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In The Witcher 3: Wild Hunt, junk items return. This time, however, some junk items can be dismantled into useful crafting components. As junk items have weight, it is better to either sell or dismantle them when available.

Note that certain quest items, once they are no longer needed, will be put in the junk tab and can then be dismantled or sold off like regular items.

Innkeepers will offer the highest prices if you sell junk items to them over other types of merchants, usually around 5-15% more, although that is hard to quantify due to some hidden item flags and how the calculation formula works. The difference (not the full price) may be even over 100% for some items.

Dismantling[]

The price of dismantling items is approximately 20% of the price at which the armorer or blacksmith's would offer the item for, even though they don't buy or sell most junk items. This includes all factors for dynamic pricing, including area discounts that can be earned by completing quests, plus a small additional area modifier for dismantling on top. Craftsmen in Velen offer the cheapest dismantling, Skelligers are in the middle, and Novigrad ones are the most expensive in the base game. Craftsmen added by the game's expansions are additionally more expensive in progressive order.

  • For instance a ladle costs 1 to dismantle by an armorer in Velen, and 2 to dismantle in Novigrad, whilst both times yielding 1 timber. The difference is usually not that high and technically is only around 5-15%, but the prices are rounded up, so particularly for low-value items, it makes a huge difference when the formula results cross whole number boundaries.

The amount of crafting components received from an item depends on the skill level of the dismantler:

  • Amateurs can only extract 1 of each possible component per item
  • Journeymen will extract random amounts between 1 and maximum-1 of the possible per component (if max is lower than 3, the result is always 1)
  • Masters (and the grandmaster in Toussaint) will always extract the full possible amounts

Thus, the higher the number of components possible to be extracted, the bigger difference it makes. For example, dismantling a mug will always result in 1 timber, as the item itself only contains that much material, but a skull may yield up to 3 ashes from a journeyman, and always 4 from a master.

  • Since Yoana is the cheapest master level craftsman in the game, it is recommended for penny-pinching to do all your dismantling with her. Before she is unlocked, Fergus Graem is the cheapest and earliest reached journeyman, while armorers in general will also have slightly lower prices for anything but weapons, so consider this in the very early game or otherwise.
  • The list below indicates a range between the minimum and maximum amount of components received, as to cover craftsmen of all levels.



Items[]

