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== Notes ==
 
* According to [[Geralt]] in the short story [[A Grain of Truth]], no monster can touch a witcher's medallion.
 
* According to [[Geralt]] in the short story [[A Grain of Truth]], no monster can touch a witcher's medallion.
* [[Leo Bonhart]] boasts a collection of witcher medallions which include a cat, a griffon and a wolf.
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* [[Leo Bonhart]] boasts a collection of three witcher medallions: a cat, a griffon and a wolf. After Bonhart's death in ''[[Pani Jeziora]]'', [[Ciri]] claims the cat medallion for herself and gives the wolf one to Geralt (whose own original medallion was destroyed near the end of ''[[Wieża Jaskółki]]'').
 
* In [[The Voice of Reason]], part 4, Geralt says it is ''"the Sign of the Wolf's School"''.
 
* In [[The Voice of Reason]], part 4, Geralt says it is ''"the Sign of the Wolf's School"''.
 
* A [[:File:Witcher medallion keychain.png|keychain in the shape of the wolf's head]] was part of the packaging for some [[The Witcher (computer game)#Editions|editions of the original game]].
 
* A [[:File:Witcher medallion keychain.png|keychain in the shape of the wolf's head]] was part of the packaging for some [[The Witcher (computer game)#Editions|editions of the original game]].

Revision as of 18:15, October 23, 2011

Witcher medallion

The Witchers' medallion is a silver symbol of the witchers' profession. It is sensitive to magic, vibrating and tugging on its chain when spells are being cast or magical beings, like genies, are present. This magic medallion shaped like a wolf's head is given to every young witcher candidate who has passed the Trial of the Grasses (Trial of Herbs is better translation) . The origin of the first medallions is unknown, though it is assumed they were made in the magic forge at Kaer Morhen. The medallions vibrate in response to magic in all its forms, including curses, charms and spells. They also warn of lurking monsters born of magic or magic experimentation.

Notes

The Witcher

Tune Medallion

In The Witcher, Geralt's witcher medallion can be tuned to detect either monsters or magic. This particular screen can be found while Geralt is meditating, by clicking on the Inventory icon.

If the medallion is tuned to detect monsters, then it will begin to vibrate whenever a monster is near. When the monster is very close, there will be a red haze around the left side of the screen as well and the medallion will vibrate quite violently.

If the medallion is tuned to detect magic, then it will vibrate in the same manner when in proximity to Places of Power.

Finally, the ring around the medallion in the game interface (upper left corner) shows the icons for active effects and a progress bar for XP.

The Witcher 2: Assassins of Kings

The witcher medallion emits an audible sound when in the presence of magic. The medallion can be used when energized, as indicated by a pulsating yellow aura. Using the Tw2 control z causes the medallion to highlight items such as herbs, monsters, monster remains and Circles of Power in red, very useful when finding traps or the remains of monsters in the forest. Surrounding the medallion are the player's various level indicators:

  • Vitality – indicates the character’s health level. Should it be depleted due to damage taken, Geralt will die.
  • Vigor – indicates the amount of the hero’s vigor points. Vigor points are necessary to use signs and blocking enemy blows.
  • Toxicity – indicates the level of the hero’s intoxication. A high toxicity won’t allow you to consume additional potions, meaning you will have to wait for the toxicity to fall.
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