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|width="25%" align="center"|[[Image:CharDev_Quen_1_1.png|Barrier I]]
 
|width="25%" align="center"|[[Image:CharDev_Quen_1_1.png|Barrier I]]
 
|width="75%"|'''Barrier I'''
 
|width="75%"|'''Barrier I'''
* Fire Resistance '''+ 50%'''
+
* [[Incineration (critical effect)|Fire]] Resistance '''+50%'''
 
|}
 
|}
 
| width="33%" |
 
| width="33%" |
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|width="75%"|'''Quen (level 2)'''
 
|width="75%"|'''Quen (level 2)'''
 
* Generates [[damage]]-absorbing shield
 
* Generates [[damage]]-absorbing shield
* [[Damage]] Absorption '''+ 25%'''
+
* [[Damage]] Absorption '''+25%'''
 
* [[Character statistics#Endurance|Endurance]] Cost '''15'''
 
* [[Character statistics#Endurance|Endurance]] Cost '''15'''
 
* Requires [[Intelligence#Level One|level 1 Intelligence]]
 
* Requires [[Intelligence#Level One|level 1 Intelligence]]
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|width="25%" align="center"|[[Image:CharDev_Quen_2_1.png|Barrier II]]
 
|width="25%" align="center"|[[Image:CharDev_Quen_2_1.png|Barrier II]]
 
|width="75%"|'''Barrier II'''
 
|width="75%"|'''Barrier II'''
* Acid Resistance '''+ 50%'''
+
* Acid Resistance '''+50%'''
 
|}
 
|}
 
| width="25%" |
 
| width="25%" |
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|width="25%" align="center"|[[Image:CharDev_Quen_2_2.png|Extended Duration]]
 
|width="25%" align="center"|[[Image:CharDev_Quen_2_2.png|Extended Duration]]
 
|width="75%"|'''Extended Duration'''
 
|width="75%"|'''Extended Duration'''
* [[Sign Duration]] '''+ 10%'''
+
* [[Sign Duration]] '''+10%'''
 
|}
 
|}
 
| width="25%" |
 
| width="25%" |
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|width="75%"|'''Quen (level 3)'''
 
|width="75%"|'''Quen (level 3)'''
 
* Generates [[damage]]-absorbing shield
 
* Generates [[damage]]-absorbing shield
* [[Damage]] Absorption '''+ 50%'''
+
* [[Damage]] Absorption '''+50%'''
 
* [[Character statistics#Endurance|Endurance]] Cost '''20'''
 
* [[Character statistics#Endurance|Endurance]] Cost '''20'''
 
* Requires [[Intelligence#Level Two|level 2 Intelligence]]
 
* Requires [[Intelligence#Level Two|level 2 Intelligence]]
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|width="25%" align="center"|[[Image:CharDev_Quen_3_1.png|Barrier III]]
 
|width="25%" align="center"|[[Image:CharDev_Quen_3_1.png|Barrier III]]
 
|width="75%"|'''Barrier III'''
 
|width="75%"|'''Barrier III'''
* [[Knockdown]] Resistance '''+ 50%'''
+
* [[Knockdown]] Resistance '''+50%'''
* [[Stun (critical effect)|Stun]] Resistance '''+ 50%'''
+
* [[Stun (critical effect)|Stun]] Resistance '''+50%'''
 
|}
 
|}
 
| width="25%" |
 
| width="25%" |
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|width="25%" align="center"|[[Image:CharDev_Quen_3_2.png|Added Intensity]]
 
|width="25%" align="center"|[[Image:CharDev_Quen_3_2.png|Added Intensity]]
 
|width="75%"|'''Added Intensity'''
 
|width="75%"|'''Added Intensity'''
* [[Sign Intensity]] '''+ 25%'''
+
* [[Sign Intensity]] '''+25%'''
 
|}
 
|}
 
| width="25%" |
 
| width="25%" |
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|width="75%"|'''Quen (level 4)'''
 
|width="75%"|'''Quen (level 4)'''
 
* Generates [[damage]]-absorbing shield
 
* Generates [[damage]]-absorbing shield
* [[Damage]] Absorption '''+ 75%'''
+
* [[Damage]] Absorption '''+75%'''
 
