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Secondary quests in The Witcher 3: Wild Hunt are not contracts or treasure hunts and can be as simple as talking to someone or in-depth as running around hunting down clues and people in multiple locations.

In most circumstances you are able to leave and resume secondary quests at any time but make sure to read a quest's page for any restrictions or time constraints.

COA multiple locations Tw3 Multiple Regions Edit

Quest Name Unmarked Cutoff Point Level Location(s) Enemies
Black Pearl No n/a 13 The Golden Sturgeon
north of Arinbjorn
Sirens
Drowners
Collect 'Em All No n/a n/a Various places n/a
Following the Thread No Ugly Baby 11 Novigrad
Water mill near Arette
Seven Cats Inn
Faroe
Ekimmara
Temple Guards
Vienne (optional)
Elves (optional)
Dagr pirates
Hammond
Jad Karadin (optional)
Gwent: Old Pals No n/a n/a Seven Cats Inn
Temerian Partisan hideout
Rosemary and Thyme
The Nowhere Inn / Kaer Morhen
n/a
Master Armorers No n/a 24 Crow's Perch
Undvik
n/a
Never Trust Children Yes n/a n/a The Bits
road between Arinbjorn and Sund
Bandits
Thugs
Take What You Want No n/a 25 Oreton
Honorton
Bandits
Where the Cat and Wolf Play... No n/a 25 Honorton
Oreton
Ghouls
Alghouls
Gaetan (optional)

COA White Orchard Tw3 White Orchard Edit

Quest Name Unmarked Cutoff Point Level Location(s) Enemies
A Frying Pan, Spick and Span No Imperial Audience n/a Riverside northwest of White Orchard n/a
Faithful Friend No n/a 30 n/a
Missing in Action No Imperial Audience n/a Battlefield Ghouls
On Death's Bed No Imperial Audience 2 n/a
Precious Cargo No Imperial Audience n/a Drowners
Bandits (optional)
Twisted Firestarter No Imperial Audience n/a Willis' forge
White Orchard village
Drowners

COA Velen Tw3 Velen Edit

Quest Name Unmarked Cutoff Point Level Location(s) Enemies
A Dog's Life No n/a 5 Drudge Wolves
Bandits
A Favor for a Friend No The Isle of Mists 6 Keira Metz's hut Drowners
Water hag
Rotfiend (optional)
A Greedy God No n/a 7 South of Wastrel Manor Allgod (optional)
A Towerful of Mice No The Isle of Mists 6 Fyke Isle
Oreton
Pesta
An Invitation from Keira Metz No The Isle of Mists 6 Keira Metz's hut n/a
At the Mercy of Strangers Yes n/a n/a west of Mulbrydale Drowners
Bandits (optional)
Bitter Harvest No n/a 9 Battlefield south-southeast of the Border Post signpost Ghouls
Rotfiend
Bandits (optional)
Blood Ties No n/a 12 Nilfgaardian Army Group 'Center' Camp Ghouls
Caravan Attack Yes n/a n/a northwest of Marauders' Bridge (between the bridge and the abandoned site to the west) Bandits
Ciri's Room No The Isle of Mists 5 Crow's Perch n/a
Deadly Crossing Yes n/a n/a Troll Bridge
Boatmakers' Hut
Lindenvale
Dragonslayer's Grotto
Bandits
Death By Fire No n/a 10 On the road west of Codgers' Quarry Bandits
Defender of the Faith No n/a 10 Duén Hen
unmarked location along the road between Byways and Frischlow
Endrega warrior
Rogue students
Face Me if You Dare! Yes n/a n/a Near Crow's Perch
Novigrad
Ronvid of the Small Marsh
Thugs
Fake Papers No n/a n/a south of the Border Post n/a
Fists of Fury: Velen No n/a 11 Inn at the Crossroads
Blackbough
Crow's Perch
Lindenvale
n/a
Fools' Gold No n/a 6 Lurtch Bandits
Nekkers
Ghouls
Wolves
For the Advancement of Learning No The Isle of Mists 8 Fyke Isle Ghouls (optional)
Keira Metz (optional)
Forefathers' Eve No n/a 7 Fyke Isle Water hag
Drowners
Drowned dead
Witch hunters (optional)
Wraiths (dependent)
Rotfiends (dependent)
Funeral Pyres No n/a 3 Grayrocks, west of Mulbrydale Ghouls
Rotfiends
Bandits (optional)
Ghosts of the Past No The Isle of Mists 6 Reardon Manor

