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Locations by Act

The major locations in the game are as follows: Kaer Morhen, the outskirts, the Temple Quarter, the Trade Quarter, the lakeside / Murky Waters, Old Vizima, the swamp cemetery, and the old manor.

Icon Prologue.png
Icon Act I.png
Icon Act II.png
Icon Act III.png
Icon Act IV.png
Icon Act V.png
Icon Epilogue.png

General types of locations[]

Game System Icons Map.png

These kinds of places are found in each of the Chapters of The Witcher, for which a general treatment already exists:

Prologue Prologue[]

Kaer Morhen[]

Chapter I Chapter I[]

Outskirts

Outskirts of Vizima[]

Main village[]

Private homes
These are private homes outside the main village

Gates[]

Chapter II Chapter II[]

Temple Quarter

Temple Quarter of Vizima[]

Nonhuman district[]

Dike

Swamp

Slums[]

Gates[]

Vizima dike[]

Swamp[]

Chapter III Chapter III[]

Trade Quarter

Trade Quarter of Vizima[]

Gates[]

Temple Quarter of Vizima[]

Swamp[]

Other[]

Chapter IV Chapter IV[]

Lakeside

Black Tern Island[]

Fields[]

Lakeside[]

Murky Waters[]

Village

Just outside the village

Chapter V Chapter V[]

Swamp cemetery

Old Vizima

Royal castle[]

Swamp cemetery[]

Old manor[]

Old Vizima[]

Vizima dike[]

Epilogue Epilogue[]

Temple Quarter of Vizima[]

Ice Plains[]

Not so much a "physical" location, but a dreamspace.

Mentioned-only[]

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