade in hubs like [[Novigrad]] or [[Cidaris (city)|Cidaris]], Ofir rarely has any contact with the [[Northern Kingdoms]] and remains largely unknown there.
 
Not counting trade in hubs like [[Novigrad]] or [[Cidaris (city)|Cidaris]], Ofir rarely has any contact with the [[Northern Kingdoms]] and remains largely unknown there.
   
 
== History ==
 
== History ==
=== Origin legends ===
+
=== Legends of origin ===
 
Apart from advanced areas, Ofir includes primitive tribes which still recount bygone eras in tales. One such myth tells of a time when sky and steppe fell in love and gave birth to the first mare. This mare, seeing how weak [[human]]s are falling prey to dangers, began to nurse them. They fed on her milk until growing strong enough to saddle her, becoming warriors. This is why Ofiri value [[horse]]s highly and call them "noblest among all beasts".
 
Apart from advanced areas, Ofir includes primitive tribes which still recount bygone eras in tales. One such myth tells of a time when sky and steppe fell in love and gave birth to the first mare. This mare, seeing how weak [[human]]s are falling prey to dangers, began to nurse them. They fed on her milk until growing strong enough to saddle her, becoming warriors. This is why Ofiri value [[horse]]s highly and call them "noblest among all beasts".
  +
 
=== Fragmented realm ===
 
=== Fragmented realm ===
During the rich history of Ofir, many empires arose and fell, succeeded by rich kingdoms.<ref name="HoS" /> Some time before 1272 they were more or less unified under the rule of [[malliq]]s.
+
During the rich history of Ofir, many empires rose and fell, succeeded by rich kingdoms.<ref name="HoS"/> At one point, a crew of [[Skellige]] pirates led by infamous Yustianna repeatedly raided both Zangvebar and Ofir before returning home with the loot.<ref>{{Tw3}}</ref>
  +
=== Nibras`s reign ===
 
  +
[[File: Gwent_cardart_northern_immortals.jpg|thumb|200px|right|Ofiri Immortals figting against Nilfgaard]]
In 1272 Malliq [[Nibras]] entrusted his loyal merchant [[Dulla kh'Amanni]] with diagrams for a fantastic gear. He was supposed to present them to local ruler, King [[Radovid V]], as a gift, possibly to establish diplomatic relations. He sent his son as well, Prince [[Sirvat]], to marry a Nordling wife, but that went rather badly.<ref name="HoS" />
 
  +
Eventually, prior to the 1270s, the realms of Ofir became more or less unified under the rule of [[malliq]]s.
  +
 
=== Nibras' reign ===
 
In {{Year|canon = no|year = 1272}}, Malliq [[Nibras]] entrusted his loyal merchant [[Dulla kh'Amanni]] with diagrams for a fantastic gear. He was supposed to present them to local ruler, King [[Radovid V]], as a gift, possibly to establish diplomatic relations. He sent his son as well, Prince [[Sirvat]], to marry a [[Nordling]] wife, but that went rather badly.<ref name="HoS" />
  +
  +
The same period, during the [[Third Northern War]], Ofiri mercenaries, including a great amount of war [[elephant]]s and [[Immortals]], were brought in the [[Northern Kingdoms]] in order to support the Northern armies against [[Nilfgaardian Empire|Nilfgaard]].<ref>{{Gwent standalone}}</ref>
   
 
== National Emblems ==
 
== National Emblems ==
Emblems displayed were inspired by the depiction of Ofieri shields in {{HoS}} and {{TWRPG}}.
+
Emblems displayed are based on Ofieri shields in {{HoS}} and {{TWRPG}}.
   
 
== Geography ==
 
== Geography ==
 
[[File:Ofir TW-OFaF.png|thumb|Royal Palace complex and surroundings with a typical Ofiri city in the background|250px]]
 
[[File:Ofir TW-OFaF.png|thumb|Royal Palace complex and surroundings with a typical Ofiri city in the background|250px]]
Ofir lies south of Nilfgaard and the southern edge of the [[Continent]]<ref>{{TB}}</ref> though some scholars believe they form one landmass because of the landbridge formed by steppes and savannas.<ref>{{WGW}}</ref> Inhabitants describe it as a land of vast steppes, forbidding mountains, untouched wildernesses and crystal-clear lakes.<ref name="HoS" />
+
Ofir lies south of Nilfgaard and the southern edge of the [[Continent]]<ref>{{TB}}</ref> in the area known as [[beyond the seas]]<ref name="SoD" /> though some Nordling scholars including [[Markus Hohlenberg]] believe Nilfgaard and the Far South are one landmass due to an isthmus made up of deserts and savannas.<ref>{{WGW}}</ref> Inhabitants describe it as a land of vast steppes, forbidding mountains, untouched wildernesses and crystal-clear lakes<ref name="HoS" /> and it is populated by horses, camels, [[elephant]]s, tigers and cobras.
   
