Training tree Magic tree Alchemy tree Swordsmanship tree

Introduction

Every time Geralt gains the required experience points to level up, he gains one talent point which can be allocated through the character development screen (accessible by pressing the C key or through the meditation menu).

There are a total of 51 skills, each with two levels, and some of the skills can be further enhanced or 'mutated' by applying mutagens to them. The skills are divided into four trees, of which only the Talent tree is initially available. After six talents have been allocated to skills in the Training tree, the remaining three skill trees are unlocked. The Magic, Alchemy, and Swordsmanship trees contain 15 talents, each with two levels. Since the game has a level cap of 35 (and you start at level one) you will only have a total of 34 talent points to distribute.

Every main tree contains one advanced skill which introduces a new gameplay mechanic called 'Adrenaline' that governs its use. The skills and their Adrenaline fueled counterparts in each of the talent trees are described on a separate page.

Training tree Training tree

Icon Name Level 1 Level 2 Prerequisite(s) Tw2 icon mutagens.svg
Tw2 skill vigorregeneration.png
Vigor Regeneration Vigor regeneration while out of combat +25% Vigor regeneration while in combat +25% None
Tw2 icon negative.svg
Tw2 skill hardiness.png
Hardiness Vitality +10 Vitality +50 None
Tw2 icon negative.svg
Tw2 skill daggerthrowing.png
Dagger Throwing Unlocks the ability to throw daggers. Damage dealt by daggers +20 None
Tw2 icon negative.svg
Tw2 skill parrying.png
Parrying Unlocks the ability to parry blows from all directions. 100% Damage reduction while parrying with full Vigor (50% as of version 2.0) (Seems to be 100% again. Using the Extended Edition on Steam). Tw2 skill vigorregeneration.png or Tw2 skill daggerthrowing.png or Tw2 skill hardiness.png
Tw2 icon negative.svg
Tw2 skill arrowredirection.png
Arrow Redirection Unlocks the ability to redirect arrows. Unlocks the ability to redirect arrows towards the shooter.
Tw2 skill parrying.png
Tw2 icon positive.svg
Tw2 skill fortitude.png
Fortitude Vigor regeneration during combat +10% Vigor +1
Tw2 skill parrying.png
Tw2 icon positive.svg

Magic tree Magic tree

Icon Name Level 1 Level 2 Prerequisite(s) Tw2 icon mutagens.svg
Tw2 skill enhancedaardsign.png
Enhanced Aard Sign Unlocks Aard Sign level II
Sign range +2m
Unlocks Aard Sign level III
Aard Sign affects entire areas
Sign range +6m
None
Tw2 icon negative.svg
Tw2 skill destructivemagic.png
Destructive Magic Sign damage +5 Sign damage +10
Vigor +1
None
Tw2 icon negative.svg
Tw2 skill enhancedaxiisign.png
Enhanced Axii Sign Enables level 2 Axii Sign
Bewitched opponent gets +20% Vitality
+20% damage done
Enables level 3 Axii Sign
Bewitched opponent gets +50% Vitality
+50% damage done
None
Tw2 icon negative.svg
Tw2 skill enhancedquensign.png
Enhanced Quen Sign Enables level 2 Quen Sign
Quen now deflects 20% damage
Sign duration +20s
Enables level 3 Quen Sign
Quen now deflects 50% damage
Sign duration +60s
Tw2 skill enhancedaardsign.png or Tw2 skill destructivemagic.png or Tw2 skill enhancedaxiisign.png
Tw2 icon negative.svg
Tw2 skill magicintensificition.png
Magic intensification Sign intensity +1 Sign intensity +2
Damage reduction +5%
Tw2 skill enhancedquensign.png or Tw2 skill fatalattraction.png
Tw2 icon negative.svg
Tw2 skill venting.png
Venting Quen now transfers the reflected damage to up to two opponents Quen now transfers the reflected damage to up to three opponents Tw2 skill enhancedquensign.png or Tw2 skill enhancedignisign.png
Tw2 icon negative.svg
Tw2 skill fatalattraction.png
Fatal attraction Axii sign can now bewitch two opponents at once Axii Sign can now bewitch three opponents at once Tw2 skill magicintensificition.png or Tw2 skill magicalvigor.png
Tw2 icon negative.svg
Tw2 skill magicalvigor.png
Magical Vigor Vigor +1 Vigor +2
Tw2 skill enhancedquensign.png
Tw2 icon negative.svg
Tw2 skill enhancedignisign.png
Enhanced Igni Sign

