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This page is a list of all potions and decoctions which are found in The Witcher 3: Wild Hunt.

Potions in The Witcher 3: Wild Hunt are similar to the potions in The Witcher 2: Assassins of Kings, a major difference being that most potions can be upgraded to Enhanced and, in turn, Superior versions which increases some of the stats, whether it be duration, lower toxicity, or more restoration. Potion recipes can be looted from chests, or bought from herbalists and alchemists in the world.

Furthermore, potions may be consumed at any time either by selecting and activating them in the inventory, or by assigning certain potions to hotkeys. Meditation is no longer needed to consume potions. However, meditation is still needed to replenish potions which uses up alcohol (alcohest by default). Thus, herb ingredients or monster parts are used only in the initial creation of a potion, or when a potion is being upgraded to a better variant.

The Witcher 3 also introduces decoctions which are longer-lasting than regular potions (30 minutes real time) and confer more powerful effects. However, decoctions also have high toxicity and may only be used once before they have to be replenished via meditation.

The default maximum toxicity of Geralt is 100, with toxicity damage occurring above the default overdose threshold of 50%. This damage is 0.5% maximum health per second, and lasts until toxicity naturally drops below the overdose threshold or is reduced manually, for example by drinking White Honey or meditating. Note that toxicity from decoctions does not decay while the decoction is in effect, and is treated differently from potion toxicity for the purpose of some abilities (Delayed Recovery).

Note: the values listed in this table for duration, doses and toxicity are default values not affected by any abilities. Also note some stats change depending on if it's a brand new playthrough or a New Game +.

Bug: note that some potions, like the ancient leshen decoction, are bugged.

The Witcher 3: Wild Hunt[]

Image Name Ingredients Effect(s) Duration Toxicity Doses
Alghoul decoction 1 × Dwarven spirit
5 × Lesser red mutagen
1 × Alghoul bone marrow
1 × Buckthorn
Adrenaline Points are generated more quickly than normal until the first successful enemy attack.
50% Adrenaline Point gain
1800 s 50 (70 before Patch 4.0) 1
Ancient leshen decoction 1 × Dwarven spirit
1 × Ancient leshen mutagen
1 × Mandrake root
1 × Ginatia petals
1 × Honeysuckle
Each Sign cast increases Stamina regeneration for the remainder of the fight.
2 Stamina regeneration in combat
1800 s 50 (70 before Patch 4.0) 1
Arachas decoction 1 × Dwarven spirit
1 × Arachas mutagen
1 × White myrtle petals
Reduces damage received based on armor and inventory weight: less weight carried and lighter armor means less damage is taken. 1800 s 50 (70 before Patch 4.0) 1
Archgriffin decoction 1 × Dwarven spirit
1 × Archgriffin mutagen
1 × Ribleaf
1 × Blowball
If any Stamina is available, strong attacks consume all of it and reduce the struck foe's Vitality by 5% after their normal damage is calculated. 1800 s 50 (70 before Patch 4.0) 1
Basilisk decoction 1 × Dwarven spirit
1 × Basilisk mutagen
1 × Blowball
1 × Fool's parsley leaves
1 × Beggartick blossoms
Applies a buff increasing the intensity of a randomly selected Sign at dusk and dawn. Lasts longer than other mutagen decoctions. 5760 s 40 1
Bear pheromones 1 × Dwarven spirit
1 × Berbercane fruit
1 × Ergot seeds
1 × Hellebore petals
Bears will not attack the witcher. 90 s 15 2
Black Blood 1 × Dwarven spirit
2 × Sewant mushrooms
4 × Ghoul's blood
Witcher's blood injures vampires and necrophages when they wound him.
15 % Damage returned
30 s 25 (since Patch 4.0)
15 (before Patch 4.0)
3
Blizzard 1 × Dwarven spirit
5 × White myrtle petals
1 × Golem's heart
Whenever you slay an enemy, time slows for a short period.
