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Penitent is a rare type of wraith who only haunts people who have done bad deeds. One is currently haunting the lighthouse keeper in Eldberg Lighthouse on Ard Skellig.

Quick Answers

What is the significance of fog with a Penitent's haunting? toggle section
Fog in a Penitent's haunting acts as a forewarning of the wraith's presence. This thick fog conceals the Penitent and creates an unsettling environment, often accompanied by wraith screams. It disorients victims, complicating the assessment of the threat. The Penitent uses this fog to haunt and punish sinners like Mikkjal, who deceived ships into wrecking for looting.
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What role does a Penitent play in Eldberg Lighthouse's story? toggle section
The Penitent at Eldberg Lighthouse is a rare wraith haunting Mikkjal, the lighthouse keeper on Ard Skellig. Due to Mikkjal's actions of causing shipwrecks by not lighting the lighthouse, a curse brought forth the Penitent. This specter creates dense fog and darkness as a result of Mikkjal's misdeeds.
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Why is a Penitent considered a rare type of wraith? toggle section
A Penitent is a rare wraith due to its selective haunting of those who have committed bad deeds. It is currently haunting the lighthouse keeper at Eldberg Lighthouse on Ard Skellig. Unlike typical wraiths found near cemeteries, Penitents are unique in their focus on moral failings.
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What are the signs of a Penitent haunting? toggle section
Signs of a Penitent haunting include the presence of a rare wraith that targets those who have committed bad deeds. This specter, known to haunt places like the Eldberg Lighthouse on Ard Skellig, can become immaterial. Combat tactics involve moon dust, specter oil, and the Yrden and Quen signs. Loot from a Penitent may include amethyst dust, emerald dust, and wraith mutagens.
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Bestiary entry[]

I run back inside, hasp the doors, and then I hear it – someone whispering my name. Mikkjaaal, Mikkjaaal!
Mikkjal, Eldberg lighthouse keeper
It turned out the monster haunting the isle of Eldberg and its lighthouse was a rare type of specter known as a penitent. Wherever this wraith haunts immediately becomes enveloped in thick fog and darkness - and those that wander into it usually never return. In order to defeat a penitent, one must remain in constant motion in order to avoid being struck by this agile creature, which can disappear and reappear in the blink of an eye to attack from behind. Most importantly of all, however, one must discover what keeps they monster bound to its haunting grounds - and break that bond as soon as possible.
With the lighthouse keeper's help, Geralt drove the mist from the isle - then dispatched the penitent from our world for good. Now ships were once again able to sail to Arinbjorn's port, and the witcher's coin pouch grew a little fuller.

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