Lindenvale

Bounty hunters
Louis (optional)
Arnout Vester (optional)
Gwent: Velen Players No n/a n/a Benek
Midcopse
Oreton
Crow's Perch
n/a
Harassing a Troll Yes n/a n/a Boris' Troll Camp (far north and west of Inn at the Crossroads Nekkers
Hazardous Goods No n/a n/a Northwest of Lurtch, east of Lindenvale Ghouls
Highway Robbery Yes n/a n/a Bandits
Wolves
Highwayman's Cache Yes n/a n/a east of Boatmakers' Hut Bandits (optional)
Last Rites No n/a 9 Blackbough Ghouls (optional)
Looters Yes n/a n/a Heatherton
Wolven Glade
Toderas
Codgers' Quarry
Peasants
Alghouls
Love's Cruel Snares No n/a 10 Shipwright's camp north of Condyle n/a
Lynch Mob No A Favor for a Friend 7 Hangman's Alley Angry peasants
Magic Lamp No The Isle of Mists 6 The Mire Wraiths (optional)
Golem (optional)
Man's Best Friend Yes n/a n/a House northeast of Inn at the Crossroads Wild dog
Races: Crow's Perch No n/a n/a Cossroads west of Crow's Perch n/a
Return to Crookback Bog No The Isle of Mists 9 Crookback Bog Drowners
Rotfiends
Water hags
Fiend
The Fall of the House of Reardon No The Isle of Mists 6 Lindenvale
Reardon Manor
Wraiths (dependent)
The Truth is in the Stars No n/a n/a Benek Ghouls
The Whispering Hillock No n/a 6 Wolves
Werewolf
Endrega warriors (optional)
Water hag (optional)
Harpies (optional)
Thou Shalt Not Pass No n/a 7 Border Post
Western Gate
n/a
Wild at Heart No n/a 7 Blackbough
Isolated Shack
Wolves
Werewolf (optional)
Witcher Wannabe No n/a 10 Lindenvale Ghoul

COA Novigrad Tw3 Novigrad Edit

Quest Name Unmarked Cutoff Point Level Location(s) Enemies
A Barnful of Trouble No n/a 11 Carsten Ghouls
A Dangerous Game No The Isle of Mists 12 Rosemary and Thyme n/a
A Deadly Plot No The Isle of Mists 14 Near Border Post
North of Hanged Man's Tree
Wolves
Wargs
rock trolls (optional)
A Feast for Crows No n/a 20 The Bits Cleaver's Henchdwarves (optional)
A Final Kindness No n/a 26 Novigrad n/a
A Matter of Life and Death No The Isle of Mists 12 The Bits
Triss' hideout
Elihal's workshop
Vegelbud Residence
n/a
A Tome Entombed No n/a 13 Novigrad sewers Katakan
A Walk on the Waterfront No n/a 12 Harborside Bandits
A Warm Welcome Yes n/a n/a Road southwest of Wheat Fields Redanian Soldiers
An Eye for an Eye No The Isle of Mists 12 Hanged Man's Tree
Temerian Partisan hideout
Nilfgaardian soldiers
Cabaret No The Isle of Mists 14 Rosemary and Thyme Bandits
Hubio (optional)
Dandelion
Carnal Sins No The Isle of Mists 16 Vilmerius Hospital
Crippled Kate's
Vegelbud Residence
Novigrad Docks
Guards
Nathaniel Pastodi (optional)
Katakan (dependent)
Drunken Rabble Yes n/a n/a In front of The Golden Sturgeon Drunkard
Empty Coop No n/a n/a Hut between Honeyfill Meadworks and Dancing Windmill n/a
Fencing Lessons No n/a 12 Var Attre Villa
Seven Cats Inn
Rosa var Attre
Kobe (optional)
Lucas (optional)
Fists of Fury: Novigrad No n/a n/a Georgius 'Piledriver' Georg
Archibald O'Neill
Iron Mortimer
Durden the Tailor
Gwent: Big City Players No n/a n/a Sigismund's Bathhouse
Passiflora
forest outside Novigrad
n/a
Gwent: Playing Innkeeps No n/a n/a Inn at the Crossroads
The Alchemy
The Kingfisher Inn
n/a
Gwent: Playing Thaler No n/a n/a Wherever Thaler is (first opportunity: by his wagon, south of the Border Post, second opportunity: Seven Cats Inn) n/a
Haunted House No n/a 7 Novigrad n/a
Hey, You Wanna Look at my Stuff? No n/a 6 Novigrad n/a
Hidden Messages of the Nilfgaardian Kind No n/a 8 The Bits, Kingfisher Inn, Crippled Kate's, Sewers of Gildorf n/a
High Stakes No n/a 26 Passiflora Finneas (dependent)
Bernard Tulle
Honor Among Thieves No n/a 9 Whoreson Junior's Casino

Putrid Grove

n/a
It Takes Three to Tango No n/a 28 Kingfisher Inn n/a
Karmic Justice Yes n/a 8 n/a
Little Red No n/a 15 Yantra Little Red

