Alchemy Abilities
Ability
Description
Points
Brewing
Enables the brewing and drinking of witcher potions.
0
Heightened Tolerance
Level 1:
Increases potion overdose threshold from 50% to 60%. (75% and 80% prior to Patch 4.0 )
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
Increases potion overdose threshold from 50% to 70%. (75% and 85% prior to Patch 4.0 )
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
Increases potion overdose threshold from 50% to 80%. (75% and 90% prior to Patch 4.0 )
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
Increases potion overdose threshold from 75% to 95%
Potion duration time: +20%.
Level 5:
Increases potion overdose threshold from 75% to 100%
Potion duration time: +25%.
0
Refreshment
Level 1:
Each potion dose imbibed heals 10% of maximum Vitality. (5% prior to Patch 4.0 )
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
Each potion dose imbibed heals 20% of maximum Vitality. (10% prior to Patch 4.0 )
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
Each potion dose imbibed heals 30% of maximum Vitality. (15% prior to Patch 4.0 )
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
Each potion dose imbibed heals 20% of maximum Vitality.
Potion duration time: +20%
Level 5:
Each potion dose imbibed heals 25% of maximum Vitality.
Potion duration time: +25%
6 (Was 8 prior to Patch 4.0 )
Delayed Recovery
Level 1:
Potion effects don't wear off until potion Toxicity falls to 90% of the maximum level.
Potion duration time: +5%
Level 2:
Potion effects don't wear off until potion Toxicity falls to 80% of the maximum level.
Potion duration time: +10%
Level 3:
Potion effects don't wear off until potion Toxicity falls to 70% of the maximum level.
Potion duration time: +15%
12 (Was 20 prior to Patch 4.0 )
Side Effects
Level 1:
Imbibing a potion gives a 20% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
Potion duration time: +5%
Level 2:
Imbibing a potion gives a 40% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
Potion duration time: +10%
Level 3:
Imbibing a potion gives a 60% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
Potion duration time: +15%
Level 4:
Imbibing a potion gives a 80% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
Potion duration time: +20%
Level 5:
Imbibing a potion gives a 100% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
Potion duration time: +25%
18 (Was 28 prior to Patch 4.0 )
Oil Preparation
Enables the creation of oils that can be applied to swords.
0
Poisoned Blades
Level 1:
Oil applied to blades gives a 5% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used. (3% prior to Patch 4.0 )
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
Oil applied to blades gives a 10% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used. (6% prior to Patch 4.0 )
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
Oil applied to blades gives a 15% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used. (9% prior to Patch 4.0 )
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
Oil applied to blades gives a 12% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
Potion duration time: +20%
Level 5:
Oil applied to blades gives a 15% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
Potion duration time: +25%
0
Protective Coating
Level 1:
Adds 5% protection against attacks from the monster type the oil targets.
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
Adds 10% protection against attacks from the monster type the oil targets.
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
Adds 15% protection against attacks from the monster type the oil targets.
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
Adds 20% protection against attacks from the monster type the oil targets.
Potion duration time: +20%
Level 5:
Adds 25% protection against attacks from the monster type the oil targets.
Potion duration time: +25%
6 (Was 8 prior to Patch 4.0 )
Fixative
Level 1:
Blade oils now have 33% more charges.
Potion duration time: +5%
Level 2:
Blade oils now have 67% more charges.
Two different oils can be applied to a sword at a time. (since Patch 4.0 )
Potion duration time: +10%
Level 3:
Blade oils do not wear off.
Up to 3 different oils can be applied to a sword at a time. (since Patch 4.0 )
Potion duration time: +15%
12 (Was 20 prior to Patch 4.0 )
Hunter Instinct
Level 1:
When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 20%.
Potion duration time: +5%
Level 2:
When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 40%.
Potion duration time: +10%
Level 3:
When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 60%.
Potion duration time: +15%
Level 4:
When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 80%.
Potion duration time: +20%
Level 5:
When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 100%.
Potion duration time: +25%
18 (Was 28 prior to Patch 4.0 )
Bomb Creation
Enables the creation of handheld bombs that can be thrown at enemies.
0
Steady Aim
Level 1:
Time is slowed a further 50% while aiming bombs. (15% prior to Patch 4.0 )
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2: (Removed in Patch 4.0 )
Time is slowed a further 30% while aiming bombs.
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3: (Removed in Patch 4.0 )
Time is slowed a further 45% while aiming bombs.
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
0
Pyrotechnics
Level 1:
All bombs, even those that usually do not inflict damage, now deal +50 damage in addition to their normal effects. (+30 prior to Patch 4.0 )
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
All bombs, even those that usually do not inflict damage, now deal +100 damage in addition to their normal effects. (+60 prior to Patch 4.0 )
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
All bombs, even those that usually do not inflict damage, now deal +150 damage in addition to their normal effects. (+90 prior to Patch 4.0 )
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
All bombs, even those that usually do not inflict damage, now deal +120 damage in addition to their normal effects.
Potion duration time: +20%
Level 5:
All bombs, even those that usually do not inflict damage, now deal +150 damage in addition to their normal effects.
Potion duration time: +25%
6 (Was 8 prior to Patch 4.0 )
Efficiency
Level 1:
Increases the maximum number of bombs in each slot by 1.
Potion duration time: +5%
Level 2:
Increases the maximum number of bombs in each slot by 2.
Potion duration time: +10%
Level 3:
Increases the maximum number of bombs in each slot by 3.
Potion duration time: +15%
Level 4:
Increases the maximum number of bombs in each slot by 4.