 
=== Climate ===
 
=== Climate ===
Line 32: Line 39:
   
 
== Economy ==
 
== Economy ==
 
Despite the distance, Ofir trades with [[Northern Kingdoms]] via the marine mercantile route.<ref>{{TWotW}}</ref> The refinement of their products (e.g. decorated weapons, silk clothes, precious jewels, vases, spices, and carpets) makes them valuable and sought-after goods. In 1272, they also introduced the mysterious arcana of runewrighting to [[Nordlings]].<ref name="HoS" />
[[File:HoS_ofieri_goods.jpeg|thumb|right|200px|Ofiri goods]]
 
Despite the distance, Ofir trades with [[Northern Kingdoms]] via the marine mercantile route.<ref>''[[The World of the Witcher]]''</ref> The refinement of their products (e.g. decorated weapons, silk clothes, precious jewels, vases, spices, and carpets) makes them valuable and sought-after goods. In 1272, they also introduced the mysterious arcana of [[runewright]]ing to [[Nordlings]].<ref name="HoS" />
 
   
 
== Demographics ==
 
== Demographics ==
[[File:Ofiri nobles.jpeg|thumb|left|Different people of Ofir in royal palace gardens|250px]]
+
[[File:Ofiri nobles.jpeg|thumb|Different people of Ofir in royal palace gardens|250px]]
The empire is diverse in the range of peoples which are remarkably tolerant towards each other and foreigners.<ref>{{TWRPG}}</ref> Most of them live in great cities like Dulla's hometown which would, according to him, make the [[Nilfgaard (city)|City of Golden Towers]] seem dull in comparison. This city is an enclave of [[mage]]s, [[doctor]]s, mathematicians, and philosophers. Ofiris usually like to cover their heads with turbans and chaperones. High-ranking soldiers wear pointed golden helmets.<ref name="HoS" />
+
The empire is diverse in the range of people which are remarkably tolerant towards each other and foreigners.<ref>{{TWRPG}}</ref> Most of them live in great cities like Dulla's hometown which would, according to him, make the [[Nilfgaard (city)|City of Golden Towers]] seem dull in comparison. This city is an enclave of [[mage]]s, [[medic]]s, mathematicians, and philosophers. Ofiris usually like to cover their heads with turbans and chaperones. High-ranking soldiers wear pointed golden helmets.<ref name="HoS" />
   
== Religion ==
+
== Notable People ==
Lands of Ofir have many different deities and systems of beliefs, depending on region. Unlike [[Northern Realms]], the faith doesn't contradict the science, and many holy men are great scholars valued by people for their wisdom.<ref name="HoS" />
 
=== One God – the World ===
 
The belief in pantheistic One God is a monotheistic cult in one of Ofiri regions. Its followers, the [[Runewright]]s, believe the God speaks through symbols which humans are able to interpret only as imperfect runes, glyphs, and other signs. According to them, all [[magic]] comes from this being. It is viewed as both the creator and the world itself, who never ceases in expanding.<ref name="HoS" />
 
 
== Notable people ==
 
 
{{For|For = the main article|see = Malliq}}
 
{{For|For = the main article|see = Malliq}}
   
Line 60: Line 61:
 
'''Mages'''
 
'''Mages'''
 
* [[Aamad]]
 
* [[Aamad]]
* [[Hatun Radeyah]]
+
* [[Radeyah]]
 
* [[Runewright]]
 
* [[Runewright]]
 
</div>
 
</div>
Line 66: Line 67:
 
'''Others'''
 
'''Others'''
 
* [[Dulla kh'Amanni]]
 
* [[Dulla kh'Amanni]]
  +
* [[Erhan]]
 
* [[Maraal]]
 
* [[Maraal]]
 
</div></div></div>
 
</div></div></div>
Line 71: Line 73:
 
{{For|For = a full list|see = Category:Ofiris}}
 
{{For|For = a full list|see = Category:Ofiris}}
   
== Trivia ==
+
== Culture ==
  +
Of all values, Ofiris hold honor in the highest esteem. Swearing upon honor is a serious promise, and they'll go to great lengths to not fail. One's honor can also rise if they undertake a risky task backed by glorious intent. Examples of such are discoveries, explorations or knowledge-expanding. Many Ofiri wear bracelets with runes meant to bring good luck inscribed on them. The king is known to keep several concubines, who wear typical harem outfits, but the current one only calls upon his favorite concubine.
[[File:Tw3 ofir shield.png|100px|right|thumb|Ofiri shield]]
 
   
  +
=== Religion ===
* In the Bible, [[wikipedia:Ophir|Ofir]] is the land from which King Solomon received a cargo of gold every three years. Researchers identify it as either present-day Yemen, Afar region in East Africa, Rajasthan India or fabled land.
 