Bandits

Message from an Old Friend No n/a n/a Books and Scrolls n/a
Novigrad Hospitality No n/a 8 roadside between Yantra and Sarrasin Grange n/a
Novigrad, Closed City (II) No n/a n/a Northwest of Hierarch Square Bandits
Novigrad, Closed City No n/a 11 Novigrad Bandits
Now or Never No The Isle of Mists 14 Novigrad Witch Hunters
Temple Guard
Of Dairy and Darkness No n/a 9 Aeramas' Abandoned Manor Foglets
Of Swords and Dumplings No n/a 24 Glory Lane n/a
Out On Your Arse! No n/a 14 Crippled Kate's Skelliger
Warriors
Race: The Great Erasmus Vegelbud Memorial Derby No n/a n/a Vegelbud Residence n/a
Racists of Novigrad Yes n/a n/a Road north of Portside Gate, Stable northeast of Tretogor Gate Townsman
Reason of State No n/a 30 Novigrad Docks
St. Gregory's Bridge
The Butcher's Yard theater
Redanian Soldiers
Witch Hunters
Witch Hunter Officer
Dijkstra (optional)
Dijkstra's Henchmen (optional)
Redania's Most Wanted No The Isle of Mists 12 Est Tayiar Nekkers
Fire Elemental
Witch Hunters (optional)
Rough Neighborhood No n/a 10 Oxenfurt Mercenaries
Spooked Mare No n/a 12 Road east of Oxenfurt toward Crossroads Wolves
Scoia'tael (optional)
Scoia'tael Commander (optional)
Strangers in the Night Yes n/a n/a between Eternal Fire Chapel and Vegelbud Residence Manfred (optional)
Rufus (optional)
Strumpet in Distress Yes n/a n/a Novigrad Docks n/a
Suspicious Shakedown Yes n/a n/a Behind a House west of Tretogor Gate Bandits
The Dwarven Document Dilemma No n/a 2 Farcorners n/a
The Flame of Hatred Yes n/a n/a Street east of Hierarch Square Guards
The Gangs of Novigrad No n/a 9 Cleaver's Headquarters
Whoreson Junior's casino
Whoreson Junior's arena
Thugs
The Most Truest of Basilisks Yes n/a n/a Road northeast of Novigrad Gate Wyvern
The Nobleman Statuette No n/a 14 Novigrad n/a
The Price of Passage Yes n/a n/a Oxenfurt Soldiers (optional)
The Soldier Statuette No n/a 14 Caesar Bilzen's house
Triss' hideout
n/a
The Volunteer No n/a 13 Oxenfurt
White Eagle Fort
Trollololo (optional)
Warehouse of Woe No n/a 13 Harborside Nekker
Witch Hunter Raids Yes n/a n/a Farcorners Witch hunters