* [[Character statistics#Endurance|Endurance]] Cost '''20'''
 
* [[Character statistics#Endurance|Endurance]] Cost '''20'''
 
* Requires [[Intelligence#Level Three)|level 3 Intelligence]]
 
* Requires [[Intelligence#Level Three)|level 3 Intelligence]]
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|width="25%" align="center"|[[Image:CharDev_Quen_4_1.png|Survival Zone]]
 
|width="25%" align="center"|[[Image:CharDev_Quen_4_1.png|Survival Zone]]
 
|width="75%"|'''Survival Zone'''
 
|width="75%"|'''Survival Zone'''
* Restores [[Character statistics#Vitality|Vitality]] at a rate of '''+ 1''' per second
+
* Restores [[Character statistics#Vitality|Vitality]] at a rate of '''+1''' per second
 
|}
 
|}
 
| width="25%" |
 
| width="25%" |
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|width="25%" align="center"|[[Image:CharDev_Quen_4_2.png|Added Efficiency]]
 
|width="25%" align="center"|[[Image:CharDev_Quen_4_2.png|Added Efficiency]]
 
|width="75%"|'''Added Efficiency'''
 
|width="75%"|'''Added Efficiency'''
* [[Cost of casting]] Sign '''- 20%'''
+
* [[Cost of casting]] Sign '''−20%'''
 
|}
 
|}
 
| width="25%" |
 
| width="25%" |
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|width="75%"|'''Quen (level 5)'''
 
|width="75%"|'''Quen (level 5)'''
 
* Generates [[damage]]-absorbing shield
 
* Generates [[damage]]-absorbing shield
* [[Damage]] Absorption '''+ 100%'''
+
* [[Damage]] Absorption '''+100%'''
 
* [[Character statistics#Endurance|Endurance]] Cost '''25'''
 
* [[Character statistics#Endurance|Endurance]] Cost '''25'''
 
* Requires [[Intelligence#Level Four|level 4 Intelligence]]
 
* Requires [[Intelligence#Level Four|level 4 Intelligence]]

Revision as of 18:53, January 29, 2009

CharDev Quen

The Quen attribute governs the use of the sign. There are five basic levels, each with a selection of attributes, and five levels of special attack (Student, Apprentice, Specialist, Expert, and Master). The full Quen attribute tree can be found here or by clicking on the tree icon to the right.

Level 1 | Level 2 | Level 3 | Level 4 | Level 5

Talent bronze Level One

CharDev Quen 1 Quen (level 1)
CharDev Quen 1 1 Barrier I
  • Fire Resistance +50%
CharDev Quen student Student
  • Assailant loses 5% of current Vitality
  • Right-click and hold to powerup Sign

Talent bronze Level Two

CharDev Quen 2 Quen (level 2)
CharDev Quen 2 1 Barrier II
  • Acid Resistance +50%
CharDev Quen 2 2 Extended Duration
CharDev Quen apprentice Apprentice
  • Assailant loses 10% of current Vitality
  • Right-click and hold to powerup Sign
  • Requires Student

Talent silver Level Three

CharDev Quen 3 Quen (level 3)
CharDev Quen 3 1 Barrier III
CharDev Quen 3 2 Added Intensity
CharDev Quen specialist Specialist
  • Assailant loses 15% of current Vitality
  • Right-click and hold to powerup Sign
  • Requires Apprentice

Talent silver Level Four

CharDev Quen 4 Quen (level 4)
CharDev Quen 4 1 Survival Zone
  • Restores Vitality at a rate of +1 per second
CharDev Quen 4 2 Added Efficiency
CharDev Quen expert Expert
  • Assailant loses 20% of current Vitality
  • Right-click and hold to powerup Sign
  • Requires Specialist

Talent gold Level Five

CharDev Quen 5 Quen (level 5)
CharDev Quen 5 1 Resonance
  • Raises chance of opponent Knockdown
  • Works only with Sign powerup
CharDev Quen master Master
  • Assailant loses 25% of current Vitality
  • Right-click and hold to powerup Sign
  • Requires Expert
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