FANDOM


m (clean up)
m (clean up)
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Contrary to its description, the Quen Sign renders Geralt invincible rather than providing damage absorption based on Sign level.
 
Contrary to its description, the Quen Sign renders Geralt invincible rather than providing damage absorption based on Sign level.
   
{|border="0" cellpadding="5" cellspacing="0" align="center"
+
{|border="0" ="5" ="0" align="center"
 
|-
 
|-
 
| '''[[#Level One|Level 1]]''' | '''[[#Level Two|Level 2]]''' | '''[[#Level Three|Level 3]]''' | '''[[#Level Four|Level 4]]''' | '''[[#Level Five|Level 5]]'''
 
| '''[[#Level One|Level 1]]''' | '''[[#Level Two|Level 2]]''' | '''[[#Level Three|Level 3]]''' | '''[[#Level Four|Level 4]]''' | '''[[#Level Five|Level 5]]'''
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== [[File:Talent_bronze.png|24px|Each level 1 attribute requires one Bronze Talent]] Level One ==
 
== [[File:Talent_bronze.png|24px|Each level 1 attribute requires one Bronze Talent]] Level One ==
{|border="0" cellpadding="5" cellspacing="0" width="100%"
+
{|border="0" ="5" ="0" width="100%"
 
|-valign="top"
 
|-valign="top"
 
| width="33%" |
 
| width="33%" |
{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
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|-valign="top"
 
|-valign="top"
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|}
 
|}
 
||
 
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{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
|-
 
|-valign="top"
 
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|}
 
|}
 
| width="33%" |
 
| width="33%" |
{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
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|-valign="top"
 
|-valign="top"
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== [[File:Talent_bronze.png|24px|Each level 2 attribute requires one Bronze Talent]] Level Two ==
 
== [[File:Talent_bronze.png|24px|Each level 2 attribute requires one Bronze Talent]] Level Two ==
{|border="0" cellpadding="5" cellspacing="0" width="100%"
+
{|border="0" ="5" ="0" width="100%"
 
|-valign="top"
 
|-valign="top"
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
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|-valign="top"
 
|-valign="top"
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
|-
 
|-valign="top"
 
|-valign="top"
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
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|-valign="top"
 
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
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|-valign="top"
 
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== [[File:Talent_silver.png|24px|Each level 3 attribute requires one Silver Talent]] Level Three ==
 
== [[File:Talent_silver.png|24px|Each level 3 attribute requires one Silver Talent]] Level Three ==
{|border="0" cellpadding="5" cellspacing="0" width="100%"
+
{|border="0" ="5" ="0" width="100%"
 
|-valign="top"
 
|-valign="top"
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
+
{|border="0" ="5" ="0"
 
|-
 
|-
 
|-valign="top"
 
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
|-
 
|-valign="top"
 
|-valign="top"
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
+
{|border="0" ="5" ="0"
 
|-
 
|-
 
|-valign="top"
 
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
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{|border="0" ="5" ="0"
 
|-
 
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|-valign="top"
 
|-valign="top"
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== [[File:Talent_silver.png|24px|Each level 4 attribute requires one Silver Talent]] Level Four ==
 
== [[File:Talent_silver.png|24px|Each level 4 attribute requires one Silver Talent]] Level Four ==
{|border="0" cellpadding="5" cellspacing="0" width="100%"
+
{|border="0" ="5" ="0" width="100%"
 
|-valign="top"
 
|-valign="top"
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
{|border="0" cellpadding="5" cellspacing="0"
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|}
 
|}
 
| width="25%" |
 
| width="25%" |
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== [[File:Talent_gold.png|24px|Each level 5 attribute requires one Gold Talent]] Level Five ==
 
== [[File:Talent_gold.png|24px|Each level 5 attribute requires one Gold Talent]] Level Five ==
{|border="0" cellpadding="5" cellspacing="0" width="100%"
+
{|border="0" ="5" ="0" width="100%"
 
|-valign="top"
 
|-valign="top"
 
| width="33%" |
 
| width="33%" |
{|border="0" cellpadding="5" cellspacing="0"
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|}
 
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|}
 
|}
 
| width="33%" |
 
| width="33%" |
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{|border="0" ="5" ="0"
 
|-
 
|-
 
|-valign="top"
 
|-valign="top"

Revision as of 03:17, March 19, 2018

CharDev Quen

The Quen attribute governs the use of the sign. There are five basic levels, each with a selection of attributes, and five levels of special attack (Student, Apprentice, Specialist, Expert, and Master). The full Quen attribute tree can be found here or by clicking on the tree icon to the right.

Contrary to its description, the Quen Sign renders Geralt invincible rather than providing damage absorption based on Sign level.

Level 1 | Level 2 | Level 3 | Level 4 | Level 5

Talent bronze Level One

CharDev Quen 1
Quen (level 1)
CharDev Quen 1 1
Barrier I
  • Fire Resistance + 50%
CharDev Quen student
Student
  • Assailant loses 5% of current Vitality
  • Right-click and hold to powerup Sign

Talent bronze Level Two

CharDev Quen 2
Quen (level 2)
CharDev Quen 2 1
Barrier II
  • Acid Resistance + 50%
CharDev Quen 2 2
Extended Duration
CharDev Quen apprentice
Apprentice
  • Assailant loses 10% of current Vitality
  • Right-click and hold to powerup Sign
  • Requires Student

Talent silver Level Three

CharDev Quen 3
Quen (level 3)
CharDev Quen 3 1
Barrier III
CharDev Quen 3 2
Added Intensity
CharDev Quen specialist
Specialist
  • Assailant loses 15% of current Vitality
  • Right-click and hold to powerup Sign
  • Requires Apprentice

Talent silver Level Four

CharDev Quen 4
Quen (level 4)
CharDev Quen 4 1
Survival Zone
  • Restores Vitality at a rate of + 1 per second
CharDev Quen 4 2
Added Efficiency
CharDev Quen expert
Expert
  • Assailant loses 20% of current Vitality
  • Right-click and hold to powerup Sign
  • Requires Specialist

Talent gold Level Five

CharDev Quen 5
Quen (level 5)
CharDev Quen 5 1
Resonance
  • Raises chance of opponent Knockdown
  • Works only with Sign powerup
CharDev Quen master
Master
  • Assailant loses 25% of current Vitality
  • Right-click and hold to powerup Sign
  • Requires Expert
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