Alchemy Abilities
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Ability
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Description
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Points
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Brewing
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Enables the brewing and drinking of witcher potions.
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0
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Heightened Tolerance
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Level 1:
- Increases potion overdose threshold from 50% to 60%. (75% and 80% prior to Patch 4.0)
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- Increases potion overdose threshold from 50% to 70%. (75% and 85% prior to Patch 4.0)
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- Increases potion overdose threshold from 50% to 80%. (75% and 90% prior to Patch 4.0)
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
- Increases potion overdose threshold from 75% to 95%
- Potion duration time: +20%.
Level 5:
- Increases potion overdose threshold from 75% to 100%
- Potion duration time: +25%.
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0
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Refreshment
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Level 1:
- Each potion dose imbibed heals 10% of maximum Vitality. (5% prior to Patch 4.0)
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- Each potion dose imbibed heals 20% of maximum Vitality. (10% prior to Patch 4.0)
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- Each potion dose imbibed heals 30% of maximum Vitality. (15% prior to Patch 4.0)
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
- Each potion dose imbibed heals 20% of maximum Vitality.
- Potion duration time: +20%
Level 5:
- Each potion dose imbibed heals 25% of maximum Vitality.
- Potion duration time: +25%
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6 (Was 8 prior to Patch 4.0)
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Delayed Recovery
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Level 1:
- Potion effects don't wear off until potion Toxicity falls to 90% of the maximum level.
- Potion duration time: +5%
Level 2:
- Potion effects don't wear off until potion Toxicity falls to 80% of the maximum level.
- Potion duration time: +10%
Level 3:
- Potion effects don't wear off until potion Toxicity falls to 70% of the maximum level.
- Potion duration time: +15%
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12 (Was 20 prior to Patch 4.0)
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Side Effects
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Level 1:
- Imbibing a potion gives a 20% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
- Potion duration time: +5%
Level 2:
- Imbibing a potion gives a 40% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
- Potion duration time: +10%
Level 3:
- Imbibing a potion gives a 60% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
- Potion duration time: +15%
Level 4:
- Imbibing a potion gives a 80% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
- Potion duration time: +20%
Level 5:
- Imbibing a potion gives a 100% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
- Potion duration time: +25%
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18 (Was 28 prior to Patch 4.0)
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Oil Preparation
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Enables the creation of oils that can be applied to swords.
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0
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Poisoned Blades
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Level 1:
- Oil applied to blades gives a 5% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used. (3% prior to Patch 4.0)
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- Oil applied to blades gives a 10% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used. (6% prior to Patch 4.0)
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- Oil applied to blades gives a 15% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used. (9% prior to Patch 4.0)
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
- Oil applied to blades gives a 12% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
- Potion duration time: +20%
Level 5:
- Oil applied to blades gives a 15% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
- Potion duration time: +25%
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0
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Protective Coating
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Level 1:
- Adds 5% protection against attacks from the monster type the oil targets.
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- Adds 10% protection against attacks from the monster type the oil targets.
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- Adds 15% protection against attacks from the monster type the oil targets.
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
- Adds 20% protection against attacks from the monster type the oil targets.
- Potion duration time: +20%
Level 5:
- Adds 25% protection against attacks from the monster type the oil targets.
- Potion duration time: +25%
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6 (Was 8 prior to Patch 4.0)
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Fixative
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Level 1:
- Blade oils now have 33% more charges.
- Potion duration time: +5%
Level 2:
- Blade oils now have 67% more charges.
- Two different oils can be applied to a sword at a time. (since Patch 4.0)
- Potion duration time: +10%
Level 3:
- Blade oils do not wear off.
- Up to 3 different oils can be applied to a sword at a time. (since Patch 4.0)
- Potion duration time: +15%
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12 (Was 20 prior to Patch 4.0)
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Hunter Instinct
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Level 1:
- When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 20%.
- Potion duration time: +5%
Level 2:
- When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 40%.
- Potion duration time: +10%
Level 3:
- When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 60%.
