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{{SpoilerBanner}}{{Infobox Quest3
 
{{SpoilerBanner}}{{Infobox Quest3
|starting_icon = toussaint|type = secondary baw
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|Starting_icon = toussaint
  +
|Type = secondary baw
|name = The Warble of a Smitten Knight
 
|image = Tw3 Blood and Wine The Warble of Smitten Knight.jpg
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|Name = The Warble of a Smitten Knight
 
|Image = Tw3 Blood and Wine The Warble of Smitten Knight.jpg
|location = [[Tourney Grounds]]
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|Location = [[Tourney Grounds]]
|reward = ?? {{xp}} / 500~600 {{Crown}}
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|Reward = ?? {{xp}} / 500~600 {{Crown}}
|level = 35
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|Level = 35
|previous = [[The Beast of Toussaint]]
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|Previous = [[The Beast of Toussaint]]
|enemies = [[Wight (creature)|Wight]]<br>[[Panther]]
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|Enemies = [[Wight (creature)|Wight]]<br>[[Panther]]
|region = [[Sansretour Valley]]|cutoff_quest = [[Capture the Castle]]}}
 
  +
|Region = [[Sansretour Valley]]
  +
|Cutoff_quest = [[Capture the Castle]]}}
 
'''The Warble of a Smitten Knight''' is a [[Blood and Wine quests|secondary quest]] in the {{BaW}}.
 
'''The Warble of a Smitten Knight''' is a [[Blood and Wine quests|secondary quest]] in the {{BaW}}.
   

Revision as of 05:08, 15 April 2019

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"Do you really wish to know?" — Spoilers from the books and/or adaptations to follow!
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The Warble of a Smitten Knight is a secondary quest in the Blood and Wine expansion.

Note: This quest will fail if it is not completed before meeting Captain de la Tour in Capture the Castle.

Journal entry

Tradition has sanctified two codes of conduct in Toussaint: the teachings of the Prophet Lebioda and the chivalric principles which guide its knights. These latter call for young men to prove their abilities through feats of daring during tourneys. One such knight, Guillaume, sought to stand out from the rest by fighting a shaelmaar and was injured as a result.
Afterwards, he pleaded with Geralt to visit him in the medics' tent. He said he had a very urgent matter to discuss.
If Geralt decides to help:
In the charming fairytale duchy for which Toussaint commonly passes, love blooms and erupts into flames faster than in any other corner of the known world. I know what I say, for I too experienced my share of beautiful, passionate moments there, with the painfully lovely Duchess Anarietta, no less...
But to return to Geralt's adventures, he agreed to assist a young knight with his troubles in relation to a striking young lady-in-waiting named Vivienne. The youth, lacking experience in love's games, its ruses and deceits, was feverish and suspected that the lofty and inaccessible object of his love might have fallen victim to an evil spell. Wishing to help the youth get to the bottom of the matter, the witcher agreed to enter the lists and take part in the tourney's assorted challenges.
In observance of tradition, the witcher had to reveal a name to take part in the tourney.
If Geralt chooses "Geralt of Rivia":
He chose the immensely original moniker "Geralt of Rivia."
If Geralt chooses "Ravix of Fourhorn":
He chose the pseudonym he used occasionally - Ravix of Fourhorn.
While playing knight, Geralt did not dare neglect his witcherly duties. He spied on Vivienne and followed her to a forest glade, where he discovered her secret. The woman had been cursed while still in her mother's womb. Touched by moonlight, she transformed into a bird.
Geralt offered to help her, to lift the curse that held her. Yet he warned Vivienne that the ritual to break the spell could have dire consequences.
If Geralt tells Guillaume the details about the curse:
Aided by Guillaume, Geralt performed a ritual that was to lift the curse from Vivienne and transfer it to another. Though the witcher doubted it could be effective, the rite worked and the curse passed to the young knight who had valiantly agreed to shoulder its burden. It brings a tear to the eye to think how a seemingly superficial fascination for a woman's beauty can take a turn even more beautiful...
If Geralt meets the couple later:
Passed to Guillaume, the curse seemed much weakened, its symptoms far less powerful than those that had troubled Vivienne. When Geralt happened upon the couple some time later in Toussaint, they looked happy and in love. This only serves to confirm my observation regarding the unusual aura that seems to hover over the duchy. It almost inspires one to exclaim, "They lived happily ever after!"
If Geralt does not tell Guillaume the details about the curse:
Geralt performerd a ritual aimed at reversing the curse that held Vivienne. He had warned her beforehand that it could result in shortening her remaing life to but a handful of years - the number lived on average by an oriole, the egg of which the witcher used during the ritual.
Vivienne had acknowledged this possible consequence and stated that she would be grateful to Geralt. For it was through his efforts that she could finaly taste a normal life unfettered by the need to conceal her "defect".
If Geralt doesn't help:
Geralt was torn away from the tourney's entertainments by the vampires' attack. All able hands were needed to fend off this threat, meaning Toussaint's menfolk could no longer dabble in artificial feats of bravery and staged fights.
Consumed by his battle against Dettlaff, Geralt had no chance to talk to Vivienne and never learned what secret she hid, assuming she hid one at all, and the whole affair was not just the product of a young lover's imagination... These can be exceptionally fertile and prone to error, as I know very well myself, being both a lover and young, at least at heart.
If Geralt finds Guillaume's body later:
Geralt came across Guillaume's corpse in the city. It seemed the young knight had found[sic] bravely against the vampires before ultimately dying while defending his city.
Thus death won out over love, which unfortunately can happen even in Toussaint.
As I write these words I tip a glass of Est Est in honor of the poor young man... So what, that I didn't know him -- Geralt said he was fine fellow, decent and true.
And that's enough for me.

Objectives

  • Visit Guillaume in the medics' camp.
  • Follow Guillaume to the shooting range.
  • Follow Guillaume to the training grounds.
    • Go to the center of the arena.
    • Defeat Delwyn.
  • Follow Guillaume to the race track.
  • Go to the inscription tent and enter the tourney.
  • Go to the shooting range.
  • Use your Witcher Senses to investigate Vivienne's tent.
  • Go to the entrance to the racing course.
  • Win the horse race.
  • [Geralt of Rivia] Defeat Anséis in a mounted duel.
  • [Ravix of Fourhorn] Defeat Tailles and his thugs.
  • Confront Vivienne.
  • If you continue to participate in the tourney:
    • Defeat the opposing team.
    • If you won all the competitions:
  • Go to the glade with Vivienne.
  • Kill the panther.

Notes

The player can win prizes with the name and crest of whichever moniker they chose to go with :