COA Skellige Tw3 Skellige Edit

Quest Name Unmarked Cutoff Point Level Location(s) Enemies
A Bard's Beloved No n/a 15 Cave east-northeast of Palisade Water hag
A Hallowed Horn No n/a 12 North of Arinbjorn
Holmstein
Renegades
Bandits
Abandoned Sawmill No n/a 24 Abandoned Sawmill Leshen
Wolves (dependent)
An Unpaid Debt No n/a 15 New Port Inn at Kaer Trolde, Hut by the lake northwest of Blandare Simun Brambling
Volund
Warrior
Armed Assault No n/a 15 southeast of Rannvaig Bandits
Brave Fools Die Young No n/a n/a Grymmdjarr Monument n/a
Call of the Wild Yes n/a n/a just east-southeast of Arinbjorn signpost Wolves
Werewolf
Coronation No Battle Preparations 18 Kaer Trolde
Gedyneith
n/a
Crime and Punishment No n/a 18 peninsula east of Ancient Crypt
Rogne
Harpies
Farting Trolls Yes n/a n/a unmarked cave between Fornhala and Kaer Muire Rock trolls
Finders Keepers No n/a 24 Small island north of Giants' Toes
Svorlag
Bandits
Fists of Fury: Champion of Champions No n/a 11 Hov n/a
Fists of Fury: Skellige No n/a 30 Kaer Trolde Harbor
Arinbjorn
Harviken
An Skellig
n/a
Flesh for Sale No Following the Thread 12 Trottheim Pirates (optional)
For Fame and Glory No n/a 15 west of Larvik Ghouls
Devourers
Alghoul
Free Spirit No n/a 13 Snidhall Isle
Novigrad
Crow's Perch
Lindenvale
Warrior
From a Land Far, Far Away No n/a 13 island east of Redgill
Ursten
Widows' Grotto
Warrior (dependent)
Gwent: Skellige Style No n/a n/a Kaer Trolde
Gedyneith
Gremist's workshop
Kaer Muire
n/a
Hard Times No n/a 21 Road between Miners' Camp and Blandare
Kaer Trolde
Cyclops
Nekkers
In Wolf's Clothing No n/a 15 Freya's Garden
Larvik
Morkvarg
Wolves
Einar
Warriors (optional)
Iron Maiden No n/a 19 hill east of Harviken Ekhidnae (dependent)
Gundar (dependent)
Einar (dependent)
Slavers (dependent)
King's Gambit No Battle Preparations 18 Kaer Trolde Vildkaarls (optional)
Berserkers
Halgrim (dependent)
Artis (dependent)
Master of the Arena No n/a 14 Hov Ulle the Unlucky
Peace Disturbed No n/a 25 Cave southeast of Kaer Trolde Harbor and southwest of Rogne Wraiths (optional)
Nightwraith
Possession No Battle Preparations 17 Svorlag
Ulula's Needle
Spikeroog
Hym (optional)
Drowners (optional)
Sirens
Warriors
Practicum in Advanced Alchemy No n/a 24 Gedyneith Grove
Morskogen Forest south of the Druids' Camp
Distillery
Blandare
Armored arachas
Alghouls
Cyclops
Foglets
Succubus (optional)
Wolves
Shock Therapy No n/a 24 Gedyneith n/a
Siren's Call Yes n/a n/a west of Sund Sirens
Stranger in a Strange Land No King's Gambit 14 Inn at Arinbjorn
Kaer Muire
Kori
Kraki
Prisoners (optional)
Simun Brambling (optional)
Taken as a Lass No n/a 25 Eastern coast of Ard Skellig
Islet southwest of Hindarsfjall
Freya's Temple
Pirates
Ekhidnae (dependent)
The Cave of Dreams No n/a 14 Cave in southwestern Ard Skellig (southeast of Holmstein's Port and south of Fyresdal) Nekkers
Clan Tuirseach Warriors
Sirens
Water hag
Madman Lugos
Hound of the Wild Hunt
Eredin
The Family Blade No n/a 15 southwest of Miners' Camp
Fort Grymmdjarr
Whale Graveyard
Kaer Trolde Harbor
Bandits
The Four Faces of Hemdall Yes n/a n/a Northwest of Trottheim Pirates (optional)
The Heroes' Pursuits: Fayrlund No n/a n/a Outskirts of Fayrlund n/a
The Heroes' Pursuits: For the Goddess' Glory No n/a n/a Larvik
Freya's Garden
n/a
The Heroes Pursuits: Fyresdal No n/a n/a Road North of Palisade
Fyresdal
n/a
The Heroes' Pursuits: Kaer Trolde No n/a n/a Rannvaig

Kaer Trolde

n/a
The Last Wish No Ugly Baby 15 Larvik on Hindarsfjall

Freya's Garden

Ingdalen Isle

Sirens

Drowners

Djinn

The Lord of Undvik No Battle Preparations 17 Kaer Trolde

Undvik

n/a
The Nithing No n/a 14 Rannvaig n/a
The Path of Warriors No n/a 16 Urialla Harbor
Trail to Yngvar's Fang
Yngvar's Fang
An Skellig
sirens

Harpies

Gargoyles

Bandits

The Price of Honor No n/a 14 Harviken and east of Trottheim on Faroe Isle Sirens
The Sad Tale of the Grossbart Brothers No n/a 26 Blandare
Grotto
Jesse Grossbart
Hegel Grossbart
Manfred Grossbart
The Tower Outta Nowheres No n/a 30 Mysterious Tower and Urialla Harbor on An Skellig Cyclops
Golem
Alghouls
Gargoyle
Werewolf
Earth Elemental
Woe is Me Yes n/a n/a Palisade Peasant
Skelligers
Worthy of Trust No n/a n/a Kaer Trolde Harbor
North of Crossroads
Fyresdal
n/a
Yustianna Disturbed Yes n/a n/a Yustianna's Grotto Bandits (optional)

COA Kaer Morhen Tw3 Kaer Morhen Edit

Quest Name Unmarked Cutoff Point Level Location(s) Enemies
Berengar's Blade No The Battle of Kaer Morhen 27 Kaer Morhen Chort
Greenhouse Effect No n/a 27 Chort
Monster Slayer No n/a 26 Lakeside Hut Troll
The Bastion No n/a 23 Bastion Wraiths
The Witchers' Forge No n/a 30 Kaer Morhen keep
Iron Mine
n/a
Trail of Echoes Yes n/a n/a Devourer
Nekker warrior

Notes Edit

  • The Whispering Hillock is one of the only quests in the game that is classified as both main and secondary, depending on how it's found. If found before progressing far enough in the main story line, it'll show up as secondary. Otherwise, it'll eventually show up as a required (main) quest further along in the story.