This sawmill is an abandoned site on Ard Skellig, in Clan Drummond's territory south-southwest of Sund.
It is initially overrun by bandits, with a 170 and 50 reward for clearing it. Upon its liberation, local Drummond lumberjacks will repopulate the settlement along with a merchant, and wandering merchants will also start walking the roads from Sund and Arinbjorn leading to the sawmill (they both sell the same things as the static one though).
Bugs[]
- Upon reaching the sawmill entrance, the wandering merchant may get stuck and constantly walk a circle in place.