I'm fairly certain the taster skill is wrong, the second level of it is actually "Damage reduction while poisoned +10%". Unless the skill was changed in 1.2. 85.167.47.61 18:53, June 7, 2011 (UTC)
- The in-game skill description appears to be wrong (it doesn't match the attribute screen, which shows bonus damage when poisoned). Some of the other skill descriptions seem to be inaccurate also and may need to be verified. Bring back Shani 09:40, June 20, 2011 (UTC)
- Actually I tested it by observing numbers in combat logs and found out that there are both +10% damage dealt and +10% damage reduction although the skill screen only lists the latter and the character screen only shows the former. Vaddicatedgamer 09:42, June 21, 2011 (UTC)
Some of the in-game descriptions are not valid based on current EE version 3.4.4.1.
For example:
The magic skill Control over the power shows all resistances as +20% for the first level and +50% for the second. abilities\geralt_skils.xml shows +20% for the first level and +30% for the second. Adrenaline: +10% -> +65% should be +10% -> +60%.
The magic skill Energy Flow shows critical effects chance +5% -> +25% but file data shows 5% -> 15%
The alchemy skill taster level 2 shows damage done while poisoned +10%, but the file data shows +15%
Should I correct the table entries with the correct data from game files? Or add a note with the corrections under the in-game descriptions? Signo Vir (talk) 07:57, August 31, 2014 (UTC)