Enables level 2 Igni Sign
Igni can now incinerate enemies
Sign range +3m
Incineration chance 50%-60%
Incineration damage 4-6
Incineration duration 8-12s

Enables level 3 Igni Sign
Igni now has an area effect
Sign range +6m
Tw2 skill venting.png or Tw2 skill magicalvigor.png
Tw2 icon negative.svg
Tw2 skill enhancedyrdensign.png
Enhanced Yrden Sign Enables level 2 Yrden Sign
Can now lay down two Yrden traps
Enables level 3 Yrden Sign
Can now lay down three Yrden traps
Tw2 skill fatalattraction.png or Tw2 skill enhancedignisign.png
Tw2 icon positive.svg
Tw2 skill glyphenhancement.png
Glyph Enhancement Yrden traps are linked. Opponents cannot move through the links The links between Yrden traps now deal 5 damage per second
Tw2 skill enhancedyrdensign.png
Tw2 icon negative.svg
Tw2 skill eneryflow.png
Energy Flow Critical effect chance of Signs +5% Critical effect chance of Signs +15%
Tw2 skill enhancedyrdensign.png
Tw2 icon negative.svg
Tw2 skill magicallifeforce.png
Magical Life Force Vitality +50 All resistances +5%
Tw2 skill enhancedyrdensign.png
Tw2 icon negative.svg
Tw2 skill senseofmagic.png
Sense of Magic Enables the use of the Heliotrope Sign
Allows the generation of adrenaline through Signs
All resistances +5%
Adrenaline Generation through Signs +50%
Tw2 skill glyphenhancement.png or Tw2 skill magicallifeforce.png or Tw2 skill eneryflow.png
Tw2 icon positive.svg
Tw2 skill controloverthepower.png
Control over the Power All resistances +20%
Sign Damage +3
Adrenaline generated through Signs +10%
All resistances +30%
Sign Damage +10
Adrenaline generated through Signs +60%
Tw2 skill senseofmagic.png
Tw2 icon positive.svg

Alchemy tree Alchemy tree

Icon Name Level 1 Level 2 Prerequisite(s) Tw2 icon mutagens.svg
Tw2 skill alchemist.png
Alchemist Bomb/trap damage increase depends on item. See The Witcher 2 bombs and The Witcher 2 traps None
Tw2 icon negative.svg
Tw2 skill synthesis.png
Synthesis Vitality +20 Vitality +100 None
Tw2 icon negative.svg
Tw2 skill sideeffect.png
Side Effect Chance of creating mutagens as a byproduct of alchemy +2% Chance of creating mutagens as a byproduct of alchemy +10% Tw2 skill alchemist.png or Tw2 skill harvester.png
Tw2 icon negative.svg
Tw2 skill specializationpotions.png
Specialization: Potions Potion duration +10% Potion duration +40% Tw2 skill synthesis.png or Tw2 skill harvester.png
Tw2 icon negative.svg
Tw2 skill harvester.png
Harvester Alchemical ingredients harvested +1 Alchemical ingredients harvested +2 Tw2 skill sideeffect.png or Tw2 skill specializationpotions.png
Tw2 icon negative.svg
Tw2 skill catalysis.png
Catalysis Increases effects of all potions taken. Effects vary based on potion type. See Effects of Catalysis
Tw2 skill harvester.png
Tw2 icon negative.svg
Tw2 skill specializationoils.png
Specialization: Oils Oil duration +10% Oil duration +40%
Tw2 skill harvester.png
Tw2 icon negative.svg
Tw2 skill impregnation.png
Impregnation Increases effects of all mutagens. Effects vary based on mutagen type. See The Witcher 2 mutagens
Tw2 skill specializationoils.png
Tw2 icon negative.svg
Tw2 skill transmutation.png
Transmutation Increases effects of all oils used. Effects vary based on oil type. See The Witcher 2 oils
Tw2 skill specializationoils.png
Tw2 icon negative.svg
Tw2 skill taster.png
Taster Allows the consumption of one additional potion Damage done while poisoned +15%
Damage reduction while poisoned +10%
Tw2 skill specializationoils.png
Tw2 icon negative.svg
Tw2 skill condensation.png
Condensation Vigor regeneration while poisoned +15% Vigor regeneration while poisoned +55%
Tw2 skill metathesis.png
Tw2 icon positive.svg
Tw2 skill metathesis.png
Metathesis Damage dealt when poisoned +5% Damage dealt when poisoned +25% Tw2 skill transmutation.png or Tw2 skill taster.png
Tw2 icon positive.svg
Tw2 skill berserker.png
Berserker Chance of instant kill while poisoned +1% Chance of instant kill while poisoned +3%
Tw2 skill metathesis.png
Tw2 icon positive.svg
Tw2 skill mutant.png
Mutant Enables Berserk mode, activated with adrenaline-filled bar
Allows generation of adrenaline while poisoned.
Adrenaline generated while poisoned +25% Tw2 skill berserker.png or Tw2 skill condensation.png
Tw2 icon positive.svg
Tw2 skill amplification.png
Amplification Adrenaline generated while poisoned +15%
Damage done while poisoned +10%
Damage taken while poisoned -5%.
Adrenaline generated while poisoned +50%
Damage done while poisoned +30%
Damage taken while poisoned -25%.
Tw2 skill mutant.png
Tw2 icon positive.svg