- Potion duration time: +15%
Level 4:
- When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 80%.
- Potion duration time: +20%
Level 5:
- When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 100%.
- Potion duration time: +25%
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18 (Was 28 prior to Patch 4.0)
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Bomb Creation
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Enables the creation of handheld bombs that can be thrown at enemies.
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0
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Steady Aim
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Level 1:
- Time is slowed a further 50% while aiming bombs. (15% prior to Patch 4.0)
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2: (Removed in Patch 4.0)
- Time is slowed a further 30% while aiming bombs.
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3: (Removed in Patch 4.0)
- Time is slowed a further 45% while aiming bombs.
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
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0
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Pyrotechnics
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Level 1:
- All bombs, even those that usually do not inflict damage, now deal +50 damage in addition to their normal effects. (+30 prior to Patch 4.0)
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- All bombs, even those that usually do not inflict damage, now deal +100 damage in addition to their normal effects. (+60 prior to Patch 4.0)
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- All bombs, even those that usually do not inflict damage, now deal +150 damage in addition to their normal effects. (+90 prior to Patch 4.0)
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
- All bombs, even those that usually do not inflict damage, now deal +120 damage in addition to their normal effects.
- Potion duration time: +20%
Level 5:
- All bombs, even those that usually do not inflict damage, now deal +150 damage in addition to their normal effects.
- Potion duration time: +25%
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6 (Was 8 prior to Patch 4.0)
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Efficiency
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Level 1:
- Increases the maximum number of bombs in each slot by 1.
- Potion duration time: +5%
Level 2:
- Increases the maximum number of bombs in each slot by 2.
- Potion duration time: +10%
Level 3:
- Increases the maximum number of bombs in each slot by 3.
- Potion duration time: +15%
Level 4:
- Increases the maximum number of bombs in each slot by 4.
- Potion duration time: +20%
Level 5:
- Increases the maximum number of bombs in each slot by 5.
- Potion duration time: +25%
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12 (Was 20 prior to Patch 4.0)
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Cluster Bombs
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Level 1:
- Upon detonation bombs separate into explosive fragments. Number of fragments: 2
- Potion duration time: +5%
Level 2:
- Upon detonation bombs separate into explosive fragments. Number of fragments: 3
- Potion duration time: +10%
Level 3:
- Upon detonation bombs separate into explosive fragments. Number of fragments: 4
- Potion duration time: +15%
Level 4:
- Upon detonation bombs separate into explosive fragments. Number of fragments: 5
- Potion duration time: +20%
Level 5:
- Upon detonation bombs separate into explosive fragments. Number of fragments: 6
- Potion duration time: +25%
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18 (Was 28 prior to Patch 4.0)
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Mutation
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Enables the extraction of mutagens from the corpses of powerful monsters. Witchers use these to grant their bodies new abilities.
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0
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Acquired Tolerance
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Level 1:
- Every known level 1 alchemy formula increases maximum Toxicity by 0.5. (1 prior to Patch 4.0)
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- Every known level 1 or 2 alchemy formula increases maximum Toxicity by 0.5. (1 prior to Patch 4.0)
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- Every known level 1, 2 or 3 alchemy formula increases maximum Toxicity by 0.5. (1 prior to Patch 4.0)
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
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0
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Tissue Transmutation
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Level 1:
- When consumed, mutatgen decoction increases maximum Vitality by 300 for decoction's effective duration. (200 prior to Patch 4.0)
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- When consumed, mutatgen decoction increases maximum Vitality by 600 for decoction's effective duration. (400 prior to Patch 4.0)
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- When consumed, mutatgen decoction increases maximum Vitality by 900 for decoction's effective duration. (600 prior to Patch 4.0)
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
- When consumed, mutatgen decoction increases maximum Vitality by 800 for decoction's effective duration.
- Potion duration time: +20%
Level 5:
- When consumed, mutatgen decoction increases maximum Vitality by 1000 for decoction's effective duration.