20% Slowdown (since Patch 4.0)
50% Slowdown (before Patch 4.0)
8 s (since Patch 4.0)
15 s (before Patch 4.0)
20 (since Patch 4.0)
25 (before Patch 4.0)
2
Cat 1 × Dwarven spirit
4 × Berbercane fruit
2 × Water essence
Grants sight in total darkness.
25 Range of vision
Since Patch 4.0:
Increases critical hit chance.
5% Critical hit chance
60 s 15 3
Chort decoction 1 × Dwarven spirit
1 × Chort mutagen
1 × Puffball
1 × Cortinarius
Provides complete resistance to the Stagger effect and reduces the Knock-down effect to Stagger. 1800 s 50 (70 before Patch 4.0) 1
Cockatrice decoction 1 × Dwarven spirit
1 × Cockatrice mutagen
1 × Crow's eye
All alchemy creations can be used one additional time. 1800 s 50 (70 before Patch 4.0) 1
Doppler decoction 1 × Dwarven spirit
1 × Doppler mutagen
1 × Han fiber
1 × Longrube
Increases critical hit damage when attacking from behind.
50% Increased damage
1800 s 50 (70 before Patch 4.0) 1
Drowner pheromones 1 × Dwarven spirit
1 × Drowner brain
1 × Sewant mushrooms
1 × Puffball
Drowners will not attack the witcher. 90 s 15 2
Earth elemental decoction 1 × Dwarven spirit
1 × Earth elemental mutagen
1 × Balisse fruit
1 × Pringrape
Increases the witcher's resistance to Vitality-depleting critical effects applied during combat. The resistance level rises the longer the critical effect is applied. 1800 s 50 (70 before Patch 4.0) 1
Ekhidna decoction 1 × Dwarven spirit
1 × Ekhidna mutagen
1 × Ribleaf
1 × Berbercane fruit
Performing actions that consume Stamina regenerates Vitality. 1800 s 50 (70 before Patch 4.0) 1
Ekimmara decoction 1 × Dwarven spirit
1 × Ekimmara mutagen
1 × White myrtle petals
1 × Mandrake root
Damage dealt to foes regenerates Vitality.
10% Vitality drain
1800 s 50 (70 before Patch 4.0) 1
Enhanced Black Blood 1 × Alcohest
1 × Black Blood
1 × Hellebore petals
5 × Sewant mushrooms
5 × Ghoul's blood
Witcher's blood injures and knocks back vampires and necrophages when they wound him.
20 % Damage returned
45 s 25 (since Patch 4.0)
15 (before Patch 4.0)
4
Enhanced Blizzard 1 × Alcohest
1 × Blizzard
1 × Celandine
5 × White myrtle petals
1 × Golem's heart
Whenever you slay an enemy, time slows for a short period. Extended duration.
30% Slowdown (since Patch 4.0)
55% Slowdown (before Patch 4.0)
10 s (since Patch 4.0)
20 s (before Patch 4.0)
20 (since Patch 4.0)
25 (before Patch 4.0)
3
Enhanced Cat 1 × Alcohest
1 × Cat
5 × Berbercane fruit
1 × Cortinarius
3 × Water essence
Grants sight in total darkness and immunity to hypnosis. Extended duration.
25 Range of vision
Since Patch 4.0:
Increases critical hit chance.
7% Critical hit chance
120 s 15 4
Enhanced Full Moon 1 × Alcohest
1 × Full Moon
2 × Crow's eye
5 × Wolfsbane
2 × Dark essence
Increases maximum Vitality. Extended duration.
650 Vitality (regular game)
1100 Vitality (New Game +)
90 s 25 4
Enhanced Golden Oriole 1 × Alcohest
1 × Golden Oriole
6 × Blowball
1 × Celandine
2 × Light essence
Grants immunity to poisons, neutralizes the effects of poisons already in bloodstream. Extended duration. 120 s 25 (since Patch 4.0)
20 (before Patch 4.0)
4
Enhanced Maribor Forest 1 × Alcohest
1 × Maribor Forest
5 × Berbercane fruit
1 × Crow's eye
2 × Drowner tongue
Accelerates the generation of Adrenaline Points. Extended duration.