Swordsmanship tree Swordsmanship tree

Icon Name Level 1 Level 2 Prerequisite(s) Tw2 icon mutagens.svg
Tw2 skill parrying.png
Position Damage taken by backstab 150% Damage taken by backstab 100% None
Tw2 icon negative.svg
Tw2 skill riposte.png
Riposte Allows retaliation Chance of instant kill by riposte 10% None
Tw2 icon negative.svg
Footwork Footwork Dodge distance +100% Dodge distance +200% None
Tw2 icon negative.svg
Tw2 skill violence.png
Violence Sword damage +5% Sword damage +15% Tw2 skill parrying.png or Tw2 skill whirl.png
Tw2 icon negative.svg
Tw2 skill whirl.png
Whirl Can now cause damage to multiple enemies
Damage done to secondary targets 50%
Damage done to secondary targets 100% Tw2 skill violence.png or Tw2 skill hardy.png
Tw2 icon negative.svg
Tw2 skill guard.png
Guard Vigor required to block -25% Vigor required to block -50% Tw2 skill riposte.png or Tw2 skill toughguy.png
Tw2 icon negative.svg
Tw2 skill toughguy.png
Tough guy Damage received -5% Damage received -15% Tw2 skill schemer.png or Tw2 skill guard.png or Tw2 skill hardy.png
Tw2 icon negative.svg
Tw2 skill schemer.png
Schemer Vigor regeneration in combat +10% Vigor regeneration in combat +40% Tw2 skill feetwork.png or Tw2 skill toughguy.png
Tw2 icon negative.svg
Tw2 skill hardy.png
Hardy Vitality +25 Vitality +100 Tw2 skill whirl.png or Tw2 skill toughguy.png
Tw2 icon negative.svg
Tw2 skill precision.png
Precision Chance of critical effect: Bleeding +10% Chance of critical effect: Bleeding +20%
Sword damage +5%
Tw2 skill hardy.png
Tw2 icon negative.svg
Tw2 skill suddendeath.png
Sudden Death Chance of instant kill +2% Chance of instant kill +5%
Tw2 skill hardy.png
Tw2 icon negative.svg
Tw2 skill finesse.png
Finesse All critical effects chance +5% All critical effects chance +15%
Tw2 skill hardy.png
Tw2 icon negative.svg
Tw2 skill invincible.png
Invincible Vitality +50
damage taken -5%
Vitality +150
damage taken -15%
Tw2 skill precision.png or Tw2 skill suddendeath.png or Tw2 skill finesse.png
Tw2 icon positive.svg
Tw2 skill combatacumen.png
Combat acumen Allows groups finisher, activation during adrenaline-filled bar
Allows generation of adrenaline by sword blows
Damage + 10%
Damage taken -10%
Tw2 skill invincible.png
Tw2 icon positive.svg
Tw2 skill whirlwind.png
Whirlwind Adrenaline generated by sword blows +10%
All resistances +10%
All critical effects chance +10%
Adrenaline generated by sword blows +30%
All resistances +20%
All critical effects chance +20%
Tw2 skill combatacumen.png
Tw2 icon positive.svg

Note for clarification: For skills that indicate a reduction of damage %, this is actually a percentage modifier of armor. The terminology is confusing. So with 100 armor, 20% DR, and a 300 damage blow, total damage received would be 300-(100*1.20)=300-120=180. Damage reduction modifiers do stack (10%, then 15% total to 25%).

The only exception to this is the Parry description, where the % affects actual damage. With a level 2 Parry, a 300 damage blow would only land 150 points before armor reduction. Also note that parrying means blocking in the Witcher.

Notes

  • With Footwork at level 2, dodge rolling becomes the fastest method of moving, being slightly faster than running.

See Also

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