Wights are monsters who are found in deserts and cemeteries in the warm season. They are only dangerous when confronted in the vicinity of their habitat. They "hibernate" between Saovine and Imbolc. They are mentioned in the same breath as giant scorpions, frighteners, scarletias, lamias and crab spiders.
Undead monster resistant to steel, occurring in deserts and cemeteries. It looks roughly like a human but with dried flesh flaking from its bones, pointy teeth and sharp claws. One could say it looks like a mummy without the bandages. But which mummy can walk and has radiant, glowing eyes?
During an attack, wights sink into their prey like vampires, but instead of blood, they feed on the life essence. Intelligent beings who become victims of wights are not infrequently changed into wights themselves, though they remain under the control of their killer.
Wights are also repelled by sunlight, although it isn't harmful to them, they try to hide from it as quickly as possible.
A wight appears in the upcoming expansion.
Behind the scenes
Wights were supposed to appear in the base game during its development in 2013 - 2014 but they were removed.
Information from leaked material
Wight appears in cemeteries in the warm season, during the day. The creature is aggressive only when someone gets too close to it. They are quite intelligent and can be a demanding opponent.
- Role in the group: Individual
- Preferred behavior: aggressive, chases the opponent.
- Special attacks and actions:
- Fast attacks - his attacks are fast paced and deal medium damage.
- Jump attack - he can jump / slide from a distance and perform a medium damage attack.
- etheric creature, doesn’t play most of the hit animations.