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The Battle of Kaer Morhen is a main quest in The Witcher 3: Wild Hunt.

Journal entry

Geralt and Ciri had no choice but to teleport away from the Isle of Mists when the Wild Hunt threatened to attack. Since Eredin could trace where Ciri traveled to with her abilities, the duo did not so much flee the Hunt as buy a few precious minutes of time. Ciri took Geralt home, to Kaer Morhen, where the group of friends the witcher had gathered waited to defend Ciri to their last breath. They spared a few seconds for a tearful reunion - then began preparations to repel the Hunt's attack.
The friends conferred and established a defense strategy. There was no time to lose. As soon as they finished, the weather changed and snow began to fall. The Wild Hunt appeared above Kaer Morhen and its spectral warriors galloped out of the sky towards the fortress.
The defenders of Kaer Morhen did what they could to hold back their attackers, but the enemy's strength was overwhelming. The Wild Hunt had made it to the very walls of Kaer Morhen.
Warrior after warrior fell to our heroes' blows, but others immediately took their place. The defenders fell back beyond the inner gates of the fortress - and so began the last phase of the battle.
It was a dark hour for the defenders of Kaer Morhen. The generals of the Hunt had entered the fray personally. Vesemir had died by Imlerith's hand, and it seemed all of the witcher's friends would soon share his fate. The defenders' lives were hanging by a thread, when suddenly Ciri's magic talent revealed its full force. In an uncontrolled outburst of rage she pummeled both allies and enemies alike with a blast of pure Power. The Hunt's forces were nearly wiped out, leaving them no choice but to retreat. Only our valiant defenders, exhausted, wounded, but still alive, remained on the field of battle.
The Battle of Kaer Morhen was over. Those who survived buried Vesemir, but had little time for mourning. The danger had only been thwarted temporarily, and they needed to prepare a new plan for saving Ciri.

Objectives

  • Enter Kaer Morhen keep and begin the council. (500 XP earned based on the Story and Swords! difficulty level)
  • Exit the keep and join Lambert when you're ready to face the Wild Hunt.
  • Use dimeritium bombs or the Yrden Sign to close all the Hunt's portals in the woods around Kaer Morhen. (3 portals)
  • Kill the Wild Hunt warriors near the left portal in the forest.
  • Kill the Wild Hunt warriors near the center portal in the forest.
  • Kill the Wild Hunt warriors near the right portal in the forest. (500 XP earned based on the Story and Swords! difficulty level)
  • Run to Triss's aid on the battlements.
  • Defeat the warriors threatening Triss.
  • Return to Kaer Morhen.
  • Close the main gate. (500 XP earned based on the Story and Swords! difficulty level)
  • Retreat to the middle courtyard.
  • Defeat your opponents and retreat behind the main gate.
  • Get to Triss.
  • Help Triss fight the Hunt's warriors.
  • Defeat Caranthir's warriors.
  • Open the gate to Kaer Morhen's inner courtyard.
  • Use dimeritium bombs or the Yrden Sign to close the Hunt's portals and stop their attack on Kaer Morhen. (2 portals)
  • (Optional) Equip yourself with dimeritium bombs from Vesemir's supplies.
  • Help Triss fight the Wild Hunt by the gate to the inner courtyard. (1,000 XP earned based on the Story and Swords! difficulty level)

Tips

Before commencing the previous quest The Isle of Mists, it is advisable to complete all of the Brothers in Arms side-quests. From each of the side-quests, allies will come and aid in this quest; all of the allies gained are as followed:

Brothers In Arms: Velen

Brothers In Arms: Novigrad

Brothers In Arms: Skellige

Note that Geralt is unable to gain any allies from Emhyr var Emreis in the quest Brothers In Arms: Nilfgaard, whilst Dijkstra, Crach an Craite, and Cerys an Craite will either decline the request or instead offer Geralt money and items to assist in the battle.

Bugs

  • Sometimes trying to buy from Keira will result in getting stuck and not being able to exit out of the store. However, the dialogue menu is still accessible despite not being able to be seen. Use the arrow keys and enter to exit the store.
  • While controlling Ciri, there's a small chance for you to trigger Geralt's pre-battle conversations with other characters by interacting with them. Instead of hearing their usual responses to Ciri, Geralt's frozen default model will appear in her place until you leave the conversation.

Notes

  • Following Triss and Yennefer into the keep right away at the start of the mission is optional. Instead, Geralt can stop along the way to speak to any allies that agreed to help.
  • Zoltan, if present, will offer crafting services, while Keira will once again be available to purchase items from.
  • While most of the guests are encountered in a linear fashion as Geralt approaches the keep, to find Ciri one must head to the battlements to the south of the hall entrance.
  • At the commencement of this quest, fast travel and the ability to summon Roach are both disabled. Due to a glitch, Roach's icon may indicate she's underground, just outside the main entrance.

Trivia

  • In "Sword of Destiny" trailer, Caranthir is seen facing Geralt during daytime in Kaer Morhen's courtyard instead of Eskel in an identical scene.

Videos

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