- Potion duration time: +25%
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6 (Was 8 prior to Patch 4.0)
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Synergy
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Level 1:
- Increases bonus for mutagen placed in mutagen slot by 10%.
- Potion duration time: +5%
Level 2:
- Increases bonus for mutagen placed in mutagen slot by 20%.
- Potion duration time: +10%
Level 3:
- Increases bonus for mutagen placed in mutagen slot by 30%.
- Potion duration time: +15%
Level 4:
- Increases bonus for mutagen placed in mutagen slot by 40%.
- Potion duration time: +20%
Level 5:
- Increases bonus for mutagen placed in mutagen slot by 50%.
- Potion duration time: +25%
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12 (Was 20 prior to Patch 4.0)
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Adaptation
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Level 1:
- Extends effective duration of all mutagen decoctions by 10%.
- Potion duration time: +5%
Level 2:
- Extends effective duration of all mutagen decoctions by 20%.
- Potion duration time: +10%
Level 3:
- Extends effective duration of all mutagen decoctions by 30%.
- Potion duration time: +15%
Level 4:
- Extends effective duration of all mutagen decoctions by 40%.
- Potion duration time: +20%
Level 5:
- Extends effective duration of all mutagen decoctions by 50%.
- Potion duration time: +25%
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18 (Was 28 prior to Patch 4.0)
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Trial of the Grasses
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Mutation that lets witchers withstand the toxicity of potions that would kill normal people.
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0
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Frenzy
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Level 1:
- If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack.
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. The slowing effect and duration are greater than for level 1 of this ability.
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. The slowing effect and duration are greater than for level 2 of this ability.
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
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0
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Endure Pain
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Level 1:
- Increases maximum Vitality by 10% when Toxicity exceeds the safe threshold.
- Potion duration time and bomb damage +5%. (No bonus to bomb damage prior to Patch 4.0)
Level 2:
- Increases maximum Vitality by 20% when Toxicity exceeds the safe threshold.
- Potion duration time and bomb damage +10%. (No bonus to bomb damage prior to Patch 4.0)
Level 3:
- Increases maximum Vitality by 30% when Toxicity exceeds the safe threshold.
- Potion duration time and bomb damage +15%. (No bonus to bomb damage prior to Patch 4.0)
Patch 4.0 changes: With the next-gen update, levels after 3 were removed
Level 4:
- Increases maximum Vitality by 40% when Toxicity exceeds the safe threshold.
- Potion duration time: +20%
Level 5:
- Increases maximum Vitality by 50% when Toxicity exceeds the safe threshold.
- Potion duration time: +25%
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6 (Was 8 prior to Patch 4.0)
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Fast Metabolism
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Level 1:
- Toxicity drops 1 point(s) per second faster.
- Potion duration time: +5%
Level 2:
- Toxicity drops 2 point(s) per second faster.
- Potion duration time: +10%
Level 3:
- Toxicity drops 3 point(s) per second faster.
- Potion duration time: +15%
Level 4:
- Toxicity drops 4 point(s) per second faster.
- Potion duration time: +20%
Level 5:
- Toxicity drops 5 point(s) per second faster.
- Potion duration time: +25%
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12 (Was 20 prior to Patch 4.0)
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Killing Spree
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Level 1:
- If Toxicity is above 0, each opponent killed increases critical hit chance by 10% for the duration of that fight.
- Potion duration time: +5%
Level 2:
- If Toxicity is above 0, each opponent killed increases critical hit chance by 20% for the duration of that fight.
- Potion duration time: +10%
Level 3:
- If Toxicity is above 0, each opponent killed increases critical hit chance by 30% for the duration of that fight.
- Potion duration time: +15%
Level 4:
- If Toxicity is above 0, each opponent killed increases critical hit chance by 40% for the duration of that fight.
- Potion duration time: +20%
Level 5:
- If Toxicity is above 0, each opponent killed increases critical hit chance by 50% for the duration of that fight.
- Potion duration time: +25%
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18 (Was 28 prior to Patch 4.0)
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