Type Image Name Dismantles into Base price Buy Sell
Common
Ashes can't be dismantled 0.02 1 2 1
Common
Axe head 1 × Steel ingot 0.31 6 11 - 12 1
Common
Bards' belongings can't be dismantled 0.08 100 181 18
Common
Bear hide 1 × Hardened leather
1-4 × Fur scrap
0.75 130 236 - 305 23
Common
Black magic doll 1-3 × Fiber
1 × Thread
0.08 13 24 2
Common
Blunt axe 1 × Steel ingot
1 × Haft
0.41 14 22 2 - 3
Common
Blunt pickaxe 1 × Haft
1 × Steel ingot
0.41 14 22 2 - 3
Common
Book 1 × Parchment
1 × String
0.15 32 50 - 51 5 - 8
Common
Bottle 1-4 × Glass 0.09 8 13 - 16 1
Common
Broken oar 1 × Hardened timber 0.15 12 22 - 23 2
Common
Broken rake 1-2 × Hardened timber 0.29 24 44 - 46 4 - 5
Common
Butter knife 1 × Iron ore 0.16 2 4 1
Common
Candelabrum 1 × Iron ingot 0.31 4 8 1
Common
Candle 1 × Wax
1 × String
0.04 10 19 1
Common
Casket 1-2 × Timber
1 × Iron ore
0.26 12 19 2
Common
Chain 1-2 × Steel ingot 0.61 12 23 2
Common
Cow hide 1-2 × Hardened leather
1-2 × Leather scraps
0.93 148 268 26
Common
Deer hide 1 × Cured leather
1-4 × Leather straps
0.21 40 73 7
Relic
Dimeritium chains 1 × Glowing ore ingot 0.25 162 224 - 331 18 - 54
Relic
Dimeritium shackles 1-2 × Glowing ore 0.25 162 224 - 331 18 - 54
Common
Doll 1 × String
1 × Thread
0.06 24 44 - 46 4 - 5
Common
Drum 1-3 × Timber
1 × Leather scraps
0.20 23 40 3 - 5
Common
Fishing net 1-3 × Twine 0.25 36 66 - 69 6 - 7
Common
Fishing rod 1 × Timber
1 × String
0.08 13 24 2
Master
Fisstech can't be dismantled 0.03 20 34 - 44 3 - 4
Common
Flowers 1-2 × Fiber 0.05 6 11 - 12 1
Common
Flute 1 × Timber 0.06 5 8 - 10 1
Common
Fox hide 1-2 × Fur scrap 0.17 32 62 6
Master
Glamour can't be dismantled 0.05 30 65 7
Common
Glass can't be dismantled 0.03 2 4 1
Common
Goat hide 1 × Cured leather 0.17 32 58 5
Common
Goblet 1 × Iron ore 0.16 2 4 1
Master
Gold candelabrum 1 × Gold ore 0.21 100 117 19
Master
Gold casket 1 × Gold ore
1-2 × Timber
0.31 108 182 - 234 18 - 25
Magic
Gold diamond ring 1-2 × Gold nugget
1 × Diamond
0.07 320 476 - 670 73 - 117
Master
Gold mug 1 × Gold ore
1 × Timber
0.26 104 97 - 122 11 - 20
Magic
Gold pearl necklace 1-3 × Gold nugget
1-3 × Pearl
0.13 330 461 - 491 46 - 125
Master
Gold plate 1 × Gold ore
1 × Timber
0.26 104 149 - 226 16 - 24
Master
Gold ring 1-2 × Gold nugget 0.05 20 19 - 24 1 - 3
Magic
Gold ruby ring 1-2 × Gold nugget
1 × Ruby
0.07 220 491 55 - 81
Magic
Gold sapphire necklace 1-3 × Gold nugget
1 × Sapphire
0.09 250 349 - 524 34 - 94
Magic
Gold sapphire ring 1-2 × Gold nugget
1 × Sapphire
0.07 240 503 - 535 55 - 88
Common
Haft 1 × Hardened timber 0.15 12 19 2 - 3
Common
Horse hide 1-2 × Hardened leather
1 × Leather scraps
0.89 140 254 25
Common
Inkwell 1 × Vial
1 × Dye
0.05 7 13 - 14 1
Common
Ladle 1 × Timber 0.06 5 10 1
Common
Lead can't be dismantled 0.41 1 2 - 3 1
Common
Lute 1-2 × Iron ore
1-2 × Timber
0.21 16 25 - 31 2 - 3
Common
Melitele figurine 1 × Lead 0.21 1 2 1
Common
Mug 1 × Timber 0.06 5 10 1
Common
Nilfgaardian Special Forces insignia 1 × Leather straps
1-2 × Thread
0.04 10 19 1
Common
Old bear hide 1 × Cured leather
1-3 × Fur scrap
0.41 80 145 - 185 14 - 16
Common
Old goat hide 1-3 × Leather scraps 0.13 24 37 - 46 4 - 5
Common
Old sheepskin 1-4 × Leather scraps
1-2 × String
0.20 48 87 - 92 8 - 15
Master
Ornate sword 1 × Silver ingot
1 × Leather straps
0.22 52 88 - 113 8 - 12
Common
Painting of Hierarch Hemmelfart can't be dismantled 0.18 80 145 14
Common
Parchment 1-3 × Leather scraps 0.13 24 37 - 46 4 - 5
Common
Perfume 1 × Vial
1 × Oil
0.13 4 7 - 8 1
Common
Pickaxe head 1 × Steel ingot 0.31 6 11 1
Common
Pig hide 1 × Cured leather
1 × Oil
0.27 34 62 6
Common
Platter 1-2 × Timber 0.11 10 19 - 20 1 - 2
Master
Pure silver 1 × Silver ingot 0.21 50 47 4 - 7
Common
Rabbit pelt 1 × Fur scrap 0.09 16 25 - 29 2
Common
Razor 1 × Iron ore
1 × Fiber
0.18 5 8 - 10 1
Common
Redanian special forces insignia 1 × Leather straps
1-2 × Thread
0.04 10 14 2
Common
Rope ladder 1-3 × Hardened timber
1 × Rope
0.63 62 113 - 119 11 - 13
Common
Rotting flesh 1-2 × Ashes 0.03 2 4 1
Common
Rusty breadknife 1 × Iron ore 0.16 2 4 1
Common
Rusty hammer head 1 × Steel ingot 0.31 6 10 1
Common
Saltpeter 1 × Iron ore 0.16 2 4 1
Common
Sea shell 1 × Black pearl 0.03 8 15 1
Common
Shell 1 × Pearl 0.02 4 8 1
Magic
Silver amber necklace 1-3 × Silver
1-3 × Amber
0.13 465 921 - 1036 151 - 170
Magic
Silver amber ring 1-2 × Silver
1 × Amber
0.07 160 317 - 335 40 - 52
Master
Silver candelabrum 1 × Silver ingot 0.21 50 72 - 109 7 - 11
Master
Silver casket 1 × Silver ore
1 × Casket
0.41 39 56 - 85 6 - 9
Magic
Silver emerald necklace 1-3 × Silver
1 × Emerald
0.09 265 394 - 591 56 - 97
Magic
Silver emerald ring 1-2 × Silver
1 × Emerald
0.07 260 387 - 580 55 - 95
Master
Silver mug 1 × Silver ore
1 × Timber
0.16 29 49 - 63 4 - 6
Master
Silver pantaloons 1-2 × Silver
1 × Silk
0.11 42 71 - 91 7 - 10
Master
Silver platter 1 × Silver ore
1 × Timber
0.16 29 42 - 63 4 - 6
Magic
Silver ruby necklace 1-3 × Silver
1-3 × Ruby
0.13 615 1218 - 1370 200 - 226
Magic
Silver sapphire ring 1-2 × Silver
1 × Sapphire
0.07 230 482 - 513 53 - 87
Master
Silver teapot 1 × Silver ore 0.11 25 42 - 55 4 - 6
Common
Skull 1-4 × Ashes 0.05 4 8 1
Common
Smoking pipe 1 × Timber 0.06 5 8 - 10 1
Common
Squirrel tail 1 × Fur scrap 0.09 16 26-28 1-7
Common
Tableware can't be dismantled 0.14 10 19 1
Common
Temerian Special Forces insignia 1 × Leather straps
1-3 × Thread
0.04 14 26 2
Common
Valuable fossil 1-10 × Ashes 0.11 10 19 1
Common
Vial 1 × Glass 0.03 2 4 1
Common
White bear hide 1 × Hardened leather
1-5 × Fur scrap
0.83 146 265 26
Common
White wolf hide 1 × Cured leather
1-2 × Fur scrap
0.33 64 116 11
Common
Wolf hide 1 × Cured leather
1 × Fur scrap
0.25 48 87 8 - 13
Common
Worn leather pelt 1-2 × Leather scraps 0.09 16 29 - 31 2 - 3

Notes[]