0.15 Adrenaline Point gain
60 s 20 4
Enhanced Petri's Philter 1 × Alcohest
1 × Petri's Philter
6 × Arenaria
1 × Buckthorn
2 × Specter dust
Increases Sign intensity. Extended duration.
20% Sign intensity
60 s 25 4
Enhanced Swallow 1 × Alcohest
1 × Swallow
6 × Celandine
4 × White myrtle petals
5 × Drowner brain
Accelerates Vitality regeneration. Vitality regeneration pauses for 2 seconds upon receiving damage.
65 Vitality regeneration (regular game)
100 Vitality regeneration (New Game +)
65 Vitality regeneration during combat
20 s 20 4
Enhanced Tawny Owl 1 × Alcohest
1 × Tawny Owl
4 × Verbena
2 × Wolfsbane
1 × Arachas venom
Accelerates Stamina regeneration. Extended duration.
8% Stamina regeneration in combat
45 s 20 4
Enhanced Thunderbolt 1 × Alcohest
1 × Thunderbolt
2 × Cortinarius
1 × Fool's parsley leaves
2 × Endrega embryo
Increases Attack Power. Extended duration.
30% Attack power
60 s 25 4
Enhanced White Honey 1 × Alcohest
1 × White Honey
2 × Honeysuckle
1 × White myrtle petals
Clears Toxicity and cancels all active potion effects. n/a 0 2
Enhanced White Raffard's Decoction 1 × Alcohest
1 × White Raffard's Decoction
4 × Ribleaf
1 × Bryonia
5 × Nekker heart
Immediately restores a large portion of Vitality.
60% Vitality (regular game)
80% Vitality (New Game +)
n/a 25 (since Patch 4.0)
30 (before Patch 4.0)
2
Fiend decoction 1 × Dwarven spirit
1 × Fiend mutagen
1 × Hellebore petals
1 × Fool's parsley leaves
1 × Arenaria
Increases the amount of weight the witcher can carry without being overburdened.
20 Maximum inventory weight
1800 s 50 (70 before Patch 4.0) 1
Foglet decoction 1 × Dwarven spirit
1 × Foglet mutagen
1 × Fool's parsley leaves
1 × Blowball
Increases Sign Intensity during cloudy weather.
25% Sign intensity
1800 s 50 (70 before Patch 4.0) 1
Forktail decoction 1 × Dwarven spirit
1 × Forktail mutagen
1 × Moleyarrow
1 × Bryonia
Combining various attacks (strong strikes, fast strikes, Signs) grants a bonus that increases Attack Power for the next attack mounted or Sign Intensity for the next Sign cast.
50% Attack power
50% Sign intensity
1800 s 50 (70 before Patch 4.0) 1
Full Moon 1 × Dwarven spirit
2 × Wolfsbane
1 × Dark essence
Increases maximum Vitality.
300 Vitality (regular game)
600 Vitaility (New Game +)
60 s 25 3
Golden Oriole 1 × Dwarven spirit
4 × Blowball
1 × Light essence
Grants immunity to poisons, neutralizes the effects of poisons already in bloodstream. 60 s 25 (since Patch 4.0)
20 (before Patch 4.0)
3
Grave hag decoction 1 × Dwarven spirit
1 × Grave hag mutagen
1 × Longrube
1 × Cortinarius
Each foe slain accelerates Vitality regeneration for the duration of the battle.
Since Patch 4.0:
10 Vitality regeneration per enemy killed during combat
Before Patch 4.0:
5 Vitality regeneration during combat
1800 s 50 (70 before Patch 4.0) 1
Griffin decoction 1 × Dwarven spirit
1 × Griffin mutagen
1 × Oil
1 × Bryonia
1 × Wolf's liver
Taking damage raises damage resistance (up to an upper limit) for the remainder of the fight.
