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{{ConditionalEnding|Condition = Spare Junior|Text = If Geralt spared him, Ciri tracks him down to an area in [[The Bits]] to find children pelting rocks at him and calling him names while he sits in an alley. When questioned, he curses Ciri and Geralt, blaming them for his misfortune as he is now penniless. Feeling this is a far worse punishment than she had in mind, Ciri leaves him to his fate.}}
 
{{ConditionalEnding|Condition = Spare Junior|Text = If Geralt spared him, Ciri tracks him down to an area in [[The Bits]] to find children pelting rocks at him and calling him names while he sits in an alley. When questioned, he curses Ciri and Geralt, blaming them for his misfortune as he is now penniless. Feeling this is a far worse punishment than she had in mind, Ciri leaves him to his fate.}}
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=== Interrogating [[Caleb Menge|Menge]] ===
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'''Decision''' Play along with Triss's capture or fight for information on [[Dandelion]].
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{{ConditionalEnding|Condition = Do not follow the plan|Text = If Geralt tries to trick the guards using Axii, tries to stop Triss being tortured by the hunters, or asks about [[Sigismund Dijkstra|Dijkstra's]] treasure, a fight will break out and Geralt and Triss will find a piece of paper indicating Dandelion's location.}}
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* {{ConditionalEnding|Condition = Asking about the treasure|Text = If Geralt asks about Dijkstra's stolen treasure, a fight will break out but Geralt will learn the location of the treasure and obtain the key for Dijkstra and he will provide money for Geralt against the Wild Hunt at [[Kaer Morhen]].}}
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* {{ConditionalEnding|Condition = Not asking about the treasure|Text = If Geralt does not ask, or does not have the opportunity to ask about the treasure, Geralt may find the key, but he won't have the location and Geralt won't get support from Dijsktra against the Wild Hunt at Kaer Morhen.}}
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{{ConditionalEnding|Condition = Allowing Triss to be torture|Text = If Geralt sits with Menge and sits true the torture of Triss, and stays on topic, asking about Dandelion, Menge will tell Geralt where Dandelion is and burns the paper. Menge then checks on Triss, who has killed her captures and kills Menge.}}
   
 
=== [[Now or Never]] ===
 
=== [[Now or Never]] ===

Revision as of 21:18, 30 July 2017

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This page covers the decisions you have to make during The Witcher 3: Wild Hunt and the way they impact the main story.

Transition from The Witcher 2

Prior to starting a new game, one must make a decision of whether or not to simulate a Witcher 2 save, or to import their own.

The following choices from The Witcher 2: Assassins of Kings have some effect on the events of The Witcher 3.

Simulating a save

Choosing to simulate a Witcher 2 save will allow you to manually input the choices made in the previous game via a conversation with Morvran Voorhis during the main quest Imperial Audience.

Choosing not to simulate a Witcher 2 save will apply a specific set of choices, as set by the game's developers. These are as follows:

  • Spared Aryan La Valette.
  • Sided with Vernon Roche.
  • Saved Triss in Loc Muinne.
  • Left Síle de Tansarville to die.
  • Killed Letho.

Importing a save

There is a separate option to import a Witcher 2 save during game set-up, which is located below the "on" and "off" options for simulating a save. Choosing to import will display a list of The Witcher 2 saves that are stored on your device. Selecting one will carry over the choices made in that saved game to The Witcher 3. Note that the list of saves may not necessarily be in chronological order, therefore, care must be taken to ensure that the correct save is selected, so that all the desired choices are carried over. Saves which are "incomplete" will carry over all the choices made thus far in that game, however, the remaining ones will be completed as described above.

Importing a save does not differ greatly from simulating one, except that an import bypasses the conversation of the previous game's events with Morvran Voorhis. Furthermore, simulating a save does not carry over cosmetic changes, such as the Blue Stripes neck tattoo which may be obtained in The Witcher 2, whereas importing does.

Aryan La Valette

Geralt's decision regarding the fate of Aryan La Valette affects a portion of the Broken Flowers main quest. The consequences of this decision are described below:

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Síle de Tansarville

Geralt's decision regarding Síle's fate may affect a part of The Great Escape quest.

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Letho

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Prologue

The prologue encompasses all of White Orchard. There are no quests here that have an effect on the main story.

Act I

This act begins when Geralt first arrives in Velen, at the Hanged Man's Tree.

The Bloody Baron's men

Decision: When first arriving at the Inn at the Crossroads in Velen, the Bloody Baron's men come in and Geralt can decide whether to fight them or not.

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Anabelle's cursed spirit

Decision: during A Towerful of Mice, bring Anabelle's bones to Graham or bring Graham to her.

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Keira's storyline

Decision: Let Keira go to Radovid, send Keira to Kaer Morhen, kill Keira, or don't complete her quests.

This decision presents itself in the quest For the Advancement of Learning, the final quest of Keira Metz's quest line. Following Geralt and Keira's soirée, Keira leaves Geralt and travels to Fyke Isle, having extracted the information that Geralt has not destroyed the laboratory in the tower there. Geralt goes after Keira and confronts her as she emerges from the tower with the mage Alexander's notes in hand. This decision is not presented in a clear-cut manner, but rather the outcome of the ensuing conversation between the two characters determines Keira's fate. The possible consequences are outlined below:

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 The Whispering Hillock's spirit

Decision: Kill the spirit, free the spirit after talking to the Ealdorman, or free the spirit before talking to the Ealdorman. (the latter was once considered by many to be a bug but was confirmed by CD Projekt Red to be an intended consequence).

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Sarah

Decision: Help Sarah or evict her from the house.

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Whoreson Junior

Decision: kill or spare him during Get Junior.

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Interrogating Menge

Decision Play along with Triss's capture or fight for information on Dandelion.

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Now or Never

Decision 1: Help the mages, or not. This also has an effect on who rules and who wins the war.

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Decision 2: Tell Triss you love her or not. This has an effect on who Geralt will end up with in the end.

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Assassins' Quests

There are 3 quests under this: A Deadly Plot, An Eye for an Eye, and Redania's Most Wanted.

Decision: complete all 3 quests or not.

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The Last Wish

Decision: tell Yennefer you still love her or not.

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Act II

This act starts after all leads in Velen, Novigrad, and Skellige have been exhausted and Geralt realizes Uma may have something to do with Ciri. Note that the point of no return, which will close and/or fail some quests, is when Geralt heads to the Isle of Mists.

Blood on the Battlefield

Decision 1: cheer up Ciri by drinking or having a snowball fight. Note that this counts towards what will happen to Ciri in the end.

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Decision 2: Take Ciri to see her father or go straight to Velen. This will ultimately decide which alive ending Ciri will get if enough positive marks are obtained.

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Act III

This act begins immediately after Blood on the Battlefield, when Geralt and Ciri head to Bald Mountain to exact revenge.

Final Preparations

Decision: Go with Ciri to meet the Lodge of Sorceresses or let her go alone. Note that this counts towards what will happen to Ciri in the end.

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Blindingly Obvious

Decision: be diplomatic with Sigismund Dijkstra or fight him. This in turn will decide who rules and who wins the war.

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Reason of State

Prerequisites: see Assassins' Quests in Act I

Decision: don't help, let Dijkstra kill his co-conspirators, or defend the Temerian patriots from Dijkstra.

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Child of the Elder Blood

Decision: let Ciri take out her frustration or not in Avallac'h's lab. Note that this counts towards what will happen to Ciri in the end.

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Skjall's Grave

Decision: go with Ciri to visit Skjall's grave or not. Note that this counts towards what will happen to Ciri in the end.

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