 
Lands of Ofir have different deities and beliefs, depending on the region. They believe that important matters should be discussed outdoors with gods for witnesses. In contrast to the Northern Realms, the faith doesn't conflict science, and many [[priest|clerics]] are great scholars valued by people for wisdom.
** In ''[[Boży bojownicy|Warriors of God]]'', [[Andrzej Sapkowski]] shows his belief it lied in Africa, south of Nubia and Kush.
 
  +
* [[CD Projekt]] based the depiction of Ofiris on few different [[wikipedia:Middle East|middle-eastern]] cultures.<ref>[https://twitter.com/MTomaszkiewicz/status/812604685014081536 Mateusz Tomaszkiewicz about inspirations for Ofier]</ref>
 
 
In one Ofiri region, a monotheistic cult centered on deity called just God is popular. His clergy, the [[Runewright]]s, believes God speaks through symbols which humans are able to interpret only as imperfect runes, glyphs, and other signs. All [[magic]] is said to come from this being. As the cult is pantheistic, its followers view God as both the creator of and the [[world]] itself who never ceases to expand.<ref name="HoS" /> Some faithful go deeper, preferring the term "Universe".<ref>{{BaW}}</ref>
** Notable influences are Ottoman, Persian and Arabic. Furthermore, runewright's description of his profession shows resemblance to Jewish [[wikipedia:Kabbalah|Kabbalah]] mysticism: word arranging and the power of letters, monotheism and a written record of the world creation. Their greetings and blessings fit this too.
 
  +
  +
== Trivia ==
 
[[File:Tw3 ofir shield.png|100px|right|Ofiri shield]]
 
* In the Bible, [[wikipedia:Ophir|Ophir]] is the land from which King Solomon received a cargo of gold every three years. Researchers identify it as either present-day Yemen, Afar region in East Africa, Rajasthan India or fabled land.
  +
** In ''[[Boży bojownicy|Warriors of God]]'', the narrator believes it to lie in [[Wikipedia:Afar Region|Afar Region]], situated south of Nubia and Kush in modern-day Ethiopia. In the real world however, there is no significant proof connecting medieval [[Wikipedia:Afar people|Afar people]] with ancient Ophir apart from the similarity in names. On the other hand, the region does indeed possess some recently discovered gold deposits.
 
* [[CD Projekt]] based the depiction of Ofiris on few different [[wikipedia:Middle East|Middle Eastern]] cultures.<ref>[https://twitter.com/MTomaszkiewicz/status/812604685014081536 Mateusz Tomaszkiewicz about inspirations for Ofier]</ref>
 
** Notable influences are Ottoman, Persian and Arabic. Furthermore, runewright's description of his profession shows resemblance to Jewish [[wikipedia:Kabbalah|Kabbalah]] mysticism as well as to Islamic Sufism: word arranging and the power of letters, monotheism and a written record of the world creation. Their greetings and blessings fit this too.
   
 
== References ==
 
== References ==
<references />[[de:Ophir]]
+
<references />
  +
[[ar:أوفير]]
  +
[[de:Ophir]]
 
[[es:Ofir]]
 
[[es:Ofir]]
 
[[fr:Ophir]]
 
[[fr:Ophir]]

Revision as of 05:55, 24 July 2020

Ofir or Ofier is a landmass in the region known to Nordlings as "beyond the seas" near Zangvebar,[2] south of the Nilfgaardian Empire. It consisted of various fallen empires, kingdoms and tribes, which were unified by malliqs before the 1270s.[1]

Not counting trade in hubs like Novigrad or Cidaris, Ofir rarely has any contact with the Northern Kingdoms and remains largely unknown there.

History

Legends of origin

Apart from advanced areas, Ofir includes primitive tribes which still recount bygone eras in tales. One such myth tells of a time when sky and steppe fell in love and gave birth to the first mare. This mare, seeing how weak humans are falling prey to dangers, began to nurse them. They fed on her milk until growing strong enough to saddle her, becoming warriors. This is why Ofiri value horses highly and call them "noblest among all beasts".