1% Resistance to slashing damage
1% Resistance to piercing damage
1% Resistance to bludgeoning damage
1% Resistance to damage from monsters
1% Resistance to elemental damage
1800 s 50 (70 before Patch 4.0) 1
Katakan decoction 1 × Dwarven spirit
1 × Katakan mutagen
1 × Verbena
1 × Arenaria
Increases critical hit chance.
10% Critical hit chance (5% before Patch 4.0)
1800s 50 (70 before Patch 4.0) 1
Killer Whale 2 × Dwarven spirit
5 × Balisse fruit
6 × Buckthorn
5 × Drowner tongue
Increases breath supply while underwater by 50% and improves vision while diving.
50% Breath
180 s 15 3
Leshen decoction 1 × Dwarven spirit
1 × Leshen mutagen
1 × Moleyarrow
1 × Pringrape
A portion of the damage dealt by enemies is reflected back on the attacker.
10 Damage returned
10% Damage returned (2% before Patch 4.0)
1800 s 70
50 (70 beforePatch 4.0)
1
Maribor Forest 1 × Dwarven spirit
3 × Berbercane fruit
1 × Alghoul bone marrow
4 × Drowner tongue
Accelerates the generation of Adrenaline Points.
0.15 Adrenaline Point gain
30 s 20 3
Nekker pheromones 1 × Dwarven spirit
1 × Green mold
1 × Drowner brain
1 × Moleyarrow
Nekkers will not attack the witcher. 90 s 15 2
Nekker warrior decoction 1 × Dwarven spirit
1 × Nekker warrior mutagen
1 × Fool's parsley leaves
1 × Ranogrin
Mounts never panic. 50% increase to mounted combat damage.
50% Attack power
1800 s 50 (70 before Patch 4.0) 1
Nightwraith decoction 1 × Dwarven spirit
1 × Nightwraith mutagen
1 × Mistletoe
1 × Sewant mushrooms
Geralt's maximum Vitality is increased with each foe killed. This increase lasts until he meditates or fast travels.
50 Vitality
1800 s 50 (70 before Patch 4.0) 1
Noonwraith decoction 1 × Dwarven spirit
1 × Noonwraith mutagen
1 × Ginatia petals
1 × Ergot seeds
Significantly limits the duration of Knockdown, Hypnosis, Stun and Blindness. 1800 s 50 (70 before Patch 4.0) 1
Petri's Philter 1 × Dwarven spirit
5 × Arenaria
1 × Specter dust
Increases Sign intensity.
15% Sign intensity
30 s 25 3
Pops' mold antidote 4 × White myrtle petals
1 × Celandine
1 × Hellebore petals
Grants temporary immunity to pops' mold. 360 s 25 (since Patch 4.0)
25-30 (before Patch 4.0)
3
Potion of Clearance Returns all Ability Points spent to develop Abilities to the available pool so you can redistribute them. 1
Reinald's Philter 1 × Dwarven spirit
4 × Celandine
1 × Reinald's Secret Ingredient
Increases Sign intensity and accelerates Stamina regeneration.
Hidden stats:
15 % Sign intensity
10 % Stamina regeneration in combat
360 s 50 1
Reliever's decoction 5 × Dwarven spirit
4 × Lesser red mutagen
4 × Lesser green mutagen
4 × Lesser blue mutagen
1 × Essence of wraith
Increases damage dealt and decreases damage taken against wraiths.
Attacking a specter prevents it from using its abilities and turning immaterial. (since Patch 4.0)
10% Attack power versus Specters
15% Resistance to slashing damage
15% Resistance to piercing damage
15% Resistance to bludgeoning damage
15% Resistance to damage from monsters
15% Resistance to elemental damage
1800 s 50 (70 before Patch 4.0) 1
Soured milk 15 % Damage returned 30 s 20 3
Succubus decoction 1 × Dwarven spirit
1 × Succubus mutagen
1 × Green mold
1 × Allspice
Attack Power grows over the course of a fight until reaching a maximum threshold.