Potion duration time: +20%
Level 5:
Increases the maximum number of bombs in each slot by 5.
Potion duration time: +25%
12 (Was 20 prior to Patch 4.0 )
Cluster Bombs
Level 1:
Upon detonation bombs separate into explosive fragments. Number of fragments: 2
Potion duration time: +5%
Level 2:
Upon detonation bombs separate into explosive fragments. Number of fragments: 3
Potion duration time: +10%
Level 3:
Upon detonation bombs separate into explosive fragments. Number of fragments: 4
Potion duration time: +15%
Level 4:
Upon detonation bombs separate into explosive fragments. Number of fragments: 5
Potion duration time: +20%
Level 5:
Upon detonation bombs separate into explosive fragments. Number of fragments: 6
Potion duration time: +25%
18 (Was 28 prior to Patch 4.0 )
Mutation
Enables the extraction of mutagens from the corpses of powerful monsters. Witchers use these to grant their bodies new abilities.
0
Acquired Tolerance
Level 1:
Every known level 1 alchemy formula increases maximum Toxicity by 0.5. (1 prior to Patch 4.0 )
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
Every known level 1 or 2 alchemy formula increases maximum Toxicity by 0.5. (1 prior to Patch 4.0 )
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
Every known level 1, 2 or 3 alchemy formula increases maximum Toxicity by 0.5. (1 prior to Patch 4.0 )
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
0
Tissue Transmutation
Level 1:
When consumed, mutatgen decoction increases maximum Vitality by 300 for decoction's effective duration. (200 prior to Patch 4.0 )
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
When consumed, mutatgen decoction increases maximum Vitality by 600 for decoction's effective duration. (400 prior to Patch 4.0 )
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
When consumed, mutatgen decoction increases maximum Vitality by 900 for decoction's effective duration. (600 prior to Patch 4.0 )
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
When consumed, mutatgen decoction increases maximum Vitality by 800 for decoction's effective duration.
Potion duration time: +20%
Level 5:
When consumed, mutatgen decoction increases maximum Vitality by 1000 for decoction's effective duration.
Potion duration time: +25%
6 (Was 8 prior to Patch 4.0 )
Synergy
Level 1:
Increases bonus for mutagen placed in mutagen slot by 10%.
Potion duration time: +5%
Level 2:
Increases bonus for mutagen placed in mutagen slot by 20%.
Potion duration time: +10%
Level 3:
Increases bonus for mutagen placed in mutagen slot by 30%.
Potion duration time: +15%
Level 4:
Increases bonus for mutagen placed in mutagen slot by 40%.
Potion duration time: +20%
Level 5:
Increases bonus for mutagen placed in mutagen slot by 50%.
Potion duration time: +25%
12 (Was 20 prior to Patch 4.0 )
Adaptation
Level 1:
Extends effective duration of all mutagen decoctions by 10%.
Potion duration time: +5%
Level 2:
Extends effective duration of all mutagen decoctions by 20%.
Potion duration time: +10%
Level 3:
Extends effective duration of all mutagen decoctions by 30%.
Potion duration time: +15%
Level 4:
Extends effective duration of all mutagen decoctions by 40%.
Potion duration time: +20%
Level 5:
Extends effective duration of all mutagen decoctions by 50%.
Potion duration time: +25%
18 (Was 28 prior to Patch 4.0 )
Trial of the Grasses
Mutation that lets witchers withstand the toxicity of potions that would kill normal people.
0
Frenzy
Level 1:
If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack.
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. The slowing effect and duration are greater than for level 1 of this ability.
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. The slowing effect and duration are greater than for level 2 of this ability.
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
0
Endure Pain
Level 1:
Increases maximum Vitality by 10% when Toxicity exceeds the safe threshold.
Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0 )
Level 2:
Increases maximum Vitality by 20% when Toxicity exceeds the safe threshold.
Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0 )
Level 3:
Increases maximum Vitality by 30% when Toxicity exceeds the safe threshold.
Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0 )
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
Increases maximum Vitality by 40% when Toxicity exceeds the safe threshold.
Potion duration time: +20%
Level 5:
Increases maximum Vitality by 50% when Toxicity exceeds the safe threshold.
Potion duration time: +25%
6 (Was 8 prior to Patch 4.0 )
Fast Metabolism
Level 1:
Toxicity drops 1 point(s) per second faster.
Potion duration time: +5%
Level 2:
Toxicity drops 2 point(s) per second faster.
Potion duration time: +10%
Level 3:
Toxicity drops 3 point(s) per second faster.
Potion duration time: +15%
Level 4:
Toxicity drops 4 point(s) per second faster.
Potion duration time: +20%
Level 5:
Toxicity drops 5 point(s) per second faster.
Potion duration time: +25%
12 (Was 20 prior to Patch 4.0 )
Killing Spree
Level 1:
If Toxicity is above 0, each opponent killed increases critical hit chance by 10% for the duration of that fight.
Potion duration time: +5%
Level 2:
If Toxicity is above 0, each opponent killed increases critical hit chance by 20% for the duration of that fight.
Potion duration time: +10%
Level 3:
If Toxicity is above 0, each opponent killed increases critical hit chance by 30% for the duration of that fight.
Potion duration time: +15%
Level 4:
If Toxicity is above 0, each opponent killed increases critical hit chance by 40% for the duration of that fight.
Potion duration time: +20%
Level 5:
If Toxicity is above 0, each opponent killed increases critical hit chance by 50% for the duration of that fight.
Potion duration time: +25%
18 (Was 28 prior to Patch 4.0 )