Fragmented realm

During the rich history of Ofir, many empires rose and fell, succeeded by rich kingdoms.[1] At one point, a crew of Skellige pirates led by infamous Yustianna repeatedly raided both Zangvebar and Ofir before returning home with the loot.[3]

Gwent cardart northern immortals

Ofiri Immortals figting against Nilfgaard

Eventually, prior to the 1270s, the realms of Ofir became more or less unified under the rule of malliqs.

Nibras' reign

In 1272, Malliq Nibras entrusted his loyal merchant Dulla kh'Amanni with diagrams for a fantastic gear. He was supposed to present them to local ruler, King Radovid V, as a gift, possibly to establish diplomatic relations. He sent his son as well, Prince Sirvat, to marry a Nordling wife, but that went rather badly.[1]

The same period, during the Third Northern War, Ofiri mercenaries, including a great amount of war elephants and Immortals, were brought in the Northern Kingdoms in order to support the Northern armies against Nilfgaard.[4]

National Emblems

Emblems displayed are based on Ofieri shields in Hearts of Stone expansion and The Witcher Role-Playing Game.

Geography

Ofir TW-OFaF

Royal Palace complex and surroundings with a typical Ofiri city in the background

Ofir lies south of Nilfgaard and the southern edge of the Continent[5] in the area known as beyond the seas[2] though some Nordling scholars including Markus Hohlenberg believe Nilfgaard and the Far South are one landmass due to an isthmus made up of deserts and savannas.[6] Inhabitants describe it as a land of vast steppes, forbidding mountains, untouched wildernesses and crystal-clear lakes[1] and it is populated by horses, camels, elephants, tigers and cobras.

Climate

The weather in Ofir is much warmer and sunnier, creating a very different fauna such as legendary white horses with black stripes.[2] The sky has a different shade, apparently less colorful in comparison with the North.[1]

Economy

Despite the distance, Ofir trades with Northern Kingdoms via the marine mercantile route.[7] The refinement of their products (e.g. decorated weapons, silk clothes, precious jewels, vases, spices, and carpets) makes them valuable and sought-after goods. In 1272, they also introduced the mysterious arcana of runewrighting to Nordlings.[1]

Demographics

Ofiri nobles

Different people of Ofir in royal palace gardens

The empire is diverse in the range of people which are remarkably tolerant towards each other and foreigners.[8] Most of them live in great cities like Dulla's hometown which would, according to him, make the City of Golden Towers seem dull in comparison. This city is an enclave of mages, medics, mathematicians, and philosophers. Ofiris usually like to cover their heads with turbans and chaperones. High-ranking soldiers wear pointed golden helmets.[1]

Notable People

For the main article, see Malliq.

Monarchs

Royal family

Mages

For a full list, see Category:Ofiris.

Culture

Of all values, Ofiris hold honor in the highest esteem. Swearing upon honor is a serious promise, and they'll go to great lengths to not fail. One's honor can also rise if they undertake a risky task backed by glorious intent. Examples of such are discoveries, explorations or knowledge-expanding. Many Ofiri wear bracelets with runes meant to bring good luck inscribed on them. The king is known to keep several concubines, who wear typical harem outfits, but the current one only calls upon his favorite concubine.

Religion

Lands of Ofir have different deities and beliefs, depending on the region. They believe that important matters should be discussed outdoors with gods for witnesses. In contrast to the Northern Realms, the faith doesn't conflict science, and many clerics are great scholars valued by people for wisdom.

In one Ofiri region, a monotheistic cult centered on deity called just God is popular. His clergy, the Runewrights, believes God speaks through symbols which humans are able to interpret only as imperfect runes, glyphs, and other signs. All magic is said to come from this being. As the cult is pantheistic, its followers view God as both the creator of and the world itself who never ceases to expand.[1] Some faithful go deeper, preferring the term "Universe".[9]

Trivia

Ofiri shield
  • In the Bible, Ophir is the land from which King Solomon received a cargo of gold every three years. Researchers identify it as either present-day Yemen, Afar region in East Africa, Rajasthan India or fabled land.
    • In Warriors of God, the narrator believes it to lie in Afar Region, situated south of Nubia and Kush in modern-day Ethiopia. In the real world however, there is no significant proof connecting medieval Afar people with ancient Ophir apart from the similarity in names. On the other hand, the region does indeed possess some recently discovered gold deposits.
  • CD Projekt based the depiction of Ofiris on few different Middle Eastern cultures.[10]
    • Notable influences are Ottoman, Persian and Arabic. Furthermore, runewright's description of his profession shows resemblance to Jewish Kabbalah mysticism as well as to Islamic Sufism: word arranging and the power of letters, monotheism and a written record of the world creation. Their greetings and blessings fit this too.

References