1% Attack power
1800 s 50 (70 before Patch 4.0) 1
Superior Black Blood 1 × White Gull
1 × Enhanced Black Blood
5 × Hellebore petals
5 × Sewant mushrooms
1 × Han fiber
1 × Nostrix
1 × Rebis
Vampires and necrophages start Bleeding when near the witcher. In addition, the witcher's blood injures and knocks them back when they wound him.
30 % Damage returned
60 s 25 (since Patch 4.0)
15 (before Patch 4.0)
5
Superior Blizzard 1 × White gull
1 × Enhanced Blizzard
4 × Celandine
4 × White myrtle petals
1 × Sewant mushrooms
1 × Buckthorn
1 × Rebis
Whenever you slay an enemy, time slows for a short period. If 3 Adrenaline Points are available, during this period actions don't deplete Stamina.
40% Slowdown (since Patch 4.0)
60% Slowdown (before Patch 4.0)
12 s (since Patch 4.0)
30 s (before Patch 4.0)
20 (since Patch 4.0)
25 (before Patch 4.0)
4
Superior Cat 1 × White gull
1 × Enhanced Cat
4 × Berbercane fruit
4 × Cortinarius
1 × Moleyarrow
1 × Allspice
1 × Aether
Grants sight in total darkness and immunity to hypnosis. Extended duration.
25 Range of vision
Since Patch 4.0:
Increases critical hit chance.
10% Critical hit chance
180 s 15 5
Superior Full Moon 1 × White gull
1 × Enhanced Full Moon
1 × Mistletoe
1 × Verbena
4 × Crow's eye
4 × Wolfsbane
1 × Quebrith
Increases maximum Vitality. Extended duration. Heals Vitality by an amount equal to current Toxicity.
1000 Vitality (regular game)
1500 Vitality (New Game +)
180 s 25 5
Superior Golden Oriole 1 × White gull
1 × Enhanced Golden Oriole
4 × Blowball
4 × Celandine
1 × Han fiber
1 × Ranogrin
1 × Quebrith
Extended duration. Poisons now heal instead of doing damage. 180 s 25 (since Patch 4.0)
20 (before Patch 4.0)
5
Superior Maribor Forest 1 × White gull
1 × Enhanced Maribor Forest
4 × Berbercane fruit
4 × Crow's eye
1 × Hellebore petals
1 × Ribleaf
1 × Vermilion
Accelerates the generation of Adrenaline Points. Extended duration. Grants 1 Adrenaline Point upon consumption.
0.15 Adrenaline Point gain
90 s 20 5
Superior Petri's Philter 1 × White gull
1 × Enhanced Petri's Philter
4 × Arenaria
4 × Buckthorn
1 × Longrube
1 × Ranogrin
1 × Rubedo
Increases Sign intensity. Extended duration. Signs always apply their special effects.
25% Sign intensity
90 s 25 5
Superior Swallow 1 × White gull
1 × Enhanced Swallow
6 × Berbercane fruit
6 × White myrtle petals
4 × Celandine
4 × Crow's eye
2 × Vitriol
Accelerates Vitality regeneration. Taking damage does not interrupt regeneration.
80 Vitality regeneration (regular game)
150 Vitality regeneration (New Game +)
80 Vitality regeneration during combat
20 s 20 5
Superior Tawny Owl 1 × White gull
1 × Enhanced Tawny Owl
4 × Verbena
4 × Wolfsbane
1 × Fool's parsley leaves
1 × Mandrake root
1 × Sewant mushrooms
Accelerates Stamina regeneration. Extended duration. Never expires at night.
10% Stamina regeneration in combat
60 s 20 5
Superior Thunderbolt 1 × White gull
1 × Enhanced Thunderbolt
4 × Cortinarius
4 × Fool's parsley leaves
1 × Verbena
1 × Bryonia
1 × Quebrith
Extended duration. Grants 100% critical hit chance during storms.
35% Attack power
90 s 25 5
Superior White Honey 1 × White gull
1 × Enhanced White Honey
4 × Honeysuckle
4 × White myrtle petals
1 × Balisse fruit
1 × Hellebore petals
1 × Vitriol
Clears Toxicity and cancels all active potion effects. n/a 0 5
Superior White Raffard's Decoction 1 × White gull
1 × Enhanced White Raffard's Decoction
4 × Ribleaf
4 × Bryonia
1 × Pringrape
1 × Bison grass
1 × Vermilion
Restores Vitality immediately and fully. Grants immunity to damage for a short duration.
100% Vitality
3 s 25 (since Patch 4.0)
30 (before Patch 4.0)
3
Swallow 1 × Dwarven spirit
5 × Celandine
1 × Drowner brain
Accelerates Vitality regeneration. Vitality regeneration pauses for 2 seconds upon receiving damage.
40 Vitality regeneration (regular game)
80 Vitality regeneration (New Game +)
40 Vitality regeneration per enemy killed during combat
20 s 20 3
Tawny Owl 1 × Dwarven spirit
2 × Verbena
1 × Arachas venom
Accelerates Stamina regneration.
5% Stamina regeneration in combat
30 s 20 3
The Decoctions of the Grasses 1 × Forktail spinal fluid
1 × Manticore poison gland
1 × Albino bruxa tongue
1 × Bryonia
1 × Ribleaf
1 × Mandrake
n/a n/a n/a
Thunderbolt 1 × Dwarven spirit
2 × Cortinarius
1 × Endrega embryo
Increases Attack Power.
30% Attack power
30 s 25 3
Troll decoction 1 × Dwarven spirit
1 × Troll mutagen
1 × Crow's eye
1 × Honeysuckle
Regenerates Vitality during and outside of combat.
100 Vitality regeneration
Since Patch 4.0:
20 Vitality regeneration per enemy killed during combat
Before Patch 4.0:
20 Vitality regeneration during combat
1800 s 50 (70 before Patch 4.0) 1
Water hag decoction 1 × Dwarven spirit
1 × Water hag mutagen
1 × Berbercane fruit
Damage dealt is increased when Vitality is at its maximum.
50% Increased damage
1800 s 50 (70 prior to Patch 4.0) 1
Werewolf decoction 1 × Dwarven spirit
1 × Werewolf mutagen
1 × Beggartick blossoms
1 × Hop umbels
Since Patch 4.0:
Siginificantly increases Stamina regeneration during a clear, moonlit night.
50% Stamina regeneration in combat.
Before Patch 4.0:
Running, sprinting and jumping outside combat does not use Stamina.
1800 s 50 (70 before Patch 4.0) 1
White Honey 1 × Dwarven spirit
1 × Honeysuckle
Clears Toxicity and cancels all active potion effects. n/a 0 1
White Raffard's Decoction 1 × Dwarven spirit
2 × Ribleaf
4 × Nekker heart
Immediately restores a portion of Vitality.
35% Vitality (regular game)
60% Vitality (New Game +)
n/a 25 (since Patch 4.0)
30 (before Patch 4.0)
2
Wolven Hour Temporarily lowers the required level of all items by 2. 1 hour n/a 1
Wraith decoction 1 × Dwarven spirit
1 × Wraith mutagen
1 × Blowball
1 × Nostrix
Whenever a single hit drains more than a third of Vitality, a Quen shield is activated which protects against the next attack. 1800 s 50 (70 before Patch 4.0) 1
Wyvern decoction 1 × Dwarven spirit
1 × Wyvern mutagen
1 × Moleyarrow
1 × Celandine
Each blow landed increases Attack Power until either the fight ends or damage (other than that from Toxicity) is taken.
1% Attack power
1800 s 50 (70 before Patch 4.0) 1

Blood and Wine expansion[]

Image Name Ingredients Effect(s) Duration Toxicity Doses
Potion of Restoration 79?cb=20160527184953 none (this potion can only be bought) Returns all Ability Points spent developing mutations to the pool so you can reallocate them. Mutagens spend developing mutagens will not be returned. n/a n/a 1